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==Notes== |
==Notes== |
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*Killing 3 enemies in quick succession while having 2 Pyranas will not refresh the duration of the ethereal Pyrana. |
*Killing 3 enemies in quick succession while having 2 Pyranas will not refresh the duration of the ethereal Pyrana. |
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− | *Upon activating the ethereal Pyrana, the number of rounds in its modded clip size are added to the clip ( |
+ | *Upon activating the ethereal Pyrana, the number of rounds in its modded clip size are added to the clip (e.g. if modded clip size is 14, 14 rounds are added when ethereal Pyrana is conjured). When the ethereal Pyrana disappears, the clip is reduced to the modded clipsize (e.g. if the modded clip size is 14, any number of rounds in the current clip will be reduced to 14, unless the number of rounds is below 14 as it will remain the same). |
*The Pyrana Prime generates a large amount of recoil, which is even more noticeable when dual wielding with the ethereal Pyrana. |
*The Pyrana Prime generates a large amount of recoil, which is even more noticeable when dual wielding with the ethereal Pyrana. |
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*Pyrana Prime's passive still applies while dual wielding. |
*Pyrana Prime's passive still applies while dual wielding. |
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Warframe - Pyrana Prime |
Warframe - Pyrana Prime |
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Revision as of 15:14, 12 July 2018
Pyrana Prime is available from Prime Access for a limited time.
Please click here for more information about the latest Prime Access offers on the official WARFRAME website.
“Market forces dictate that you need to evolve or die.”
Pyrana Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.
Pyrana Prime is the Primed variant of Pyrana, sporting higher critical stats, longer range before damage falloff occurs, increased magazine size, and faster reload, at the expense of damage and slower fire rate. When the weapon kills three times in quick succession, a second ethereal Pyrana appears for a short time, transforming the weapon into an akimbo.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
15,000 |
1 |
1 |
10 |
Time: 12 Hour(s) | |
Rush: 50 | |||||
Market Price: N/A | Blueprints Price:N/A |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High Script error: The function "Proc" does not exist. damage – effective against health.
- Very high critical chance.
- Above average critical damage multiplier.
- Fully automatic.
- Fast reload speed.
- Efficient ammo economy.
- 3 kills within 2 seconds summons a second Pyrana Prime for 5 seconds, doubling its fire rate and magazine size.
- Innate two Script error: The function "Pol" does not exist. polarities.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
- Linear damage falloff from 100% to 72.7% from 18m to 36m target distance (distances are affected by Projectile Speed).
- Low status chance.
- Before 100% status chance, the listed status chance is the base chance per shot that at least one pellet will proc a status; the actual base status chance per pellet is ~1.06%.
- Low accuracy.
- High recoil, especially on full auto and with the second Pyrana Prime.
- Shots go to the right and up. Horizontally it hits rightmost side of the reticle at 3m, worsening at longer distances.
Comparisons Comparisons:
- Pyrana Prime (Normal Attack), compared to Pyrana (Normal Attack):
- Higher base damage per projectile (24.00 vs. 22.00)
- Lower total damage (240 vs. 264)
- Higher base critical chance (24.00% vs. 20.00%)
- Higher base critical multiplier (2.20x vs. 2.00x)
- Higher base status chance (3.60% vs. 2.50%)
- Lower average damage per tap (309.12 vs. 316.8)
- Lower burst DPS (1236.48 vs. 1321.05)
- Higher sustained DPS (806.4 vs. 720.31)
- Farther starting damage falloff distance (18.0 m vs. 15.0 m)
- Farther max damage falloff distance (36.0 m vs. 30.0 m)
- Greater max damage reduction at ending falloff distance (75.00% vs. 72.73%)
- Lower fire rate (4.000 attacks/sec vs. 4.170 attacks/sec)
- Lower multishot (10 vs. 12)
- Larger magazine (12 vs. 10)
- Faster reload time (1.60 s vs. 2.00 s)
- More accurate (6.1 vs. 5)
- Tighter first-shot spread (14.00° vs. 18.00°)
- Tighter maximum spread (19.00° vs. 22.00°)
- Higher Mastery Rank required (13 vs. 12)
- Lower disposition (●○○○○ (0.60x) vs. ●●●○○ (0.95x))
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Notes
- Killing 3 enemies in quick succession while having 2 Pyranas will not refresh the duration of the ethereal Pyrana.
- Upon activating the ethereal Pyrana, the number of rounds in its modded clip size are added to the clip (e.g. if modded clip size is 14, 14 rounds are added when ethereal Pyrana is conjured). When the ethereal Pyrana disappears, the clip is reduced to the modded clipsize (e.g. if the modded clip size is 14, any number of rounds in the current clip will be reduced to 14, unless the number of rounds is below 14 as it will remain the same).
- The Pyrana Prime generates a large amount of recoil, which is even more noticeable when dual wielding with the ethereal Pyrana.
- Pyrana Prime's passive still applies while dual wielding.
Trivia
Media
Pyrana Prime Skins
Patch History
Hotfix 23.0.5 (2018-06-22)
- Fixed the Pyrana Prime auto-switching to another weapon when the magazine empties.
Hotfix 23.0.4 (2018-06-20)
- Fixed Pyrana Primes ethereal buff being permanent by Transferring to the Operator while the ethereal Pyrana buff runs out.
Hotfix 23.0.3 (2018-06-19)
- Introduced.
Last updated: Hotfix 23.0.5 (2018-06-22)
See also
- Pyrana, the regular variant.