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RadialDisarmModx256 RadialDisarm130xWhite
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EnergyOrb100
Radial Disarm

Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.


Introduced in Vanilla (2012-10-25)

AbilityStrengthBuff Strength:200 / 200 / 350 / 500 DmgImpactSmall64 Impact
AbilityDurationBuff Duration:
AbilityRangeBuff Range:10 / 13 / 17 / 20 m

Info

  • Radial Disarm does not prevent enemies from using special abilities which are neither a gun or melee attack. This includes abilities such as the spinning laser attack of a sentient, the grenades thrown by Corpus/Grineer, Grineer ground slams, Ancient grappling hooks, etc. (Note: most special abilities can be disabled by using Silence)
  • The Zanuka Hunter, the Grustrag Three, and bosses can not be disarmed.
  • Permanently depletes the weapon systems on MOAs, forcing them to melee with kicks.
  • When used on Sentient enemies such as a Battalyst, the gun section on each arm will visibly fall to the ground. Many sentients do not possess a melee attack, so they will just hover around; their spin/laser attack is a special ability so they will still activate this unless silenced. After 20-30 seconds one of their gun sections will regenerate and they can begin to fire again, but subsequent casts of Radial Disarm will remove the new guns.
  • Has a cast time of 0.9 seconds and delay between uses of 0.9 seconds.

Augment

IrradiatingDisarmMod
Main article: Irradiating Disarm

Irradiating Disarm is a LokiIcon272 Loki Warframe Augment Mod for RadialDisarm130xWhite Radial Disarm that allows it to inflict the Confusion Status Effect on enemies.

Irradiating Disarm

Tips & Tricks

  • This ability is very effective if used with a Bastille130xWhite Bastille on a Defense mission as players can maximize the amount of enemies disarmed.

Maximization

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This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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Bugs

  • Sometimes, if Radial Disarm is used on enemies that have already been affected by it, they won't be stunned like they normally should.
  • Rarely, using Irradiating Disarm on infested enemies coated in the Ancient Healer aura may cause none of the infested to take a DmgRadiationSmall64 Radiation proc except the healer.
  • Casting Radial Disarm rapidly with Mod TT 20px Natural Talent can cause a 70 second cooldown.

Expand/Collapse

Gallery[]

See Also[]

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