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 Ragdoll is a Status Effect/physics state that causes enemies to be ragdolled.

Sources of Ragdoll[]

Abilities[]

Weapons[]

Miscellaneous[]

Patch History[]

Update 37.0 (2024-10-02)

  • Balefire Charger will now stagger enemies instead of ragdoll them when Hildryn has Overshields.
  • Ragdolled enemies now make a falling sound when they hit the ground.
  • Fixed enemies ragdolled by Mag’s Pull not properly displaying the context action for Ground Finishers.
  • Fixed Jade’s Light Judgement FX disappearing if cast on an enemy who is recovering from ragdoll.
  • Fixed auto-failing the mission if the Defense Operative were to ragdoll out of the playable area. This bug was most commonly experienced in an Archon Hunt mission with Chipper.

Update 34.0 (2023-10-18)

  • Fixed being able to push ragdolled enemies around with beam weapons.

Vanilla (2012-10-25)

  • Introduced.

See Also[]

  •  Lifted, a more specific type of ragdolling effect
  •  Knockdown, a similar effect


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