Provoked is a mod that increases the damage dealt by a Warframe while in bleedout.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +10% | 4 |
1 | +20% | 5 |
2 | +30% | 6 |
3 | +40% | 7 |
4 | +50% | 8 |
5 | +60% | 9 |
6 | +70% | 10 |
7 | +80% | 11 |
8 | +90% | 12 |
9 | +100% | 13 |
10 | +110% | 14 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Excavation | Tier 2 Excavation | B | 7.14% | 1 | 0.0714 | |
Survival | Tier 2 Dark Sector Survival | B | 7.14% | 1 | 0.0714 | |
Survival | Tier 2 Survival | B | 7.14% | 1 | 0.0714 | |
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Lephantis (Head) | 100% | 7.52% | 7.52% | 13 | 1 | 0.0752 |
Sourced from official drop table repository.
Notes[]
- Added in Update 10.0 (2013-09-13).
- Affects all damage whose source is the Warframe under the effect of this mod.
- You can only use your secondary weapon while downed.
- On secondary weapons, Provoked adds to the base damage like Hornet Strike does and stacks additively with similar mods.
- Affects the health drain of Inaros' Undying passive when he is incapacitated, allowing him to revive sooner.
- Especially effective when used with abilities which can continue dealing damage after being downed, ex. Antimatter Drop, Molecular Prime, Inferno, Hallowed Ground, Etc.
- Synergizes with Undying Will.
- Does not affect Operator's damage during Last Gasp.
Gallery[]
Patch History[]
Hotfix 18.5.4 (2016-03-07)
- The Provoked Mod now affects Inaros's bleed out damage.
Update 10.0 (2013-09-13)
- Introduced
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)