Reach is a mod that increases the range of a melee weapon's attacks, except for the throw distance of glaives (they can hit enemies more easily, though, because the projectile itself has a greater reach). Reach also increases the range at which Helios can attack enemies if installed on Deconstructor.
The value in the description is rounded to one decimal place and is inaccurate as a result. The weapon range stat is rounded to two decimal places and does not match the description.
|0||+0.3 m||+0.27 m||4|
|1||+0.5 m||+0.55 m||5|
|2||+0.8 m||+0.82 m||6|
|3||+1.1 m||+1.09 m||7|
- This mod does not increase the radius of slam attacks.
- This mod does not increase the range limit of all thrown melees, but instead grants said weapon a larger hitbox.
- This mod does not increase the fall-off range for gunblade melee weapons.
- The effects of Reach are not seen in the energy trails that appear while swinging a weapon, but the trails themselves determine which angles would the attacks land as the new range of the equipped weapon.
- Can be installed on Helios' Deconstructor to extend its attack range.
- Primed Reach, the Prime counterpart of this mod
- Sinister Reach, the primary version.
- Ruinous Extension, the pistol version.