Flick away the enemy with this heavy warfan. The Quassus scatters ethereal daggers that are even more deadly accurate when wielded by Xaku.

The Quassus is Xaku's signature warfan, possessing high damage and critical chance along with throwing 12 or 6 ethereal daggers from Heavy Attacks that proc Slash b Slash, with these projectiles being more accurate in Xaku's hands.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 35
MarketIcon Market Price: Platinum64 190 Blueprint2 Blueprints Price:N/A


This weapon deals primarily Slash b Slash damage.


  • Highest base damage of all Warfans.
  • Very high critical chance.
  • The first Heavy Attack throws 12 projectiles with a base damage of 190 per projectile, the second heavy attack in sequence will throw projectiles with a base damage of 380 per projectile. Both totalling 2280 damage. 
    • Projectiles base damage is 60% Slash b Slash and 40% Puncture b Puncture. The damage of the projectiles is affected by mods.
    • Projectiles are considered a heavy attack. Their damage will scale from the combo counter and mods such as Mod TT 20pxKilling Blow.
    • Projectiles have a guaranteed Slash b Slash proc.
    • Projectiles have innate Punch Through.
    • Projectile damage does not diminish with distance.



The blueprint can be obtained from Tier 5 Cambion Drift Bounties.
Drop Chance Expected Nearly Guaranteed
Main Blueprint
(Stage 4, lvl 40-60)
22.22% 1 – 2 Bounties 6 ± 2 Bounties
Main Blueprint
(Stage 5, lvl 40-60)

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.

Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.


  • Quassus means "Shaking" in latin.
  • The Quassus was designed by Kedemel.

Weapon LoadoutsEdit


  • Quassus weapon concept art
  • Quassus early weapon render

Patch HistoryEdit

Hotfix 29.2.1

  • Fixed the Quassus leaving you "unarmed" after using heavy attacks.

Hotfix 29.1.1

  • Fixed issue that stopped Pressure Point and its derivatives from not applying to Quassus Heavy Attack projectiles.

Hotfix 29.0.8

  • Increased Heavy Attack projectiles from 35 to 76
    • Also fixed Quassus Heavy Attack projectiles being slowed down to 15% of their original speed after punching through an enemy.
  • Reduced horizontal spread of projectiles
    • Quassus throws 12 projectiles with a pretty wide horizontal spread, spreading the Damage across multiple targets. Individual damage was not where we wanted it. Increasing it over 100%, narrowing the spread and making sure it will hit additional targets after passing through, increases its lethality to intended levels.

Hotfix 29.0.2

  • Fixed a crash when inspecting the Quassus’ stats in the Mission Progress screen while in the Cambion Drift.

Update 29.0

  • Introduced.

Last updated: Hotfix 29.0.2

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