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Reaping Spiral is a Scythe stance mod that features somersaults and high damage weapon throws.

Can be equipped on:

✓ denotes weapon with matching Stance polarity


Combos

Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Eternal Nocturne
(While Not Moving)
Default Melee Attack
400% Lifted b.png
200%
Default Melee Attack
300%
200% DmgSlashSmall64.png
Default Melee Attack
500% Knockdown b.png
551.7%/s 2.9s ReapingSpiralCombo0.gif
Reclamation
(While Moving)
360° Attack
200%
Default Melee Attack
100%
360° Attack
300%
324.3%/s 1.9s ReapingSpiralCombo1.gif
Abyssal Automaton
(While Blocking & Moving)
Default Melee Attack
300% DmgImpactSmall64.png
Default Melee Attack
2x 200%
200% DmgSlashSmall64.png
428.6%/s 2.1s ReapingSpiralCombo2.gif
Eternal Nocturne
(While Blocking)
Default Melee Attack
400% Lifted b.png
200%
Default Melee Attack
300%
200% DmgSlashSmall64.png
Default Melee Attack
500% Knockdown b.png
551.7%/s 2.9s ReapingSpiralCombo0.gif
Fading Hope
(Heavy Attack)
Heavy Attack
600% DmgSlashSmall64.pngKnockdown b.png
Heavy Attack
600% DmgSlashSmall64.pngKnockdown b.png
0.0%/s N/A ScytheComboHeavy.gif
Hell's Wave
(While Sliding)
360° Attack
200% DmgImpactSmall64.png
0.0%/s N/A ScytheComboSlide.gif
Mountain's Chisel
(While In Air)
Default Melee Attack
200% DmgImpactSmall64.png
Default Melee Attack
200% DmgImpactSmall64.png
0.0%/s N/A ScytheComboAir.gif
Flaying Home
(While Wall Latching)
Default Melee Attack
200%
0.0%/s N/A ScytheComboWall.gif
Tunneling Spike
(On Knocked Down Enemy)
Default Melee Attack
1200% DmgSlashSmall64.png
0.0%/s N/A ScytheComboFinisherGround.gif
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Exclusive Procs
DmgImpactSmall64.png Impact
DmgSlashSmall64.png Slash
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

Notes[]

  • The last attack of Eternal Nocturne does 25% bonus DmgPunctureSmall64.png Puncture damage.
  • The first attack of Reclamation does 25% bonus DmgSlashSmall64.png Slash damage.
  • The last attack of Reclamation does 10% bonus DmgImpactSmall64.png Impact, and DmgSlashSmall64.png Slash damage.

Gallery[]

Media[]

Update 30.7 (2021-09-08)

  • (Undocumented) Rarity increased from silver to gold.

Update 29.10 (2021-03-19)

  • Removed the forced Slash proc from the second hit of Eternal Nocturne's first attack.
  • Removed the forced Impact proc from Reclamation's third attack.

Update 13.0 (2014-04-09)

  • Introduced.
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