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PulverizeModx256 Pulverize130xWhite
ENERGY
0
KEY
4
Pulverize
Powered by feasting, Grendel curls into a ball and knocks over anyone in his path. Jumping slams Grendel into the ground and generates a damaging shockwave.


Activation prerequisite: 1 eaten enemy
Energy drain on empty stomach: ? / ? / ? / 10 s-1

Strength:25 (Toxin w Toxin damage per second)
250 - 1,000 / 250 - 2,000 / 500 - 3,000 / 500 - 4,000 (Impact w Impact damage on collision)
50 - 200 / 100 - 300 / 100 - 400 / 150 - 500 (Impact w Impact damage on ground slam)
Duration:N/A
Range:2 - 6 / 3 - 8 / 4 - 10 / 5 - 15 m (ground slam radius)
Misc:2.5 - 5 m (collision radius)
10 (scaling bonuses enemy cap)
1.0x (damage multiplier per 10 enemy levels)
?% (speed boost from Nourish)

Info
  • Engorged with enemies inside his gut, Grendel curls up into a roving sphere that changes his movement controls into a directional physics-based roll. As he roves, Grendel slowly digests enemies inside his stomach, inflicting 25 Toxin b Toxin damage per second.
    • Toxin damage per second is affected by Ability Strength.
    • Grendel can only perform a limited selection of parkour Maneuvers, such as sprint, jump, double jump, and wall jump during Pulverize.
    • Grendel is unable to utilize weapons and some abilities during Pulverize.
    • Grendel will accelerate faster when rolling downhill and richohet off of terrain obstacles.
  • Grendel tramples over his enemies with varying levels of power and reach, depending on the techniques he uses and the fuel within.

  • In sphere form, Grendel constantly emits a kinetic field with a 2.5 - 5 meter scaling radius, which reacts to his movement to inflict 250 - 1,000 / 250 - 2,000 / ? / 500 - 4,000 Impact b Impact scaling damage against enemies coming into range. Enemies colliding with Grendel receive damage and are knocked away from his path.
    • Impact damage on collision is affected by Ability Strength, enemy level, and amount of enemies stored (capped at the maximum of 10).
    • Impact damage on collision benefits from Ability Strength, enemy level and amount of enemies stored using the following expression:
      Total Impact Damage = [Impact Base Damage + (Number of Enemies Stored≤10 × 350)] × (1 + Ability Strength) × Enemy Level Multiplier
      • Enemy Level Multiplier = ceil(Enemy Level ÷ 10). The multiplier only increases after 1 level past the per-10-levels mark (e.g. levels 11, 21, 31, 41, etc).
      • With a maxed Mod TT 20pxIntensify, 10 eaten enemies at level 101, Grendel will deal [500 + (10 × 350)] × (1 + 0.3) × (11) = 57,200 Impact b Impact damage.
    • Impact damage on collision does not occur if Grendel is stationary.
    • Collision radius is affected by the number of eaten enemies in Grendel's gut, reaching maximum radius with 10 enemies. Grendel's sphere model also drastically increases in size based on the eaten enemy count.
  • Collision damage and range values are calculated when Pulverize is activated. Any changes in Ability Strength, enemy level, and amount of enemies stored that occur after activation will not affect the damage and range Grendel currently uses for Pulverize.

  • Landing on surfaces from midair causes Grendel to slam into the ground, inflicting 50 - 200 / 100 - 300 / 100 - 400 / 150 - 500 Impact b Impact scaling damage to enemies inside his stomach and all enemies within a 2 - 6 / 3 - 8 / 4 - 10 / 5 - 15 meter scaling radius.
    • Impact damage on ground slam is affected by Ability Strength, enemy level, and amount of enemies stored (capped at the maximum of 10).
    • Impact damage on ground slam benefits from Ability Strength, enemy level and amount of enemies stored using the following expression:
      Total Impact Damage = [Impact Base Damage + (Number of Enemies Stored≤10 × 35)] × (1 + Ability Strength) × Enemy Level Multiplier
      • Enemy Level Multiplier = ceil(Enemy Level ÷ 10). The multiplier only increases after 1 level past the per-10-levels mark (e.g. levels 11, 21, 31, 41, etc).
      • With a maxed Mod TT 20pxIntensify, 10 eaten enemies at level 101, Grendel will deal [150 + (10 × 35)] × (1 + 0.3) × (11) = 7,150 Impact b Impact damage.
    • Ground slam radius is affected by both Ability Range and the number of eaten enemies inside Grendel's gut, reaching maximum radius with 10 enemies.
  • Ground slam damage and range values are calculated when Pulverize is activated. Any changes in Ability Strength, enemy level, and amount of enemies stored that occur after activation will not affect the damage and range Grendel currently uses for Pulverize.

  • If Grendel's stomach becomes empty during Pulverize, he begins to drain ? / ? / ? / 10 energy per second to sustain his sphere form, ramping up to ? energy per second the longer Pulverize remains active.
  • Press the ability key again (default 4 ) to deactivate this ability early. Pulverize will deactivate automatically when Grendel runs out of Energy, causing Grendel to unfurl and vomit out all eaten enemies, as well as become stunned in a dizziness animation for 2 seconds.
  • Ability Synergy:
    • Pulverize requires at least 1 enemy swallowed by Feast130xDark Feast to be alive in Grendel's gut in order to activate. For Pulverize to reach its maximum potential damage and range, Grendel must consume and store at least 10 enemies in his stomach.
    • Grendel can select and activate Nourish130xDark Nourish buffs during Pulverize, provided he has at least one enemy in his gut. Casting Nourish also grants a ?% movement speed boost to his sphere form.

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See AlsoEdit

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