Pursuit is a Mission type exclusive to Archwing that has players pursue the enemy's ship to disable it and retrieve its black box.
Mechanics[]
When the mission begins, a Grineer Courier will appear and players must give chase. First, Tenno must disable the engine room, focusing their fire on the Courier's aft-mounted central exhaust to disable it for a short time. Note the engines' exhaust trail reveals that there are two engines (upper and lower) and where they are located, but the central weakpoint is more consistent to hit.
Once immobilized, the Courier will defend itself by deploying small heat-seeking mines, firing back with mounted turrets (either machine-guns or rocket launchers), and by summoning Dregs, Lancer Dregs, Dargyns, and Shield Dargyns as back-up.
To capture the Courier ship, there are four small orange shield generators located in eight possible positions on the ship that must be destroyed in order to take control of the ship. However, the Courier moves at a very fast pace and can make sharp turns to avoid gunfire, as well as dropping large mines to scatter pursuers, making it difficult to damage the generators. Additionally, shield generator positions may vary and some of them are simply out of the line of fire while pursuing.
The Courier's engines can be shot, which will dramatically slow down the ship after it takes enough damage and give an opening to eliminate the shield generators. However, the engines will eventually auto-repair and resume moving at full speeds; if this happens three times, the Courier will escape and the mission will fail.
Once all the Courier's shield generators are destroyed, players can focus fire on the ship itself, disabling it completely. Players must then defend the Courier ship for 60 seconds until the Lotus has retrieved the ship's black box. The Courier's turrets will become allied and fire at enemy ships for the rest of the mission once this mission phase has begun.
Rewards[]
In addition to the mission reward, destroying components on the Courier will grant some affinity to the killer based on enemy level.
Rewards | |
---|---|
Endo x400 | 15.29% |
Conductive Blade | 5.06% |
Furor | 5.06% |
Glacial Edge | 5.06% |
Poisonous Sting | 5.06% |
Sudden Impact | 5.06% |
Tempered Blade | 5.06% |
Meso A5 | 5.06% |
Meso B9 | 5.06% |
Meso G6 | 5.06% |
Meso H5 | 5.06% |
Meso H6 | 5.06% |
Meso M4 | 5.06% |
Meso W3 | 5.06% |
Blazing Steel | 3.16% |
Cutting Edge | 3.16% |
Efficient Transferral | 3.16% |
Extend | 3.16% |
Superior Defenses | 3.16% |
System Reroute | 3.16% |
Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.
Locations[]
Planet | Mission Name | Faction | Credit Reward | Addtional Credit Reward | Wiki's DropTableAlias | Level | Tileset |
---|---|---|---|---|---|---|---|
Saturn | Pandora | Grineer | 3,000 | 0 | AWPursuit |
21 - 23 | Free Space |
Tips[]
- The Courier will always spawn directly to the left of player spawn
- Archwing's blink maneuver can help players catch up to the Courier very quickly, as well as changing vantage points for destroying the shield generators.
- Odonata's Energy Shell negates Courier defenses quite effectively.
- Amesha's Benevolent Decoy can heal the Courier and distract potential attackers once the Courier has been secured.
- The Itzal's abilities:
- Penumbra can be used after the Courier is disabled to avoid enemy gunfire and the heat-seeking mines.
- If all party members are invisible, limits enemy spawns to current number at start of defense
- Cosmic Crush with its Augment, Cold Snap, can temporarily disable and repel enemy ships.
- Fighter Escort can provide additional firepower while defending the Courier on the last phase.
- Penumbra can be used after the Courier is disabled to avoid enemy gunfire and the heat-seeking mines.
- The Grattler and Kuva Ayanga explosive shots can easily disable generators by firing near the engines instead of directly at it due to its AoE damage.
- The Velocitus can make short work of the power cores but may be difficult for some to hit such a small target.
- The courier is susceptible to Corrosive damage.
- The Fluctus fires a horizontal beam and has an innate punch-through effect allowing players to fire shots that go through the Courier making it easy to bring down all systems with a few shots.
Trivia[]
- In Railjack missions, Outrider ships share largely the same model as Courier ships, including the shield generators.
Patch History[]
Update 32.3 (2023-02-15)
- Fixed the Archwing Pursuit Ship not taking damage from single target weapons (only AOE weapons could damage the weak spots).
- In Hotfix 32.2.5 we had made some temporary fixes to prevent the complete inability to defeat these bosses due to the above issue. The above fix reverts the tweaks that were made to how Bosses operate so that they could be defeated over the holiday break. The following issues from these tweaks are now also fixed:
- Fixed Secondary mechanics that rely on hitting things are not always triggering.
- Fixed punch-through letting you hit weak points on the opposite side of a target.
- In Hotfix 32.2.5 we had made some temporary fixes to prevent the complete inability to defeat these bosses due to the above issue. The above fix reverts the tweaks that were made to how Bosses operate so that they could be defeated over the holiday break. The following issues from these tweaks are now also fixed:
Hotfix 32.2.5 (2022-12-14)
- Fixes towards the Archwing Pursuit Ship not taking damage from single target weapons (only AOE weapons could damage the weak spots).
- There are also some issues with this workaround that will be fixed with the future revert:
- Secondary mechanics that rely on hitting things are not always triggering.
- Punch-through lets you hit weak points on the opposite side of a target.
- There are also some issues with this workaround that will be fixed with the future revert:
Hotfix 27.3.15.1 (2020-04-17)
- Fixed script error you could encounter as a Client playing an Archwing Pursuit mission.
- Fixed script error you could encounter when joining an Archwing Pursuit mission in-progress.
Update 25.7 (2019-08-29)
- Fixed ships in Archwing Pursuit missions flying in all directions except the one itās supposed to be.
Update 23.10 (2018-10-12)
- Improved the Grineer Courierās flight navigation in Archwing Pursuit missions.
Update: The Silver Grove (2016-08-19)
- Pursuit ship turrets are now randomized rather (to prevent one side of the ship having only rocket-turrets and the other side only auto-turrets).
Update: Specters of the Rail 0.0 (2016-07-08)
- Introduced.
Media[]