The Ravage mod increases the critical multiplier of a shotgun by 10% per rank for a maximum of 60% at rank 5.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +10% | 4 |
1 | +20% | 5 |
2 | +30% | 6 |
3 | +40% | 7 |
4 | +50% | 8 |
5 | +60% | 9 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Defense | Tier 2 Defense | C | 4.51% | 1 | 0.0451 | |
Defense | Tier 3 Defense | C | 2.26% | 1 | 0.0226 | |
Defense | Dark Sector Defense | B | 8.43% | 1 | 0.0843 | |
Defense | Tier 1 Defense | C | 8.33% | 1 | 0.0833 | |
The Circuit | Tier 4 The Circuit (Normal) | A | 1.49% | 1 | 0.0149 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 6 The Circuit (Normal) | A | 1.03% | 1 | 0.0103 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Axio Nullifier Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Axio Ranger Crewman | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Narmer Jailer | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Narmer Nullifier Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Narmer Sniper Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Nullifier Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Orm Nullifier Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Orm Ranger Crewman | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Sniper Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Taro Nullifier Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Taro Ranger Crewman | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Terra Elite Overtaker | 20% | 0.67% | 0.134% | 746 | 1 | 0.00134 |
Terra Elite Provisor | 20% | 0.67% | 0.134% | 746 | 1 | 0.00134 |
Terra Elite Trencher | 20% | 0.67% | 0.134% | 746 | 1 | 0.00134 |
Terra Jailer | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Terra Manker | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Terra Overtaker | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Terra Provisor | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Terra Trencher | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Vapos Detron Ranger | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Vapos Elite Ranger | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Vapos Nullifier | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Vapos Nullifier Ranger | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Vapos Sniper Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Vapos Sniper Ranger | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Vapos Tech Ranger | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Vorac Nullifier Crewman | 3% | 0.5% | 0.015% | 6667 | 1 | 0.00015 |
Vorac Ranger Crewman | 10% | 0.67% | 0.067% | 1493 | 1 | 0.00067 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Gallery[]
Patch History[]
Critical Hit Mods | |||
---|---|---|---|
Rifle | Chance | Point Strike • Critical Delay • Argon Scope ( Galvanized) | |
Damage | Vital Sense • Hammer Shot • Bladed Rounds | ||
Shotgun | Chance | Blunderbuss • Critical Deceleration • Laser Sight | |
Damage | Ravage ( Primed) • Shrapnel Shot | ||
Pistol | Chance | Pistol Gambit ( Primed) • Creeping Bullseye • Hydraulic Crosshairs ( Galvanized) | |
Damage | Target Cracker ( Primed) • Hollow Point • Sharpened Bullets | ||
Melee | Chance | Blood Rush • Maiming Strike • True Steel ( Sacrificial) | |
Damage | Gladiator Might • Organ Shatter ( Amalgam) | ||
Arch-gun | Chance | Critical Focus • Parallax Scope | |
Damage | Critical Focus • Hollowed Bullets | ||
Arch-melee | Chance | Critical Meltdown • Tempered Blade | |
Damage | Bleeding Edge | ||
Weapon Augment | Deadly Maneuvers • Deadly Sequence • Exposing Harpoon • Hata-Satya • Amalgam Ripkas True Steel |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)