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ReapModx256 Reap130xWhite
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EnergyOrb25
Reap

Sevagoth’s Shadow flies outward ravaging enemies in his path. Survivors are damaged by Death’s Harvest over time. The souls of the dead fill the Death Well.


Introduced in Update 30.0 (2021-04-13)

AbilityStrengthBuff Strength:100 / 150 / 200 / 250 (DmgRadiationSmall64 Radiation damage)

10 / 20 / 30 / 50 % (damage vulnerability debuff)

AbilityDurationBuff Duration:2.5 / 3 / - / 6 s (flight duration)

5 / 7 / 8 / 10 s (debuff duration)

AbilityRangeBuff Range:2 / 3 / - / 8 m

Misc: 10 / 15 m/s (tap-cast flight speeds)
20 / 30 m/s (hold-cast flight speeds)
1 (active Shadow limit)
1 (damage and mark instance per enemy)
25% (current enemy health done as DmgBlastSmall64 Blast)
4 m (radial damage range)
5 % (Death Well gain per enemy)

Info

  • Sevagoth severs apart from his Shadow, by expending 25 Energy to expel it toward the direction of his aiming reticle. Reap's Shadow is an invulnerable flying object that lasts for 2.5 / 3 / - / 6 seconds, with a variable flight speed of 10 meters per second if cast by tapping the ability key, or 20 meters per second if held down. The Shadow's harrowing wail weakens all enemies within 2 / 3 / - / 8 meters, inflicting 100 / 150 / 200 / 250 DmgRadiationSmall64 Radiation damage and marking them with DeathsHarvest130xWhite Death's Harvest; marked enemies receive 10% / 20% / 30% / 50% increased damage from all subsequent sources for 5 / 7 / 8 / 10 seconds. Only 1 Shadow from Reap may be active at once per player.
    • Energy cost is affected by Ability Efficiency.
    • Damage and debuff damage vulnerability are affected by Ability Strength.
    • Flight and debuff durations are affected by Ability Duration.
    • Radius is affected by Ability Range.
    • Casting speed is affected by Mod TT 20px Natural Talent and Mod TT 20px Speed Drift.
    • Flight speeds, active Shadow limit, as well as damage and mark instance per enemy are not affected by mods.
    • Damage and Harvest mark only apply to each individual enemy once per instance of Reap.
    • Reap's damage can benefit from Harvest marks inflicted by a previous instance of Reap or DeathsHarvest130xWhite Death's Harvest.
    • Reap's Shadow is tracked on the minimap as an allied blue dot.
  • While the Shadow is in flight, aiming once at a location (default RMB ) marks it as the Shadow's new travel direction, causing it to fly through the intended area until Reap expires or switching destinations; hold aim on an area to command the Shadow to accelerate its flight speed to 15 meters per second if Reap was cast via tapping the ability key, or 30 meters per second if held down; while aim is sustained by Sevagoth, the Shadow will continuously follow his reticle and encircle over the location the reticle rests upon.
    • Reap's Shadow still experiences collision with objects and terrain, and will automatically attempt to maneuver around them.
    • Aim flight speeds are not affected by mods.
    • Casting Reap directly on or aiming once on a targeted enemy will not cause the Shadow to follow it.
    • Manually blocking with a melee weapon will not redirect the Shadow.
    • The Shadow will audibly respond to Sevagoth's aim to indicate it is rerouting.
  • Ability Synergy:
    • Enemies seeded with Sow130xWhite Sow hit by Reap receive a second DmgRadiationSmall64 Radiation damage instance and detonate, dealing 25% of their current health as DmgBlastSmall64 Blast damage all enemies in a 4 meter radius.
      • Damage and distance are not affected by mods. Damage is uniform across the radius.
    • While Gloom130xWhite Gloom is active, enemies damaged by Reap's Shadow heal Sevagoth's health.
    • Each enemy marked then killed by any source, or directly killed by Reap's Shadow fills 5% of the Death Well for ExaltedShadow130xWhite Exalted Shadow.
      • Death Well gain per enemy is not affected by mods.
      • Death Well gain stacks when Sown enemies die from Reap, but not vice-versa.
  • Can be recast while active to call forth a new Shadow while removing the previous instance.
  • Casting Reap is an upper-body animation that allows movement and Maneuvers while restricting other actions.
  • Sevagoth visually raises his arms to open a portal for the Shadow to fly through. As the Shadow flies, it constantly emits an eerie wail with shadows trailing in its wake. Affected enemies emit shadow tendrils flailing from their torso. Upon expiration, the Shadow collapses into a fading blackhole to return to Sevagoth.
    • Reap's Shadow uses Sevagoth's Shadow's Appearance customizations, except for energy color which uses Sevagoth's Appearance loadout selection.
  • Reap's Shadow will expire prematurely upon colliding with a null bubble from enemies such as Nullifier Crewman or Isolator Bursa.

Augment

ShadowHazeMod
Main article: Shadow Haze

Shadow Haze is a Warframe Augment Mod for SevagothIcon272 Sevagoth that increases the Critical Chance from any source against enemies affected by Reap130xWhite Reap or DeathsHarvest130xWhite Death's Harvest. When affected enemies die, a new Reap Shadow spawns from their corpse and seeks other enemies, up to a limited number of active Shadows.

Shadow Haze

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See Also[]

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