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**The steal light must shine on the enemy for the duration of the steal time uninterrupted for the pickpocketing to succeed.
 
**The steal light must shine on the enemy for the duration of the steal time uninterrupted for the pickpocketing to succeed.
 
**Pickpocketing can only be done once per enemy and only on a single enemy at a time.
 
**Pickpocketing can only be done once per enemy and only on a single enemy at a time.
*Prowl drains '''1''' point of energy per second while stationary and drains '''3''' energy per second while walking. Additionally, [[melee]] attacks consume '''2''' energy per hit, and taking damage consumes '''10''' energy per hit.
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*Prowl drains '''1''' point of energy per second while stationary and drains '''3''' energy per second while walking. Additionally, [[melee]] attacks consume '''2''' energy per hit, and taking damage consumes '''10''' energy per hit. Prowl will end if Ivara runs out of energy, if certain manuevers are performed that break the cloak, or if deactivated by pressing the ability key again (default {{Key|3}}).
 
**Activation cost, melee cost, and damage cost are affected by [[Power Efficiency]], and the minimum and maximum energy drain are affected by Power Efficiency and [[Power Duration]].
 
**Activation cost, melee cost, and damage cost are affected by [[Power Efficiency]], and the minimum and maximum energy drain are affected by Power Efficiency and [[Power Duration]].
 
**Ivara '''cannot''' replenish energy using [[Team Bonus Consumables|Team Energy Restores]], [[Energy Siphon]], the [[Rift Plane]], or [[Trinity]]'s [[Energy Vampire]] while Prowl is active; however, [[Pickups#Energy|Energy orbs]] can still replenish energy even while the ability is active.
 
**Ivara '''cannot''' replenish energy using [[Team Bonus Consumables|Team Energy Restores]], [[Energy Siphon]], the [[Rift Plane]], or [[Trinity]]'s [[Energy Vampire]] while Prowl is active; however, [[Pickups#Energy|Energy orbs]] can still replenish energy even while the ability is active.

Revision as of 07:11, January 9, 2016

Prowl ProwlIcon
ENERGY
25
KEY
3
Prowl
Become invisible and steal loot from unsuspecting enemies or take out prey with deadly headshots.

Minimum Energy Drain: 1 s-1
Maximum Energy Drain: 3 s-1

Strength:10% / 20% / 30% / 40% (headshot bonus)
Duration:4 / 3.5 / 3 / 2.5 s (steal time)
Range:2 / 2 / 3 / 4 m (steal range)
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