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Reap Sevagoth’s Shadow flies outward ravaging enemies in his path. Survivors are damaged by Death’s Harvest over time. The souls of the dead fill the Death Well. Introduced in Update 30.0 (2021-04-13) |
Strength:100 / 150 / 200 / 250 ( Radiation damage)
10 / 20 / 30 / 50 % (damage vulnerability debuff) | |
Duration:2.5 / 3 / ? / 6 s (flight duration)
5 / 7 / 8 / 10 s (debuff duration) | |||
Range:2 / 3 / ? / 8 m | |||
Misc:
10 / 15 m/s (tap-cast flight speeds) |
Info
- Sevagoth expends 25 energy to sever apart from his Shadow and expel it toward the direction of his aiming reticle. Reap's Shadow is an invulnerable flying object that lasts for 2.5 / 3 / ? / 6 seconds, with a variable flight speed of 10 meters per second if cast by tapping the ability key, or 20 meters per second if held down. The Shadow's harrowing wail weakens all enemies within 2 / 3 / ? / 8 meters, inflicting 100 / 150 / 200 / 250 Radiation damage and marking them with Death's Harvest; marked enemies receive 10% / 20% / 30% / 50% Damage Vulnerability for 5 / 7 / 8 / 10 seconds. Only 1 Shadow from Reap may be active at once per player.
- Casting speed is affected by Casting Speed.
- Damage and Harvest mark only apply to each individual enemy once per instance of Reap.
- Reap's damage can benefit from Harvest marks inflicted by a previous instance of Reap or Death's Harvest.
- Reap's Shadow is tracked on the minimap as an allied blue dot.
- Recasting the ability will remove the current Shadow and send out a new one.
- While the Shadow is in flight, aiming once at a location (default RMB ) marks it as the Shadow's new travel direction, causing it to fly through the intended area until Reap expires or switching destinations; hold aim on an area to command the Shadow to accelerate its flight speed to 15 meters per second if Reap was cast via tapping the ability key, or 30 meters per second if held down; while aim is sustained by Sevagoth, the Shadow will continuously follow his reticle and encircle over the location the reticle rests upon.
- Reap's Shadow still experiences collision with objects and terrain, and will automatically attempt to maneuver around them.
- Casting Reap directly on or aiming once on a targeted enemy will not cause the Shadow to follow it.
- Manually blocking with a melee weapon will not redirect the Shadow.
- The Shadow will audibly respond to Sevagoth's aim to indicate it is rerouting.
- Ability Synergy:
- Enemies seeded with Sow hit by Reap are dealt 25% of their current health as True damage and detonate, dealing 25% of their current health as Blast damage to all enemies in a 4 meter radius.
- Explosion damage has no falloff.
- While Gloom is active, enemies damaged by Reap's Shadow heal Sevagoth's health.
- Each enemy marked then killed by any source, or directly killed by Reap's Shadow fills 5% of the Death Well for Exalted Shadow.
- Death Well gain stacks when Sown enemies die from Reap, but not vice-versa.
- Enemies seeded with Sow hit by Reap are dealt 25% of their current health as True damage and detonate, dealing 25% of their current health as Blast damage to all enemies in a 4 meter radius.
- Casting Reap is an upper-body animation that allows movement and Maneuvers while restricting other actions.
- Sevagoth visually raises his arms to open a portal for the Shadow to fly through. As the Shadow flies, it constantly emits an eerie wail with shadows trailing in its wake. Affected enemies emit shadow tendrils flailing from their torso. Upon expiration, the Shadow collapses into a fading blackhole to return to Sevagoth.
- Reap's Shadow uses Sevagoth's Shadow's Appearance customizations, except for energy color which uses Sevagoth's Appearance loadout selection.
- Reap's Shadow will expire prematurely upon colliding with a null bubble from enemies such as Nullifier Crewman or Isolator Bursa.
Augment
- Main article: Shadow Haze
Shadow Haze is a Warframe Augment Mod for Sevagoth that increases the Critical Chance from any source against enemies affected by Reap or Death's Harvest. When affected enemies die, a new Reap Shadow spawns from their corpse and seeks other enemies, up to a maximum of 3 active Shadows at all mod ranks.
Shadow Haze