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m (→‎Warframes: Removed Ember, Vauban, and Wukong due to not being in Conclave.)
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{{Infobox
  +
|Box title = PvP
  +
|image = PvP.png
  +
|caption =
  +
}}
  +
<section begin=intro />
 
'''Player vs. Player''', colloquially shortened to '''PvP''', refers to the collection of game types where player-controlled [[Tenno]] face off against each other in battle.
 
'''Player vs. Player''', colloquially shortened to '''PvP''', refers to the collection of game types where player-controlled [[Tenno]] face off against each other in battle.
  +
<section end=intro />
 
  +
{{Clr}}
 
==Duel==
 
==Duel==
 
{{main|Duel}} [[File:Duel Dojo.jpg|right|300px]]
 
{{main|Duel}} [[File:Duel Dojo.jpg|right|300px]]
  +
'''Dueling''' is a game mode added in [[Update 8]] with the introduction of the [[Clan Dojo]]. By building a Dueling Room in the Clan Dojo, two players in that Dojo can begin a duel session. During the match, most of the effects and damage dealt by [[Warframes|Warframe]] powers and [[Weapons]] remain the same as in missions.{{clr}}
 
  +
'''Dueling''' is a game mode added in [[Update 8]] with the introduction of the [[Clan Dojo]]. By building a Dueling Room in the Clan Dojo, two players in that Dojo can begin a duel session. During the match, most of the effects and damage dealt by [[Warframes|Warframe]] powers and [[Weapons]] remain the same as in missions.
   
 
==Solar Rail Conflict==
 
==Solar Rail Conflict==
 
{{main|Solar Rail Conflict}} [[File:SolarRailSabotage.png|300px|right]]
 
{{main|Solar Rail Conflict}} [[File:SolarRailSabotage.png|300px|right]]
'''Solar Rail Conflicts''' is a game mode added in [[Update 14]] which take place on [[Dark Sectors|Dark Sector]] nodes that are contested by another [[Clan]] or [[Alliance]]. This game mode allows a total of eight players compete in an asymmetrical attack/defense gamemode, where four players (supporting the Challenger) attempt to infiltrate and damage the [[Solar Rails|Solar Rail]] while the other four (supporting the Occupant) defend it.
+
'''Solar Rail Conflicts''' is a game mode added in [[Update 14]] which take place on [[Dark Sectors|Dark Sector]] nodes that are contested by another [[Clan]] or [[Alliance]]. This game mode allows a total of eight players to compete in an asymmetrical attack/defense gamemode, where four players (supporting the Challenger) attempt to infiltrate and damage the [[Solar Rails|Solar Rail]] while the other four (supporting the Occupant) defend it.
 
Solar Rail Conflicts are currently disabled under the "Dark Sector Armistice" and will not return in their original form.
 
Solar Rail Conflicts are currently disabled under the "Dark Sector Armistice" and will not return in their original form.
   
 
==Conclave==
 
==Conclave==
 
{{main|Conclave}} [[File:Website_Conclave1.png|300px|right]]
 
{{main|Conclave}} [[File:Website_Conclave1.png|300px|right]]
'''Conclave''' is a [[Syndicate]] added in {{ver|16}} that provides large scale PvP missions. First introduced as a game mode in {{ver|10}}. It was restricted to players with similar Conclave Level instead of their clan affiliations, and features battles on designated arena tiles. The new Conclave introduced in Update 16 creates a new Arsenal for players with a limited number of [[Warframes]] and [[Weapons]] in order to allow fair play. Available game modes include [[Annihilation]], [[Team Annihilation]], and [[Cephalon Capture]]. Playing Conclave allows Tenno to earn [[Standing]] from [[Teshin]], and unlock unique rewards as a result.
+
'''Conclave''' is a [[Syndicate]] added in {{ver|16}} that provides large scale PvP missions. First introduced as a game mode in {{ver|10}}. It was restricted to players with similar Conclave Levels instead of their clan affiliations, and features battles on designated arena tiles. The new Conclave introduced in Update 16 creates a new Arsenal for players with a limited number of [[Warframes]] and [[Weapons]] in order to allow fair play. Available game modes include [[Annihilation]], [[Team Annihilation]], [[Cephalon Capture]] and [[Lunaro]]. Playing Conclave allows Tenno to earn [[Standing]] from [[Teshin]], and unlock unique rewards as a result.
{{clr}}
 
   
 
==Limitations==
 
==Limitations==
 
{{UpdateMe}}
 
{{UpdateMe}}
 
<section begin="Limitations" />
 
<section begin="Limitations" />
'''Conclave''' and '''Solar Rail Conflicts''' currently only allow certain Warframes and weapons to ensure balance is fair and even. Conclave-exclusive mods can be obtained from Teshin with Standing, from drops by [[Conculyst]]s and [[Battalyst]]s, and from completing a Conclave match. Unique variants, such as Prime, Wraith, MK-1, are generally permitted. All new pieces of equipment released since Update 16 are permitted.
+
'''Conclave''' and '''Solar Rail Conflicts''' currently only allow certain Warframes and weapons to ensure balance is fair and even. Conclave-exclusive mods can be obtained from Teshin with Standing, from drops by [[Conculyst]]s and [[Battalyst]]s, and from completing a Conclave match. Unique variants, such as Prime and MK-1, are generally permitted.
  +
 
{{CustomCollapsible|Available Equipment|pvpequip}}
 
{{CustomCollapsible|Available Equipment|pvpequip}}
 
{| class="bigmodtable"
 
{| class="bigmodtable"
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!Secondaries
 
!Secondaries
 
!Melee
 
!Melee
|-style="vertical-align:top;"
+
|-style="vertical-align:top;text-align:left"
  +
|{{#invoke:Warframes|getConclaveList}}
|
 
  +
|{{#invoke:Weapons|getConclaveList|Primary}}
[[Ash]] ([[Ash/Prime|Prime]])<br />
 
  +
|{{#invoke:Weapons|getConclaveList|Secondary}}
[[Atlas]]<br />
 
  +
|{{#invoke:Weapons|getConclaveList|Melee}}
[[Banshee]]<br />
 
[[Chroma]]<br />
 
[[Ember]]([[Ember/Prime|Prime]])<br />
 
[[Equinox]]<br />
 
[[Excalibur]] ([[Excalibur/Prime|Prime]])<br />
 
[[Frost]] ([[Frost/Prime|Prime]])<br />
 
[[Hydroid]]<br />
 
[[Inaros]]<br />
 
[[Ivara]]<br />
 
[[Limbo]]<br />
 
[[Loki]]([[Loki/Prime|Prime]])<br />
 
[[Mag]] ([[Mag/Prime|Prime]])<br />
 
[[Mesa]]<br />
 
[[Mirage]]<br />
 
[[Nekros]]<br />
 
[[Nezha]]<br />
 
[[Nova]]([[Nova/Prime|Prime]])<br />
 
[[Nyx]] ([[Nyx/Prime|Prime]])<br />
 
[[Oberon]]<br />
 
[[Rhino]] ([[Rhino/Prime|Prime]])<br />
 
[[Saryn]]([[Saryn/Prime|Prime]])<br />
 
[[Trinity]]([[Trinity/Prime|Prime]])<br />
 
[[Valkyr]]<br />
 
[[Vauban]]<br />
 
[[Volt]] ([[Volt/Prime|Prime]])<br />
 
[[Wukong]]<br />
 
[[Zephyr]]<br />
 
|
 
[[Attica]]<br />
 
[[Boar]] ([[Boar Prime|Prime]])<br />
 
[[Boltor]] ([[Boltor Prime|Prime]], [[Telos Boltor|Telos]])<br />
 
[[Braton]] ([[MK1-Braton|MK1]], [[Braton Prime|Prime]], [[Braton Vandal|Vandal]])<br />
 
[[Burston]] ([[Burston Prime|Prime]])<br />
 
[[Buzlok]]<br />
 
[[Cernos]] ([[Mutalist Cernos|Mutalist]], [[Rakta Cernos|Rakta]])<br />
 
[[Daikyu]]<br />
 
[[Dera]] ([[Dera Vandal|Vandal]])<br />
 
[[Dread]]<br />
 
[[Gorgon]] ([[Prisma Gorgon|Prisma]], [[Gorgon Wraith|Wraith]])<br />
 
[[Grakata]] ([[Prisma Grakata|Prisma]])<br />
 
[[Grinlok]]<br />
 
[[Harpak]]<br />
 
[[Hek]] ([[Vaykor Hek|Vaykor]])<br />
 
[[Hind]]<br />
 
[[Karak]] ([[Karak Wraith|Wraith]])<br />
 
[[Latron]] ([[Latron Prime|Prime]], [[Latron Wraith|Wraith]])<br />
 
[[Miter]]<br />
 
[[Ogris]]<br />
 
[[Opticor]]<br />
 
[[Paris]] ([[MK1-Paris|MK1]], [[Paris Prime|Prime]])<br />
 
[[Penta]] [[Secura Penta|Secura]])<br />
 
[[Rubico]]<br />
 
[[Simulor]] ([[Synoid Simulor|Synoid]])<br />
 
[[Snipetron]] ([[Snipetron Vandal|Vandal]])<br />
 
[[Soma]] ([[Soma Prime|Prime]])<br />
 
[[Stradavar]]<br />
 
[[Strun]] ([[MK1-Strun|MK1]], [[Strun Wraith|Wraith]])<br />
 
[[Supra]]<br />
 
[[Sybaris]] ([[Dex Sybaris|Dex]])<br />
 
[[Tetra]] ([[Prisma Tetra|Prisma]])<br />
 
[[Tiberon]]<br />
 
[[Tigris]] ([[Sancti Tigris|Sancti]])<br />
 
[[Tonkor]]<br />
 
[[Vectis]] ([[Vectis Prime|Prime]])<br />
 
[[Zhuge]]<br />
 
|
 
[[AkJagara]]<br />
 
[[Aksomati]]<br />
 
[[AkZani]]<br />
 
[[Angstrum]]<br />
 
[[Atomos]]<br />
 
[[Azima]]<br />
 
[[Brakk]]<br />
 
[[Bronco]] ([[Bronco Prime|Prime]])<br />
 
[[Castanas]] ([[Sancti Castanas|Sancti]])<br />
 
[[Cestra]] ([[Dual Cestra|Dual]], [[Secura Dual Cestra|Secura]])<br />
 
[[Despair]]<br />
 
[[Detron]] ([[Mara Detron|Mara]])<br />
 
[[Furis]] ([[Dex Furis|Dex]], [[Afuris|Dual]])<br />
 
[[Hikou]] ([[Hikou Prime|Prime]])<br />
 
[[Kohmak]]<br />
 
[[Kraken]]<br />
 
[[Kulstar]]<br />
 
[[Kunai]] ([[MK1-Kunai|MK1]])<br />
 
[[Lato]] ([[Aklato|Dual]], [[Lato Prime|Prime]], [[Lato Vandal|Vandal]])<br />
 
[[Lex]] ([[Aklex|Dual]], [[Lex Prime|Prime]])<br />
 
[[Magnus]] ([[Akmagnus|Dual]])<br />
 
[[Marelok]] ([[Vaykor Marelok|Vaykor]])<br />
 
[[Pyrana]]<br />
 
[[Seer]]<br />
 
[[Sicarus]] ([[Sicarus Prime|Prime]])<br />
 
[[Sonicor]]<br />
 
[[Spira]] ([[Spira Prime|Prime]])<br />
 
[[Staticor]]<br />
 
[[Talons]]<br />
 
[[Twin Gremlins]]<br />
 
[[Twin Grakatas]]<br />
 
[[Vasto]] ([[Akvasto|Dual]], [[Vasto Prime|Prime]])<br />
 
[[Viper]] ([[Twin Vipers|Twin]], [[Wraith Twin Vipers|Wraith]])<br />
 
|
 
[[Ack & Brunt]]<br />
 
[[Amphis]]<br />
 
[[Anku]]<br />
 
[[Ankyros]] ([[Ankyros Prime|Prime]])<br />
 
[[Bo]] ([[MK1-Bo|MK1]], [[Bo Prime|Prime]])<br />
 
[[Boltace]]<br />
 
[[Broken-War]]<br />
 
[[Ceramic Dagger]]<br />
 
[[Cerata]]<br />
 
[[Cronus]]<br />
 
[[Dakra Prime]]<br />
 
[[Dark Dagger]]<br />
 
[[Dark Sword]]<br />
 
[[Destreza]]<br />
 
[[Dex Dakra]]<br />
 
[[Dual Cleavers]] ([[Prisma Dual Cleavers|Prisma]])<br />
 
[[Dual Ether]]<br />
 
[[Dual Heat Swords]]<br />
 
[[Dual Ichor]]<br />
 
[[Dual Kamas]] ([[Dual Kamas Prime|Prime]])<br />
 
[[Dual Raza]]<br />
 
[[Dual Skana]]<br />
 
[[Dual Zoren]]<br />
 
[[Ether Daggers]]<br />
 
[[Ether Reaper]]<br />
 
[[Ether Sword]]<br />
 
[[Fang]] ([[Fang Prime|Prime]])<br />
 
[[Fragor]]<br />
 
[[Furax]] ([[MK1-Furax|MK1]])<br />
 
[[Galatine]]<br />
 
[[Glaive]] ([[Glaive Prime|Prime]])<br />
 
[[Gram]]<br />
 
[[Hate]]<br />
 
[[Heat Dagger]]<br />
 
[[Heat Sword]]<br />
 
[[Jat Kittag]]<br />
 
[[Jaw Sword]]<br />
 
[[Kama]]<br />
 
[[Karyst]]<br />
 
[[Kestrel]]<br />
 
[[Kogake]]<br />
 
[[Kronen]]<br />
 
[[Lacera]]<br />
 
[[Lesion]]<br />
 
[[Machete]] ([[Machete Wraith|Wraith]])<br />
 
[[Magistar]]<br />
 
[[Mios]]<br />
 
[[Mire]]<br />
 
[[Nami Skyla]]<br />
 
[[Nami Solo]]<br />
 
[[Nikana]] ([[Dragon Nikana|Dragon]], [[Nikana Prime|Prime]])<br />
 
[[Ninkondi]]<br />
 
[[Obex]]<br />
 
[[Orthos]] ([[Orthos Prime|Prime]])<br />
 
[[Pangolin Sword]]<br />
 
[[Plasma Sword]]<br />
 
[[Prova Vandal]]<br />
 
[[Reaper Prime]]<br />
 
[[Ripkas]]<br />
 
[[Scindo]] ([[Scindo Prime|Prime]])<br />
 
[[Serro]]<br />
 
[[Shaku]]<br />
 
[[Sheev]]<br />
 
[[Sibear]]<br />
 
[[Silva & Aegis]]<br />
 
[[Skana]] ([[Dual Skana|Dual]], [[Skana Prime|Prime]], [[Prisma Skana|Prisma]])<br />
 
[[Sydon]]<br />
 
[[Tekko]]<br />
 
[[Tipedo]]<br />
 
[[Tonbo]]<br />
 
[[Twin Basolk]]<br />
 
 
|}
 
|}
 
{{CustomCollapsible/End}}
 
{{CustomCollapsible/End}}
Line 206: Line 44:
 
*All weapons have [[PvP Weapon Comparison|their own unique stats in PvP]] that can be different from their regular stats, including damage, fire rate, and other stats.
 
*All weapons have [[PvP Weapon Comparison|their own unique stats in PvP]] that can be different from their regular stats, including damage, fire rate, and other stats.
 
*Weapons cannot [[proc]], however, some weapons will always proc on certain actions. These include:
 
*Weapons cannot [[proc]], however, some weapons will always proc on certain actions. These include:
**Warframe abilities that always proc, such as [[Ember]]'s [[Fireball]] and [[Volt]]'s [[Shock]].
+
**Warframe abilities that always proc, such as {{WF|Ember|Conclave=true}}'s {{A|Fireball|Conclave=true}} and {{WF|Volt|Conclave=true}}'s {{A|Shock|Conclave=true}}.
**Weapons that have innate elements, such as [[Detron]] or [[Heat Sword]] and [[Heat Dagger]]'s slam attack.
+
**Weapons that have innate elements, such as {{Weapon|Detron|Conclave=true}} or {{Weapon|Heat Sword|Conclave=true}} and {{Weapon|Heat Dagger|Conclave=true}}'s slam attack.
**[[Dread]], which applies a two-second {{Icon|Proc|Slash|Text}} proc, each tick dealing three damage.
+
**{{Weapon|Dread|Conclave=true}}, which applies a two-second {{Icon|Proc|Slash|Text}} proc, each tick dealing three to five damage depending on charge level.
 
*There are no [[Critical Hit|critical hits]]. Weapons instead have a headshot multiplier, generally x1.5; shooting an enemy in the head applies this multiplier.
 
*There are no [[Critical Hit|critical hits]]. Weapons instead have a headshot multiplier, generally x1.5; shooting an enemy in the head applies this multiplier.
 
*Melee slide attacks do only as much damage as regular attacks.
 
*Melee slide attacks do only as much damage as regular attacks.
*Melee Channeling cost increased from 5 energy per hit to 10 energy per hit.
+
*Melee Channeling does not increase melee damage, but can reflect enemy fire.
  +
*All PvE [[Stance Mods]] cannot be used in PvP, which uses dedicated Stance mods that can only be used in PvP.
*All melee stances can be equipped with the exception of [[Vermilion Storm]].
 
   
 
===Warframes===
 
===Warframes===
 
*Warframes have their own unique health, armor, and shields, and use the default 100 Max [[Energy]].
 
*Warframes have their own unique health, armor, and shields, and use the default 100 Max [[Energy]].
 
*For balance reasons, Warframe abilities may behave differently in PvP:
 
*For balance reasons, Warframe abilities may behave differently in PvP:
  +
<!--Nested tabbers-->
   
<tabber>Ash=
+
<tabber>A-G=
  +
{{#tag:tabber
*[[Shuriken]]: Deals {{Icon|Proc|Puncture|Text}} damage, does not cause {{Icon|Proc|Slash|Text}} [[proc]].
 
  +
|Ash=
*[[Smoke Screen]]: Duration of 6s. Leaves a faint visible outline, and cancels out on any attack or item pickup. Charging a weapon does not count as attack.
 
  +
<tabview>
*[[Teleport]]: Range limited to 12m, does not stagger target.
 
  +
Conclave:Shuriken|Shuriken
*[[Blade Storm]]: Range limited to 10m, will only target at most two enemies.
 
  +
Conclave:Smoke Screen|Smoke Screen
|-|Atlas=
 
  +
Conclave:Teleport|Teleport
*[[Landslide]]: Causes [[Knockdown]] on third combo.
 
  +
Conclave:Blade Storm|Blade Storm
*[[Tectonics]]: Hit Points of 1,050. Does not have invincibility phase. Obstructs opponent while letting allies pass.
 
  +
</tabview>
*[[Petrify]]: Range limited to 10m, petrifies enemies only for 2 seconds.
 
  +
*[[Rumblers]]: Lasts for 20s. The brawler's stats are 5 armor, 400 health, 100 damage. Has a self-destruct damage range of 3m.
 
  +
{{!}}-{{!}}Atlas=
|-|Banshee=
 
  +
<tabview>
*[[Sonic Boom]]: Deals 40 damage with a range of 10m and slows by 60% for about a second.
 
  +
Conclave:Landslide|Landslide
*[[Sonar]]: Creates weakspots on enemies in the range of 30m for 20s.
 
  +
Conclave:Tectonics|Tectonics
*[[Silence]]: Nullifies any opponents' ability within the range of 20m for 20s.
 
  +
Conclave:Petrify|Petrify
*[[Sound Quake]]: Range of 10m.
 
  +
Conclave:Rumblers|Rumblers
|-|Chroma=
 
  +
</tabview>
*[[Spectral Scream]]: All elements do proc their respective proc, even in PvP. If element is {{Icon|Proc|Toxin|Text}}, the damage will directly damage health as normal, but is reduced by 50% compared to other elements.
 
  +
*[[Elemental Ward]]: Reflects melee damage by 0.4x back to the attacker and has a chance to proc its respective element. {{Icon|Proc|Toxin|Text}} damage will have reduced multiplier, but lasts for 25s and will affect allies in the range of 12m.
 
  +
{{!}}-{{!}}Banshee=
*[[Vex Armor]]: Lasts 12s but can accumulate armor faster, up to 10,000%. Fury increases damage up to 2.0x.
 
  +
<tabview>
*[[Effigy]]: Hitpoint of 5,000.
 
  +
Conclave:Sonic Boom|Sonic Boom
|-|Ember=
 
  +
Conclave:Sonar|Sonar
*[[Fireball]]: Deals reduced damage.
 
  +
Conclave:Silence|Silence
*[[Accelerant]]: Range of 10m, causing 1.4x multiplier to {{Icon|Proc|Fire|Text}} damage for 30s.
 
  +
Conclave:Sound Quake|Sound Quake
*[[Fire Blast]]: Knockdowns enemies in 10m range.
 
  +
</tabview>
*[[World On Fire]]: Range of 8m, 35% chance of causing {{Icon|Proc|Fire|Text}} [[proc]].
 
  +
|-|Equinox=
 
  +
{{!}}-{{!}}Chroma=
Night form:
 
  +
<tabview>
*[[Metamorphosis]]: ?????
 
  +
Conclave:Spectral Scream|Spectral Scream
*[[Rest & Rage|Rest]]: Limited range. Sleeping target is immune to damage. The target wakes up when shot or interacted with by a teammate.
 
  +
Conclave:Elemental Ward|Elemental Ward
*[[Pacify & Provoke|Pacify]]: ?????
 
  +
Conclave:Vex Armor|Vex Armor
*[[Mend & Maim|Mend]]: ?????
 
  +
Conclave:Effigy|Effigy
Day form:
 
  +
</tabview>
*[[Metamorphosis]]: ?????
 
  +
*[[Rest & Rage|Rage]]: ?????
 
  +
{{!}}-{{!}}Equinox=
*[[Pacify & Provoke|Provoke]]: ?????
 
  +
<tabview>
*[[Mend & Maim|Maim]]: ?????
 
  +
Conclave:Metamorphosis|Metamorphosis
|-|Frost=
 
  +
Conclave:Rest & Rage|Rest & Rage
*[[Freeze]]: Possesses slight homing function.
 
  +
Conclave:Pacify & Provoke|Pacify & Provoke
*[[Ice Wave]]: No change.
 
  +
Conclave:Mend & Maim|Mend & Maim
*[[Snow Globe]]: No change.
 
  +
</tabview>
*[[Avalanche]]: No change.
 
  +
|-|Excalibur=
 
  +
{{!}}-{{!}}Excalibur=
*[[Slash Dash]]: Does not provide immunity to damage mid-cast.
 
  +
<tabview>
*[[Radial Blind]]: Staggers and blinds. Looking away from the flash halves the effect duration.
 
  +
Conclave:Slash Dash|Slash Dash
*[[Radial Javelin]]: Reduced cast speed. Javelin only attacks opponents in Excalibur's line of sight.
 
  +
Conclave:Radial Blind|Radial Blind
*[[Exalted Blade]]: 88 damage, 12.5 energy per second, reduced wave range.
 
  +
Conclave:Radial Howl|Radial Howl
|-|Inaros=
 
  +
Conclave:Radial Javelin|Radial Javelin
*[[Desiccation]]: Blinds enemies who are looking at Inaros.
 
  +
Conclave:Exalted Blade|Exalted Blade
*[[Devour]]: Slows and prevents target jumping.
 
  +
</tabview>
*[[Sandstorm]]: ?????
 
  +
*[[Scarab Swarm]]: ?????
 
  +
{{!}}-{{!}}Frost=
|-|Ivara=
 
  +
<tabview>
*[[Quiver]]: Null-Shield Arrow replaces Dashwire Arrow: removes an enemy player's shields within 5 meters of the impact point, and prevents shield regeneration for 4 seconds. Encumbered Arrow replaces Noise Arrow: ?????
 
  +
Conclave:Freeze|Freeze
*[[Navigator]]: No change
 
  +
Conclave:Ice Wave|Ice Wave
*[[Prowl]]: ?????
 
  +
Conclave:Snow Globe|Snow Globe
*[[Artemis Bow]]: ?????
 
  +
Conclave:Avalanche|Avalanche
|-|Limbo=
 
  +
</tabview>
*[[Banish]]: 8 second duration, 12 meter range.
 
  +
*[[Rift Walk]]: 8 second duration.
 
  +
{{!}}-{{!}}Gara=
*[[Rift Surge]]: 20 second duration, 50% damage increase.
 
  +
<tabview>
*[[Cataclysm]]: 4 second duration, 120 damage, 7 meter range.
 
  +
Conclave:Shattered Lash|Shattered Lash
|-|Loki=
 
  +
Conclave:Splinter Storm|Splinter Storm
*[[Decoy]]: 30 second duration, uses your equipped weapon and appearance, and deals 1 damage per bullet, including shotgun pellets.
 
  +
Conclave:Spectrorage|Spectrorage
*[[Invisibility]]: 12 second duration, canceled upon taking damage.
 
  +
Conclave:Mass Vitrify|Mass Vitrify
*[[Switch Teleport]]: Range of 20 meters.
 
  +
</tabview>
*[[Radial Disarm]]: Range of 8 meters, 159 damage.
 
  +
}}
|-|Mag=
 
  +
*[[Pull]]: Aims in a line instead of a cone, only hitting enemies you are directly looking at. Staggers instead of ragdolls.
 
  +
|-|H-M=
*[[Magnetize]]: ?????
 
  +
{{#tag:tabber
*[[Polarize]]: ?????
 
  +
|Harrow=
*[[Crush]]: Does not suspend Tenno, but staggers them with each damage tick.
 
  +
<tabview>
|-|Mesa=
 
  +
Conclave:Condemn|Condemn
*[[Ballistic Battery]] ?????
 
  +
Conclave:Penance|Penance
*[[Shooting Gallery]] 25% damage bonus, 10 meters range, doesn't swich between allies.
 
  +
Conclave:Thurible|Thurible
*[[Shatter Shield]] 50% damage reduction, 8 second duration, 12 meters range.
 
  +
Conclave:Covenant|Covenant
*[[Peacemaker]] 1x damage multiplier, FOV rapidly decreases after cast.
 
  +
</tabview>
|-|Mirage=
 
  +
*[[Hall of Mirrors]]: 2 clones, 20 second duration, 50% damage reduction.
 
  +
{{!}}-{{!}}Hydroid=
*[[Sleight Of Hand]]: Traps pickups within 10 meters for 125 damage over 5 meters. 60 second duration
 
  +
<tabview>
*[[Eclipse]]: 20% damage bonus in light, 30% reduction in dark, 20 second duration.
 
  +
Conclave:Tempest Barrage|Tempest Barrage
*[[Prism]]: 8 meter explosion, 10 energy and 75 damage per second.
 
  +
Conclave:Tidal Surge|Tidal Surge
|-|Nekros=
 
  +
Conclave:Undertow|Undertow
*[[Soul Punch]]: 9 meter range, 38 damage.
 
  +
Conclave:Tentacle Swarm|Tentacle Swarm
*[[Terrify]]: Gives a ??% damage bonus on debuffed targets. 12(?) meter range, 10(?) second duration.
 
  +
</tabview>
*[[Desecrate]]: Killed players drop energy and health orbs.
 
  +
*[[Shadows of the Dead]]: Does not raise shadows, instead seems to be a self-buff that makes you respawn instantly.
 
  +
{{!}}-{{!}}Inaros=
|-|Nezha=
 
  +
<tabview>
*[[Fire Walker]]: ?????
 
  +
Conclave:Desiccation|Desiccation
*[[Blazing Chakram]]: ?????
 
  +
Conclave:Devour|Devour
*[[Warding Halo]]: ?????
 
  +
Conclave:Sandstorm|Sandstorm
*[[Divine Spears]]: ?????
 
  +
Conclave:Scarab Swarm|Scarab Swarm
|-|Nova=
 
  +
</tabview>
*[[Null Star]]: 12 meter range, 150 damage, 3 particles per cast. Cannot pick up energy while you have particles orbiting you.
 
  +
*[[Antimatter Drop]]: 4x damage absorb, 6 meter explosion.
 
  +
{{!}}-{{!}}Ivara=
*[[Worm Hole]]: 16 second duration, 20 meter range.
 
  +
<tabview>
*[[Molecular Prime]]: 40% slow for 12 seconds, 200 damage explosion over 4 meters if killed.
 
  +
Conclave:Quiver|Quiver
|-|Nyx=
 
  +
Conclave:Navigator|Navigator
*[[Mind Control]]: The target cannot harm Nyx, as well as capture or steal Cephalons. Additionally, the target doesn't see the enemy symbols above the enemies' heads. Nyx' allies cannot see the enemy icon on the affected target as well, but the mind control particle effects are visible. Ability range is limited.
 
  +
Conclave:Prowl|Prowl
*[[Psychic Bolts]]: ?????
 
  +
Conclave:Artemis Bow|Artemis Bow
*[[Chaos]]: The affected targets see all of their allies marked as enemies, enabling friendly fire.
 
  +
</tabview>
*[[Absorb]]: ?????
 
  +
|-|Oberon=
 
  +
{{!}}-{{!}}Limbo=
*[[Smite]]: Deals 50 damage and creates 3 orbs that deal 10 damage each to targets within 12 meters. 10 meter cast range.
 
  +
<tabview>
*[[Hallowed Ground]]: gives 1000% armor to allies (-78.8% damage on Oberon) and deals 100 radiation per second to enemies. 20 second duration.
 
  +
Conclave:Banish|Banish
*[[Renewal]]: Heals you and allies for 75 plus 20/second for 10 seconds. 5 energy drain per second.
 
  +
Conclave:Stasis|Stasis
*[[Reckoning]]: 260 damage over 6 meters, 4 second blind on survivors
 
  +
Conclave:Rift Surge|Rift Surge
|-|Rhino=
 
  +
Conclave:Cataclysm|Cataclysm
*[[Rhino Charge]]: Does not provide immunity to damage mid-cast.
 
  +
</tabview>
*[[Iron Skin]]: Will slowly decay after a short period of time.
 
  +
*[[Roar]]: 20 second duration and longer cast time.
 
  +
{{!}}-{{!}}Loki=
*[[Rhino Stomp]]: Does not suspend Tenno, but staggers them with a slowdown in the victim's movements.
 
  +
<tabview>
|-|Saryn=
 
  +
Conclave:Decoy|Decoy
*[[Spores]]: ?????
 
  +
Conclave:Invisiblity|Invisiblity
*[[Molt]]: Shed skin attracts projectiles in 2 meters range.
 
  +
Conclave:Switch Teleport|Switch Teleport
*[[Toxic Lash]]: No change.
 
  +
Conclave:Radial Disarm|Radial Disarm
*[[Miasma]]: ?????
 
  +
</tabview>
|-|Trinity=
 
  +
*[[Well Of Life]]: 20% lifesteal when attacking target, 100 max heal. 10 second duration, 16 meter range.
 
  +
{{!}}-{{!}}Mag=
*[[Energy Vampire]]: 16 meter range, 40 energy over 10 seconds (to both teams?).
 
  +
<tabview>
*[[Link]]: Redirects 40% damage taken to up to 3 enemies within 8 meters. 15 second duration.
 
  +
Conclave:Pull|Pull
*[[Blessing]]: Heals allies by 80% and grants damage reduction based on the amount healed for 10 seconds.
 
  +
Conclave:Magnetize|Magnetize
|-|Valkyr=
 
  +
Conclave:Polarize|Polarize
*[[Rip Line]]: No change.
 
  +
Conclave:Crush|Crush
*[[Warcry]]: ?????
 
  +
</tabview>
*[[Paralysis]]: No change.
 
  +
*[[Hysteria]]: Vastly increased mobility, speed and damage. Provides damage resistance instead of invulnerability.
 
  +
{{!}}-{{!}}Mesa=
|-|Vauban=
 
  +
<tabview>
*[[Tesla]]: Mines deal 60 damage up to two times to enemies within 6 meters.
 
  +
Conclave:Ballistic Battery|Ballistic Battery
*[[Minelayer]]: ?????
 
  +
Conclave:Shooting Gallery|Shooting Gallery
*[[Bastille]]: Slows enemies within 8 meters for 12 seconds.
 
  +
Conclave:Shatter Shield|Shatter Shield
*[[Vortex]]: Drags in enemies within 12 meters, deals 50 damage per second for 12 seconds.
 
  +
Conclave:Peacemaker|Peacemaker
|-|Volt=
 
  +
</tabview>
*[[Shock]]: Deals 44 damage to up to 4 targets
 
  +
*[[Speed]]: 3 second duration, 35% movement and attack speed increase.
 
  +
{{!}}-{{!}}Mirage=
*[[Electric Shield]]: No change.
 
  +
<tabview>
*[[Overload]]: 130 damage diminishing over 6 meters, 1 second duration.
 
  +
Conclave:Hall Of Mirrors|Hall Of Mirrors
|-|Wukong=
 
  +
Conclave:Sleight Of Hand|Sleight Of Hand
*[[Iron Jab]]: ?????
 
  +
Conclave:Eclipse|Eclipse
*[[Defy]]: ?????
 
  +
Conclave:Prism|Prism
*[[Cloud Walker]]: ?????
 
  +
</tabview>
*[[Primal Fury]]: ?????
 
  +
}}
|-|Zephyr=
 
  +
*[[Tail Wind]]: Deals 36 damage within 2 meters
 
  +
|-|N-T=
*[[Dive Bomb]]: Deals 40 damage over 6 meters.
 
  +
{{#tag:tabber
*[[Turbulence]]: Deflects projectile weapons for 6 seconds.
 
  +
|Nekros=
*[[Tornado]]: Each tornado deals 45 damage per second for 10 seconds.
 
  +
<tabview>
  +
Conclave:Soul Punch|Soul Punch
  +
Conclave:Terrify|Terrify
  +
Conclave:Desecrate|Desecrate
  +
Conclave:Shadows Of The Dead|Shadows Of The Dead
  +
</tabview>
  +
  +
{{!}}-{{!}}Nezha=
  +
<tabview>
  +
Conclave:Fire Walker|Fire Walker
  +
Conclave:Blazing Chakram|Blazing Chakram
  +
Conclave:Warding Halo|Warding Halo
  +
Conclave:Divine Spears|Divine Spears
  +
</tabview>
  +
  +
{{!}}-{{!}}Nidus=
  +
<tabview>
  +
Conclave:Virulence|Virulence
  +
Conclave:Larva|Larva
  +
Conclave:Parasitic Link|Parasitic Link
  +
Conclave:Ravenous|Ravenous
  +
</tabview>
  +
  +
{{!}}-{{!}}Nova=
  +
<tabview>
  +
Conclave:Null Star|Null Star
  +
Conclave:Antimatter Drop|Antimatter Drop
  +
Conclave:Worm Hole|Worm Hole
  +
Conclave:Molecular Prime|Molecular Prime
  +
</tabview>
  +
  +
{{!}}-{{!}}Nyx=
  +
<tabview>
  +
Conclave:Mind Control|Mind Control
  +
Conclave:Psychic Bolts|Psychic Bolts
  +
Conclave:Chaos|Chaos
  +
Conclave:Absorb|Absorb
  +
</tabview>
  +
  +
{{!}}-{{!}}Oberon=
  +
<tabview>
  +
Conclave:Smite|Smite
  +
Conclave:Hallowed Ground|Hallowed Ground
  +
Conclave:Renewal|Renewal
  +
Conclave:Reckoning|Reckoning
  +
</tabview>
  +
  +
{{!}}-{{!}}Octavia=
  +
<tabview>
  +
Conclave:Mallet|Mallet
  +
Conclave:Resonator|Resonator
  +
Conclave:Metronome|Metronome
  +
Conclave:Amp|Amp
  +
</tabview>
  +
  +
{{!}}-{{!}}Rhino=
  +
<tabview>
  +
Conclave:Rhino Charge|Rhino Charge
  +
Conclave:Iron Skin|Iron Skin
  +
Conclave:Roar|Roar
  +
Conclave:Rhino Stomp|Rhino Stomp
  +
</tabview>
  +
  +
{{!}}-{{!}}Saryn=
  +
<tabview>
  +
Conclave:Spores|Spores
  +
Conclave:Molt|Molt
  +
Conclave:Toxic Lash|Toxic Lash
  +
Conclave:Miasma|Miasma
  +
</tabview>
  +
  +
{{!}}-{{!}}Titania=
  +
<tabview>
  +
Conclave:Spellbind|Spellbind
  +
Conclave:Tribute|Tribute
  +
Conclave:Lantern|Lantern
  +
Conclave:Razorwing|Razorwing
  +
</tabview>
  +
  +
{{!}}-{{!}}Trinity=
  +
<tabview>
  +
Conclave:Well Of Life|Well Of Life
  +
Conclave:Energy Vampire|Energy Vampire
  +
Conclave:Link|Link
  +
Conclave:Blessing|Blessing
  +
</tabview>
  +
}}
  +
  +
|-|V-Z=
  +
{{#tag:tabber
  +
|Valkyr=
  +
<tabview>
  +
Conclave:Rip Line|Rip Line
  +
Conclave:Warcry|Warcry
  +
Conclave:Paralysis|Paralysis
  +
Conclave:Hysteria|Hysteria
  +
</tabview>
  +
  +
{{!}}-{{!}}Volt=
  +
<tabview>
  +
Conclave:Shock|Shock
  +
Conclave:Speed|Speed
  +
Conclave:Electric Shield|Electric Shield
  +
Conclave:Discharge|Discharge
  +
</tabview>
  +
  +
{{!}}-{{!}}Zephyr=
  +
<tabview>
  +
Conclave:Tail Wind|Tail Wind
  +
Conclave:Airburst|Airburst
  +
Conclave:Turbulence|Turbulence
  +
Conclave:Tornado|Tornado
  +
</tabview>
  +
}}
 
</tabber>
 
</tabber>
 
<section end="Limitations" />
 
<section end="Limitations" />
Line 370: Line 323:
 
{{Main|:Category:PvP Mods}}
 
{{Main|:Category:PvP Mods}}
 
Restrictions on Mod choice is also applied. The [[Conclave]] Syndicate also sells a variety of PvP exclusive Mods for players with sufficient [[Standing]]s. Mods can also be obtained from defeating [[Conculyst]]s and [[Battalyst]]s, as well as being rewards from Conclave matches.
 
Restrictions on Mod choice is also applied. The [[Conclave]] Syndicate also sells a variety of PvP exclusive Mods for players with sufficient [[Standing]]s. Mods can also be obtained from defeating [[Conculyst]]s and [[Battalyst]]s, as well as being rewards from Conclave matches.
 
{{clr}}
 
   
 
{{MissionsNav}}
 
{{MissionsNav}}
 
__NOTOC__
 
__NOTOC__
  +
[[es:PvP]]
 
[[Category:PvP]]
 
[[Category:PvP]]
 
[[Category:Missions]]
 
[[Category:Missions]]

Revision as of 12:30, 25 February 2020

Player vs. Player, colloquially shortened to PvP, refers to the collection of game types where player-controlled Tenno face off against each other in battle.

Duel

Main article: Duel
Duel Dojo

Dueling is a game mode added in Update 8 with the introduction of the Clan Dojo. By building a Dueling Room in the Clan Dojo, two players in that Dojo can begin a duel session. During the match, most of the effects and damage dealt by Warframe powers and Weapons remain the same as in missions.

Solar Rail Conflict

Main article: Solar Rail Conflict
SolarRailSabotage

Solar Rail Conflicts is a game mode added in Update 14 which take place on Dark Sector nodes that are contested by another Clan or Alliance. This game mode allows a total of eight players to compete in an asymmetrical attack/defense gamemode, where four players (supporting the Challenger) attempt to infiltrate and damage the Solar Rail while the other four (supporting the Occupant) defend it. Solar Rail Conflicts are currently disabled under the "Dark Sector Armistice" and will not return in their original form.

Conclave

Main article: Conclave
Website Conclave1

Conclave is a Syndicate added in Update 16.0 (2015-03-19) that provides large scale PvP missions. First introduced as a game mode in Update 10.0 (2013-09-13). It was restricted to players with similar Conclave Levels instead of their clan affiliations, and features battles on designated arena tiles. The new Conclave introduced in Update 16 creates a new Arsenal for players with a limited number of Warframes and Weapons in order to allow fair play. Available game modes include Annihilation, Team Annihilation, Cephalon Capture and Lunaro. Playing Conclave allows Tenno to earn Standing from Teshin, and unlock unique rewards as a result.

Limitations

Photo-4
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Conclave and Solar Rail Conflicts currently only allow certain Warframes and weapons to ensure balance is fair and even. Conclave-exclusive mods can be obtained from Teshin with Standing, from drops by Conculysts and Battalysts, and from completing a Conclave match. Unique variants, such as Prime and MK-1, are generally permitted.

View Available Equipment List
Warframes Primaries Secondaries Melee

Weapons

  • All weapons have their own unique stats in PvP that can be different from their regular stats, including damage, fire rate, and other stats.
  • Weapons cannot proc, however, some weapons will always proc on certain actions. These include:
    • Warframe abilities that always proc, such as EmberIcon272 Ember's Fireball130xWhite Fireball and VoltIcon272 Volt's Shock130xWhite Shock.
    • Weapons that have innate elements, such as Detron Detron or HeatSword Heat Sword and HeatDagger Heat Dagger's slam attack.
    • Dread Dread, which applies a two-second Script error: The function "Proc" does not exist. proc, each tick dealing three to five damage depending on charge level.
  • There are no critical hits. Weapons instead have a headshot multiplier, generally x1.5; shooting an enemy in the head applies this multiplier.
  • Melee slide attacks do only as much damage as regular attacks.
  • Melee Channeling does not increase melee damage, but can reflect enemy fire.
  • All PvE Stance Mods cannot be used in PvP, which uses dedicated Stance mods that can only be used in PvP.

Warframes

  • Warframes have their own unique health, armor, and shields, and use the default 100 Max Energy.
  • For balance reasons, Warframe abilities may behave differently in PvP:


Mods

Main article: Category:PvP Mods

Restrictions on Mod choice is also applied. The Conclave Syndicate also sells a variety of PvP exclusive Mods for players with sufficient Standings. Mods can also be obtained from defeating Conculysts and Battalysts, as well as being rewards from Conclave matches.