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Reaping Chakram is a Warframe Augment Mod for NezhaIcon272.png Nezha that causes the projectile of BlazingChakram130xDark.png Blazing Chakram to increase the caused damage for each enemy hit by the attack. Additionally it increases the spawn percentage for health orbs for each enemy hit.


Rank Damage Health Orb Drop Chance Cost
0 1.25x 0.10x 6
1 1.50x 0.15x 7
2 1.75x 0.20x 8
3 2.00x 0.25x 9


  • This mod can be acquired by attaining the rank of General under the Steel Meridian, or the rank of Genius under Cephalon Suda, and spending ReputationBlackx64.png 25,000 to purchase.


  • As the augment increases the chance for health orbs above 100%, it can cause enemies to drop multiple health orbs.
  • Passing through the same enemy multiple times will still count towards the multiplier.
  • The multiplier affects the damage after Ability Strength is taken into account.
    • Multiplier itself is not affected by Ability Strength.
    • Multiplier affects total damage, making the scaling (1.25 / 1.5 / 1.75 / 2 )n, where n is the number of times Blazing Chakram passes through an enemy.
    • Multiplier is also applied to the DmgFireSmall64.png Heat proc done by the chakram.
    • There is no cap to the possible damage boost.


  • Reaping Chakram originally had the additional effect of giving Blazing Chakram punchthrough against enemies, replacing its normal bounce effect. This was later made part of Nezha's base kit (through the ability to charge Blazing Chakram) in Nezha Revisited.


Patch History[]

Update 23.8 (2018-09-12)

  • (Undocumented) Added an increased chance to drop health orbs on kill.

Update 22.19 (2018-05-02)

  • Fixed damage not getting doubled for every enemy hit for clients.

Hotfix 22.17.3 (2018-04-11)

  • Introduced.

Last updated: Hotfix 23.0.7 (2018-06-28)