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(→‎Characteristics: Pyrana --> Pyrana Prime.)
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{{PrimeAccess}}
 
 
{{Top|Orokin|Orokin|Orokin|Weapons|Weapons|Weapons|Prime|Prime|Prime}}
 
{{Top|Orokin|Orokin|Orokin|Weapons|Weapons|Weapons|Prime|Prime|Prime}}
 
{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
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<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
|name = Pyrana Prime
 
|name = Pyrana Prime
   
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{{Codex|Three kills in rapid succession to summon a second ethereal Pyrana for twice the deadly punch.}}
 
{{Codex|Three kills in rapid succession to summon a second ethereal Pyrana for twice the deadly punch.}}
   
'''Pyrana Prime''' is the [[Prime]]d variant of [[Pyrana]], sporting higher critical stats, longer range before damage falloff occurs, increased magazine size, and faster reload, at the expense of damage and slower fire rate. When the weapon kills three times in quick succession, a second ethereal Pyrana appears for a short time, transforming the weapon into an akimbo.
+
'''Pyrana Prime''' is the [[Prime]]d variant of {{Weapon|Pyrana}}, sporting higher critical stats, longer range before damage falloff occurs, increased magazine size, and faster reload, at the expense of damage and slower fire rate. To compensate for these losses, when the weapon kills thrice in quick succession, a second ethereal Pyrana appears for a short time, transforming the weapon into an akimbo with doubled ammunition and firing speed.
   
 
{{BuildAutomatic|type=Weapon}}
 
{{BuildAutomatic|type=Weapon}}
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'''Advantages:'''
 
'''Advantages:'''
 
*High {{Icon|Proc|Slash|Text}} damage &ndash; effective against [[health]].
 
*High {{Icon|Proc|Slash|Text}} damage &ndash; effective against [[health]].
*Very high critical chance.
+
*Very high [[critical chance]].
*Above average critical damage multiplier.
+
*Above average [[critical multiplier]].
 
*Fully automatic.
 
*Fully automatic.
*Fast reload speed.
+
*Fast [[reload speed]].
 
*Efficient ammo economy.
 
*Efficient ammo economy.
*'''3''' kills within '''2''' seconds summons a second Pyrana Prime for '''5''' seconds, doubling its fire rate and magazine size.
+
*'''3''' kills each within '''2''' seconds of the each previous kill summon a second Pyrana Prime for '''6''' seconds, doubling its magazine size and increasing its [[fire rate]] by '''40%'''.
 
*Innate two {{Icon|Pol|V}} polarities.
 
*Innate two {{Icon|Pol|V}} polarities.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
 
*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|text}} damage &ndash; less effective against [[shield]]s and [[armor]].
 
*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|text}} damage &ndash; less effective against [[shield]]s and [[armor]].
*Linear damage falloff from 100% to 72.7% from 18m to 36m target distance (distances are affected by [[Projectile Speed]]).
+
*Has linear damage falloff from 100% to 25% from 18m to 36m target distance (distances are affected by [[projectile flight speed]]).
*Low status chance.
+
*Low [[status chance]].
**Before 100% status chance, the listed status chance is the base chance per shot that at least one pellet will proc a status; the actual base status chance per pellet is ~1.06%.
+
**Before 100% status chance, the listed status chance is the base chance per shot that at least one pellet will proc a status; the actual base status chance per pellet is ~1.27%.
*Low accuracy.
+
*Low [[accuracy]].
 
*High recoil, especially on full auto and with the second Pyrana Prime.
 
*High recoil, especially on full auto and with the second Pyrana Prime.
*Shots go to the right and up. Horizontally it hits rightmost side of the reticle at 3m, worsening at longer distances.
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*Shots go to the right and up. Horizontally it hits the rightmost side of the reticle at 3m, worsening at longer distances.
   
'''Comparisons'''
 
 
{{WeaponComparison|Pyrana}}
 
{{WeaponComparison|Pyrana}}
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
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==Notes==
 
==Notes==
 
*Killing 3 enemies in quick succession while having 2 Pyranas will not refresh the duration of the ethereal Pyrana.
 
*Killing 3 enemies in quick succession while having 2 Pyranas will not refresh the duration of the ethereal Pyrana.
*Upon activating the ethereal Pyrana, the number of rounds in its modded clip size are added to the clip (eg. if modded clip size is 14, 14 rounds are added when ethereal Pyrana is conjured). When the ethereal Pyrana disappears, the clip is reduced to the modded clipsize (eg. if the modded clip size is 14, any number of rounds in the current clip will be reduced to 14, unless the number of rounds is below 14 as it will remain the same).
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*Upon activating the ethereal Pyrana, the number of rounds in its modded magazine size are added to the magazine (e.g. if modded magazine size is 14, 14 rounds are added when ethereal Pyrana is conjured). When the ethereal Pyrana disappears, the magazine is reduced to the modded magazine size (e.g. if the modded magazine size is 14, any number of rounds in the current magazine will be reduced to 14, unless the number of rounds is below 14 as it will remain the same).
  +
*The fire rate bonus is multiplicative to the modded fire rate.
*The Pyrana Prime generates a large amount of recoil, which is even more noticeable when dual wielding with the ethereal Pyrana.
+
*The Pyrana Prime generates a large amount of recoil, which is even more noticeable when dual-wielding with the ethereal Pyrana.
*Pyrana Prime's passive still applies while dual wielding
+
*Pyrana Prime's passive still applies while carrying an object, such as a [[Mobile Defense]] datamass.
 
  +
*If you holster Pyrana Prime while the etheral Pyrana is active its timer will pause, allowing you to save the buff for later and make more strategic use of it.
==Trivia==
 
*
 
   
 
==Media==
 
==Media==
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Warframe Pyrana Prime & the MOST Unique Passive So Far? thesnapshot
 
Warframe Pyrana Prime & the MOST Unique Passive So Far? thesnapshot
 
Warframe - Pyrana Prime
 
Warframe - Pyrana Prime
  +
Warframe - All Prime Secondaries - Weapon Animations & Sounds (2013 - 2019)
 
</gallery><gallery>
 
 
</gallery>
 
</gallery>
 
{{SkinGallery}}
 
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|25.8}}
  +
;October 2019 Riven Disposition Change
  +
*Pyrana: 0.7->0.65
  +
 
{{ver|23.0.5}}
 
{{ver|23.0.5}}
 
*Fixed the Pyrana Prime auto-switching to another weapon when the magazine empties.
 
*Fixed the Pyrana Prime auto-switching to another weapon when the magazine empties.
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{{ver|23.0.3}}
 
{{ver|23.0.3}}
 
*Introduced.
 
*Introduced.
  +
}}
 
  +
{{ver/Lu|23.10.8}}
}}<div align="right">''Last updated: {{ver|23.0.5}}''</div>
 
   
 
==See also==
 
==See also==
*[[Pyrana]], the regular variant.
+
*{{Weapon|Pyrana}}, the regular variant.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
__NOTOC__
 
[[de:Pyrana Prime]]
 
[[de:Pyrana Prime]]
  +
[[es:Pyrana Prime]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Secondary Weapons]]
 
[[Category:Secondary Weapons]]
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[[Category:Update 23]]
 
[[Category:Update 23]]
 
[[Category:Weapons with Passives]]
 
[[Category:Weapons with Passives]]
  +
[[Category:Single Sidearm]]

Revision as of 18:23, 4 February 2020

AladVPortrait d
“Market forces dictate that you need to evolve or die.”
Pyrana Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.

Three kills in rapid succession to summon a second ethereal Pyrana for twice the deadly punch.

Pyrana Prime is the Primed variant of Pyrana Pyrana, sporting higher critical stats, longer range before damage falloff occurs, increased magazine size, and faster reload, at the expense of damage and slower fire rate. To compensate for these losses, when the weapon kills thrice in quick succession, a second ethereal Pyrana appears for a short time, transforming the weapon into an akimbo with doubled ammunition and firing speed.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
GenericGunPrimeBarrel
1
GenericGunPrimeReceiver
1
OrokinCell
10
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. damage – effective against health.
  • Very high critical chance.
  • Above average critical multiplier.
  • Fully automatic.
  • Fast reload speed.
  • Efficient ammo economy.
  • 3 kills each within 2 seconds of the each previous kill summon a second Pyrana Prime for 6 seconds, doubling its magazine size and increasing its fire rate by 40%.
  • Innate two Script error: The function "Pol" does not exist. polarities.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
  • Has linear damage falloff from 100% to 25% from 18m to 36m target distance (distances are affected by projectile flight speed).
  • Low status chance.
    • Before 100% status chance, the listed status chance is the base chance per shot that at least one pellet will proc a status; the actual base status chance per pellet is ~1.27%.
  • Low accuracy.
  • High recoil, especially on full auto and with the second Pyrana Prime.
  • Shots go to the right and up. Horizontally it hits the rightmost side of the reticle at 3m, worsening at longer distances.

Comparisons:

Lotusiconsmall
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Notes

  • Killing 3 enemies in quick succession while having 2 Pyranas will not refresh the duration of the ethereal Pyrana.
  • Upon activating the ethereal Pyrana, the number of rounds in its modded magazine size are added to the magazine (e.g. if modded magazine size is 14, 14 rounds are added when ethereal Pyrana is conjured). When the ethereal Pyrana disappears, the magazine is reduced to the modded magazine size (e.g. if the modded magazine size is 14, any number of rounds in the current magazine will be reduced to 14, unless the number of rounds is below 14 as it will remain the same).
  • The fire rate bonus is multiplicative to the modded fire rate.
  • The Pyrana Prime generates a large amount of recoil, which is even more noticeable when dual-wielding with the ethereal Pyrana.
  • Pyrana Prime's passive still applies while carrying an object, such as a Mobile Defense datamass.
  • If you holster Pyrana Prime while the etheral Pyrana is active its timer will pause, allowing you to save the buff for later and make more strategic use of it.

Media

Patch History

Update 25.8 (2019-10-01)

October 2019 Riven Disposition Change
  • Pyrana: 0.7->0.65

Hotfix 23.0.5 (2018-06-22)

  • Fixed the Pyrana Prime auto-switching to another weapon when the magazine empties.

Hotfix 23.0.4 (2018-06-20)

  • Fixed Pyrana Primes ethereal buff being permanent by Transferring to the Operator while the ethereal Pyrana buff runs out.

Hotfix 23.0.3 (2018-06-19)

  • Introduced.

Last updated: Hotfix 23.10.8 (2018-10-25)

See also

  • Pyrana Pyrana, the regular variant.