Reaper Prime is an ornamental scythe, with a blade forged from tempered rubidium.

The Reaper Prime is a standalone prime melee Scythe boasting high critical chance, status chance, and attack speed. It was released alongside Frost PrimeIcon272.png Frost Prime and DELatronPrime.png Latron Prime.

This weapon can be sold for Credits64.png5,000.

Characteristics[edit | edit source]

This weapon deals primarily Slash b.svg Slash damage.

Advantages:

Disadvantages:

Acquisition

Reaper Prime's main and component blueprints are acquired from the following Void Relics.

Blueprint BladeBlade HandleHandle
Neo S5 Common
Axi L1 Common (V)
Meso F2 Uncommon
Neo E1 Uncommon (V)
Lith G1 Common
Meso F3 Common (V)
Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic

Manufacturing Requirements
Credits64.png
15,000
Blade
1
Handle
1
OrokinCell64.png
10
Time: 12 hrs
Rush: Platinum64.png 50
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:N/A

Vaultings[edit | edit source]

Tips[edit | edit source]

Weapon Loadouts[edit source]

Trivia[edit | edit source]

  • Reaper Prime was the first primed melee weapon obtainable from the Void, as well as being the first primed melee weapon created without an unprimed counterpart.
  • Along with DELatronPrime.png Latron Prime, this was the first craftable prime weapon.
  • In real life, Rubidium is an alkali metal element that is very soft, ductile and silvery-white in color.
    • It is not good for a blade as it's not hard enough to scratch other materials. (Brinell hardness of 0.216MPa, thousands of times worse than iron, which has 490MPa).
    • Rubidium, as with most alkali metal (like Sodium), oxidizes violently when coming into contact with water, sufficient to produce a small explosion.
    • Despite the Reaper Prime's description, Rubidium is actually denser than Iron, by ~53%
    • Rubidium has useful properties in laser science, atomic clocks, nuclear physics research, and solar panels.

Media[edit | edit source]

Reaper Prime Skins

Patch History[edit | edit source]

Update 26.0

  • Mastery Rank increased from 2 to 10.
  • Damage increased from 75 to 200.
  • Range increased from 1 to 2.8.
  • Status Chance increased from 12% to 25%.
  • Critical Chance increased from 20% to 35%.
  • Critical Damage increased from 2x to 2.5x.
  • Slam Attack increased from 150 to 600.
  • Slide Attack increased from 150 to 400.
  • Parry Angle set to 60.
  • Follow Through reduced from 0.8 to 0.6.

Update 22.6

  • Fixed scythes clipping on some Warframes when using the standard holster position.

Update 22.2

  • Thanatos Scythe Skin added.

Update 21.0

  • Increased the damage of slide attacks for scythes in Conclave.

Update: The Index Preview

  • Fixed incorrect grip position when previewing Scythe melee weapons in the Codex.

Update: Specters of the Rail 2

  • Fixed default customization for scythe melee weapons.

Update 18.5

  • Widespread improvements to the damage and critical stats of Reaper Prime have been made.

Hotfix 18.4.6

  • Scythe melee weapons and Stances have had their damage increased in Conclave.

Update 18.1

  • Reaper Prime has been given a PBR update!

Update 17.2

  • Reaper Prime can now be used in PvP.

Update 15.7

  • Fixed players being unable to purchase the Spearmint Scythes weapon skins from the Marketplace.

Update 14.0

  • Added new Wall Run + Strike animations for Scythe weapons.

Hotfix 13.1.2

    • New Scythe Weapon Combos!

Update 13.0

  • Reaping Spiral and Stalking Fan Stance mods added.

Update 11.5

  • Spearmint Scythe skin added.

Update 9.0

  • Reaper Prime buff – a bit more speed, damage, and charge damage.

Update 8.2

  • Changes to Reaper Prime hit detection: adjusted timing of first swing, and added appropriate damage once swing is over (people were being murdered long after the Scythe was no longer swinging).

Hotfix 8.0.5

  • Increased drop rate of Reaper Blade to "Common" for Void Level "III" Missions.

Hotfix 8.0.4

  • Fix for Reaper Handle drop rate being too damn high.
  • Fixes for various Blueprints not being saved to inventory, including Reaper.

Update 8.0

  • Introduced.

Last updated: Update 26.0

See Also[edit | edit source]

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