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Pulverize Grendel curls into a ball. He heals over time as he rolls, knocking over anyone in his path. Jumping slams Grendel into the ground and generates a damaging shockwave. Introduced in Update 26.0 (2019-10-31) |
Strength:25 ( Toxin damage per second) 50 / 100 / 150 / 200 (self heal per second) 20 / 30 / 40 / 50% (armor strip) 250 - 1,000 / 250 - 1,200 / 500 - 1,500 / 500 - 2,000 ( Impact damage on collision) 50 - 200 / 100 - 300 / 100 - 400 / 150 - 500 ( Impact damage on ground slam) | |
Duration:N/A | |||
Range:2 - 6 / 3 - 8 / 4 - 10 / 5 - 15 m (ground slam radius) | |||
Misc:
2.5 - 5 m (collision radius) |
Info
- Grendel curls up into a roving sphere that changes his movement controls into a directional physics-based roll. As he roves, Grendel gorges upon enemies inside his stomach, inflicting 25 Toxin damage per second while healing him 50 / 100 / 150 / 200 health per second over 5 seconds which slowly diminishes to half its value after another 5 seconds.
- Grendel can only perform a limited selection of parkour Maneuvers, such as sprint, jump, double jump, and wall jump during Pulverize.
- Grendel is unable to utilize weapons and cannot cast any Helminth subsumed abilities during Pulverize.
- Activating the ability to enter the sphere form will cause Grendel to automatically drop carriables, such as datamasses.
- Grendel will accelerate faster when rolling downhill and ricochet off of terrain obstacles.
- Grendel tramples over his enemies with varying levels of power and reach, depending on the techniques he uses and the fuel within.
- Grendel's mobility in Pulverize can be increased by adding to Movement Speed, Sprint Speed, and mods that affect jumping, such as Motus Signal and Anti-Grav Array. Pulverize is not affected by changes to parkour velocity or bullet jump speed.
- Warframe Abilities that buff movement speed like Volts: Speed will also work to increase Grendel's speed while under the influence of Pulverize.
- Movement and sprint bonuses from weapons, such as those from Ceramic Dagger, Amalgam Serration, and Incarnon bonuses, will affect Grendel during Pulverize.
- In sphere form, Grendel constantly emits a kinetic field with a 2.5 - 5 meter scaling radius, which reacts to his movement to inflict 250 - 1,000 / 250 - 1,200 / 500 - 1,500 / 500 - 2,000 Impact damage and permanently removes 20% / 30% / 40% / 50% armor against enemies coming into range. Enemies colliding with Grendel receive damage and are knocked away from his path.
- Impact damage on collision benefits from Ability Strength and amount of enemies stored, increasing by +60% per stored enemy, up to 400% effect with 5 stored enemies.
- Armor is fully removed at 200% Ability Strength.
- Impact damage on collision does not occur if Grendel is stationary.
- Damage and radius changes as enemies enter and exit Grendel's stomach. His sphere model also enlarges and shrinks based on the eaten enemy count.
- Pulverize costs 0 energy to activate. While active, Pulverize drains 3 energy per second on an empty stomach to maintain his sphere form until deactivated manually by pressing the ability key again (default 3 ) or automatically when Grendel runs out of energy, reduced to 0 energy per second if Grendel has at least one enemy in his stomach. Should Grendel run out of energy during Pulverize, he will automatically unfurl and become stunned in a dizziness animation for 2 seconds.
- While Pulverize is active, Grendel can replenish energy with flat energy gains, such as: Energy Orbs, Orokin Void Death Orb's energy restores, Rage, Hunter Adrenaline, Spellbound Harvest, Arcane Energize, and Emergence Dissipate's Energy Motes.
- While Pulverize is active, Grendel can not replenish energy using Energy Vampire, Rift Plane's innate energy regeneration, or Squad Energy Restores.
- While Pulverize is active, but not draining energy, Grendel can replenish energy using Rally Point, Energy Siphon, and Wellspring. If Grendel has no more enemies in his stomach the energy replenishment from these effects will halt until he refills his belly.
- Ability Synergy: Pulverize drains 0 energy when Feast stores enemies in his stomach. The sphere also enlarges with engorged enemies, increasing the collision and ground slam's damage and radius.
Augment
- Main article: Catapult
Catapult is a Warframe Augment Mod/Exilus Mod that lets Grendel launch himself in a given direction with Pulverize.
Catapult