The Quassus is Xaku's signature warfan, possessing high damage and critical chance along with throwing 12 or 6 ethereal daggers from Heavy Attacks that proc Slash, with these projectiles being more accurate in Xaku's hands.
Characteristics[edit | edit source]
This weapon deals primarily Slash damage.
Advantages:
- High
Slash damage – effective against health.
- Very high critical chance.
- The first Heavy Attack throws 12 projectiles with a base damage of 190 per projectile, the second heavy attack in sequence will throw 6 projectiles with a base damage of 380 per projectile. Both totaling 2280 damage.
- Projectiles base damage is 60%
Slash and 40%
Puncture. The damage of the projectiles is affected by mods.
- Projectiles are considered a heavy attack. Their damage will scale from the combo counter and mods such as
Killing Blow.
- Projectiles have a guaranteed
Slash proc.
- Projectiles have innate Punch Through.
- Projectile damage does not diminish with distance.
- Projectiles base damage is 60%
Disadvantages:
- Low
Impact – less effective against shields.
- Below average status chance.
- Slow attack speed.
- Heavy Attack projectiles:
- Have travel time.
- Have a limited range of ~35 meters.
Acquisition
The Quassus's blueprint can be obtained from Tier 5 Cambion Drift Bounties.
Drop | Chance | Expected | Nearly Guaranteed |
---|---|---|---|
Main Blueprint (Stage 4, lvl 40-60) |
22.22% | 1 – 2 Bounties | 6 ± 2 Bounties |
Main Blueprint (Stage 5, lvl 40-60) |
43.48% |
Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.
For more detailed definitions and information on how these number were obtained, visit here.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 60 |
![]() 15 |
![]() 5 |
![]() 1 |
Time: 12 hrs |
Rush: ![]() | |||||
![]() ![]() |
Trivia[edit | edit source]
- Quassus means "Shaking" in latin.
- The Quassus was designed by Kedemel.
Media[edit | edit source]
Patch History[edit | edit source]
- Fixed the Quassus and Gunsen gaining different Melee combo counters on first hit with the Slicing Feathers Stance. They will both have the same 3 combo counter hits now.
- Fixed the Quassus leaving you "unarmed" after using heavy attacks.
- Fixed issue that stopped Pressure Point and its derivatives from not applying to Quassus Heavy Attack projectiles.
- Increased Heavy Attack projectiles from 35 to 76
- Also fixed Quassus Heavy Attack projectiles being slowed down to 15% of their original speed after punching through an enemy.
- Reduced horizontal spread of projectiles
- Quassus throws 12 projectiles with a pretty wide horizontal spread, spreading the Damage across multiple targets. Individual damage was not where we wanted it. Increasing it over 100%, narrowing the spread and making sure it will hit additional targets after passing through, increases its lethality to intended levels.
- Fixed a crash when inspecting the Quassusā stats in the Mission Progress screen while in the Cambion Drift.
- Introduced.
Last updated: Hotfix 29.0.2