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A convex prism table focuses energy toward a fine-point. Semi-auto, long range, precise.

—In-Game Description

The Raplak Prism is an Amp component, available as a single-use blueprint from the Quills. It grants a semi-auto single shot mode with an increased range to the Operator's Void Beam.

The blueprint is sold by The Quills for ReputationBlackx64.png 1,000 at Mote rank or higher. It is also a possible rank-up reward upon advancing to Mote rank with the Quills.

Manufacturing Requirements
Credits64.png
5,000
Iradite.png
40
MurkrayLiver.png
2
TearAzurite.png
10
EsherDevar.png
10
Time: 1 hrs
Rush: Platinum64.png 10
MarketIcon.png Market Price: N/A Blueprint2.svg Blueprints Price: ReputationBlackx64.png 1,000

Characteristics[]

This weapon deals exclusively DmgVoidSmall64.png Void damage.

Advantages:

Disadvantages:

  • Low status chance.
  • Has a ~0.6 second delay of re-entering Void Mode after firing is stopped.

Tips[]

  • With its high critical chance potential, this Prism works very well with VirtuosStrike64x.png Virtuos Strike.
  • The Raplak Prism's shots are ideal for Void Mode shooting, i.e. firing Void Beam then activating Void Mode to cloak, as the single shots allows the Operator to deal damage in a lesser amount of time than the normal Void Beam, and consequently spend a shorter amount of time exposed to enemy fire.
  • Works well against Eidolon bosses because:
    • its very high critical stats synergize very well with Volt's Electric Shield (can reach 93% critical chance with Certus Brace and VirtuosShadow64x.png Virtuos Shadow active).
    • its high average damage per shot gives it a good Void Strike efficiency.
    • its high range can easily reach Eidolons as they walk away while the Operator stays at the position of Volt's Shield.

Media[]

Patch History[]

Amp Recipe Reductions

This change is two fold: reduced crafting costs for Amp parts, and reduced Standing cost for purchasing parts. Our goal here is to make constructing an Amp more accessible to players by reducing resource demands. This is rooted firmly in the role upgrading your Amp plays in performing well in main quests like The Sacrifice as well as engaging in Focus Tree related content. Here are the changes below:

  • Raplak
    • Standing cost reduced from 2,000 to 1,000
    • Iradite cost reduced from 60 to 40
    • Murkray Liver cost reduced from 3 to 2
    • Tear Azurite and Esher Devar cost reduced from 30 to 10

Update 23.4 (2018-08-16)

  • Damage increased from 1,000 to 3,000.
  • Critical Chance increased from 30 to 38%.
  • Critical Damage increased from 2.2 to 2.6x.
  • Fire Rate decreased from 5.42 to 2.

Update 22.0 (2017-10-12)

  • Introduced.
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