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Prolonged Paralysis is a Warframe Augment Mod for ValkyrIcon272 Valkyr that causes Paralysis130xWhite Paralysis to pull affected enemies towards her and inflict Knockdown b Knockdown.


Stats[]

Rank Duration bonus Cost
0 50% 6
1 100% 7
2 150% 8
3 200% 9

Acquisition[]

Notes[]

  • Duration increase is affected by Ability Strength.
  • The base pull range of 10 meters is affected by Ability Range.
  • The enemy pull effect is gradual and not instantaneous.
  • Enemies pulled in are vulnerable to grounded melee Finishers.

Maximization[]

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Trivia[]

  • At the time of its release, Prolonged Paralysis left enemies vulnerable to Melee Finishers as opposed to Ground Finishers. This was changed in Update 15.5 (2014-11-27), likely to prevent players from clipping into map geometry during Finisher animations, which either resulted in getting stuck or falling out of the map (as this augment was introduced prior to the introduction of the "/unstuck" command in Update 16.2 (2015-04-01)). This was reverted in Update 32.2 (2022-11-30).

Bugs[]

  • Enemies already affected by Prolonged Paralysis will become ragolled and have the effect entirely removed if cast again on those same enemies.
  • Enemies affected by stuns that make enemies do stun animations (blinded, electrified, etc) cannot be affected by the augment.

Media[]

Patch History[]

Update 32.3 (2023-02-15)

  • Valkyr’s Prolonged Paralysis stun duration now causes a knockdown on affected enemies instead of a standing stun.
    • In the Lua’s Prey Update, we re-worked the Prolonged Paralysis Augment Mod so that pull distance didn’t scale with Ability Strength, and the enemies were stunned standing instead of a grounded stun. We thought players would prefer standing finishers due to synergies with other Arcanes and modifiers, but in response to feedback, we are changing it back to a knockdown for grounded finishers outputting raw damage.

Update 32.2 (2022-11-30)

WARFRAME AUGMENT BUFFS - PART 3 (FINAL)

In the Veilbreaker and Nora’s Mix Vol 1 updates, we buffed a number of underused Warframe Augments (from Ash to Oberon). This third and final batch of buffs tackles Warframe Augments from Saryn to Zephyr. We have increased their viability in missions, which we hope will encourage more build diversity.

*Stats below are all at Max Rank.

VALKYR
Prolonged Paralysis

  • Was: Affected enemies are pulled towards Valkyr and the stun duration is increased by 200%.
  • Changes:
    • The pull strength now scales with distance from Valkyr - meaning enemies are now pulled close to Valkyr instead of colliding or flying past her.
    • Stunned enemies will now remain standing instead of getting knocked down so that they are opened up to standing finishers.

Update 15.5 (2014-11-27)

  • Updated Prolonged Paralysis Mod to leave enemies stunned on the ground, open to execution attacks.

Update 15.0 (2014-10-24)

  • Introduced.
Last updated: Hotfix 23.1.3 (2018-07-26)
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