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Compact four-barreled design packing a self-charging capacitor that discharges upon every reload from empty. Features auto hip-fire and aimed fire is semi-auto, four-shot instant burst.

The Quatz is a Grineer sidearm that fires Electricity b Electricity bullets with high fire rate and deadly accuracy, alternating between automatic shots from hip-fire with high status chance or a four-round simultaneous burst from aimed fire with increased critical chance and critical multiplier. Reloading from an empty magazine also discharges an Electricity b Electricity pulse that stuns nearby enemies.

Manufacturing Requirements
Credits64
30,000
ArgonCrystal64
2
Neurode64
5
Rubedo64
4,200
Salvage64
12,750
Time: 24 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:Credits6440,000

Characteristics

This weapon deals primarily Electricity b Electricity damage.

Advantages:

  • Innate Electricity b Electricity damage – effective against Machinery and Robotic.
  • High Impact b Impact and Slash b Slash damage – effective against shields and health.
  • Hip-fire shoots fully-automatic rounds.
  • Aimed fire shoots four rounds simultaneously in a burst.
    • Uniquely fires all four shots simultaneously instead of consecutively, reducing the chance of one missing.
    • Very high critical chance and critical multiplier.
    • Good status chance.
    • Extremely high accuracy.
  • Very high fire rate.
  • Large magazine size.
  • Reloading from a fully depleted magazine produces a 8 meter shockwave that stuns nearby enemies with a guaranteed Electricity b Electricity proc.

Disadvantages:

  • Innate Electricity b Electricity damage – less effective against Alloy Armor.
  • Low Puncture b Puncture damage – less effective against armor.
  • Hip-fire full-auto mode:
  • Aimed fire burst mode:
    • Linearly less efficient – sometimes a target may only die with five bullets, which requires an entire second burst to be fired.
    • Each shot lands in a small square formation around where the user is aiming instead of directly on the crosshair, which may lead to misses against smaller targets.
  • Slow reload speed.
  • Very poor ammo efficiency.

Notes

  • Firing from full-auto via hip-fire and then zooming in will not disrupt the full-auto fire until the trigger is released.
    • Zooming in with full-auto halves its recoil.
  • When the weapon's magazine is fully depleted, reloading will produce a shockwave that stuns enemies with a guaranteed Electricity b Electricity proc. However, the proc does no damage.

Media


Patch History

Update 25.4
  • Introduced.

See Also

  • DEAmphis Amphis, the melee counterpart of this weapon.
  • GrnFourBarrelRifleWeapon Quartakk, a Grineer four-barreled rifle that fires four round simultaneous bursts.
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