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− | {{NotStocked}} |
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{{Top|Enemy|Grineer|Grineer|Weapon|Weapons|Weapons}} |
{{Top|Enemy|Grineer|Grineer|Weapon|Weapons|Weapons}} |
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− | {{WeaponInfoboxAutomatic |
+ | {{WeaponInfoboxAutomatic}} |
− | <!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)--> |
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− | |name = |
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− | <!-- |
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− | ---!!!!!---INSTRUCTIONS---!!!!!--- |
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− | Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later. |
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− | If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows. |
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− | --> |
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− | <!--Statistics--> |
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− | |image = |
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− | |mastery level = |
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− | |slot = |
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− | |type = |
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− | |trigger = |
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− | <!--Utility--> |
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− | |ammo type = |
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− | |flight speed = |
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− | |range = |
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− | |noise level = |
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− | |fire rate = |
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− | |spool = |
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− | |accuracy = |
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− | |magazine = |
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− | |max ammo = |
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− | |reload = |
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− | |zoom = |
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− | |combo reset = |
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− | |combo min = |
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− | |finisher damage = |
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− | |channel damage = |
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− | |disposition = |
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− | <!--Normal Attacks--> |
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− | |normal impact = |
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− | |normal puncture = |
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− | |normal slash = |
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− | |normal element = |
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− | |normal damage = |
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− | |normal pellet count = |
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− | |normal burst count = |
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− | |normal critical chance = |
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− | |normal critical damage = |
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− | |normal status chance = |
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− | |normal punchthrough = |
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− | |normal radius = |
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− | |normal duration = |
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− | |normal falloff = |
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− | |normal ammo cost = |
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− | <!--Charge Attacks--> |
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− | |charge impact = |
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− | |charge puncture = |
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− | |charge slash = |
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− | |charge element = |
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− | |charge damage = |
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− | |charge time = |
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− | |charge pellet count = |
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− | <!--Area Attacks--> |
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− | |area impact = |
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− | |area puncture = |
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− | |area slash = |
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− | |area element = |
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− | |area damage = |
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− | <!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)--> |
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− | <!--Secondary Attacks--> |
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− | |secondary impact = |
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− | |secondary slash = |
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− | |secondary element = |
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− | |secondary charge time = |
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− | |secondary fire rate = |
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− | |secondary trigger = |
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− | |secondary ammo cost = |
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− | <!--Throw Attacks (for Glaives)--> |
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− | |throw impact = |
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− | |throw puncture = |
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− | |throw slash = |
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− | |throw element = |
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− | |throw damage = |
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− | |throw critical chance = |
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− | |throw critical damage = |
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− | |throw status chance = |
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− | |throw punchthrough = |
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− | <!--Charged Throw Attacks (for Glaives)--> |
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− | |charged throw impact = |
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− | |charged throw puncture = |
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− | |charged throw slash = |
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− | |charged throw element = |
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− | |charged throw damage = |
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− | |charged throw critical chance = |
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− | |charged throw critical damage = |
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− | <!--Other Melee Attacks--> |
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− | |slam attack = |
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− | |slam radius = |
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− | |slide attack =<!--Miscellaneous--> |
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− | |syndicate effect = |
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− | |augments = |
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− | |users = |
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− | |introduced = |
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⚫ | |||
{{Codex|Prisma-crystal enhancement creates here a prestige instrument; a weapon capable of taking life at astonishing range with but a single pull of its exquisitely-tooled trigger.}} |
{{Codex|Prisma-crystal enhancement creates here a prestige instrument; a weapon capable of taking life at astonishing range with but a single pull of its exquisitely-tooled trigger.}} |
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The '''Prisma Grinlok''' is the [[Prisma]] variant of the {{Weapon|Grinlok}} semi-automatic rifle featuring higher [[critical chance]], [[critical multiplier]], [[status chance]], magazine, and different damage distribution, but lower [[accuracy]]. |
The '''Prisma Grinlok''' is the [[Prisma]] variant of the {{Weapon|Grinlok}} semi-automatic rifle featuring higher [[critical chance]], [[critical multiplier]], [[status chance]], magazine, and different damage distribution, but lower [[accuracy]]. |
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==Characteristics== |
==Characteristics== |
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− | This weapon deals primarily {{ |
+ | *This weapon deals primarily {{D|Slash}} damage. |
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− | + | {{Advantages| |
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− | *Tied with {{Weapon|Grinlok}} for the highest base damage of all semi-automatic rifles. |
+ | *Tied with {{Weapon|Grinlok}} for the second highest base damage of all semi-automatic rifles, behind {{Weapon|Kuva Chakkhurr}}. |
− | **High {{Icon|Proc|Slash|text}} damage and good {{Icon|Proc|Impact|text}} damage; effective against [[health]] and [[shield]]s. |
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− | *High [[critical chance]]. |
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*Second highest [[critical multiplier]] of all semi-automatic rifles, behind {{Weapon|Tiberon Prime}}. |
*Second highest [[critical multiplier]] of all semi-automatic rifles, behind {{Weapon|Tiberon Prime}}. |
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*Second highest [[status chance]] of all semi-automatic rifles, behind {{Weapon|Nagantaka}}. |
*Second highest [[status chance]] of all semi-automatic rifles, behind {{Weapon|Nagantaka}}. |
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− | **Can reach 100% status chance with three of the following: {{M|Thermite Rounds}}, {{M|Rime Rounds}}, {{M|High Voltage}}, or {{M|Malignant Force}}. |
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− | *Large magazine. |
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− | *Fairly high [[reload speed]]. |
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*Little to no vertical [[recoil]]. |
*Little to no vertical [[recoil]]. |
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− | *High [[accuracy]]. |
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*Very small spread. |
*Very small spread. |
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*Excellent ammo efficiency. |
*Excellent ammo efficiency. |
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⚫ | |||
⚫ | |||
⚫ | |||
− | + | {{Disadvantages| |
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⚫ | |||
− | *Low {{Icon|Proc|Puncture|text}} damage – less effective against [[armor]]. |
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+ | }} |
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⚫ | |||
{{WeaponComparison|Grinlok}} |
{{WeaponComparison|Grinlok}} |
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+ | |||
− | {{WeaponBuildSection}} |
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⚫ | |||
⚫ | |||
+ | |||
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==Media== |
==Media== |
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+ | <gallery widths="300" position="center" spacing="small"> |
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⚫ | |||
− | + | Prisma Grinlok (1).png|Prisma Grinlok as it appears in the arsenal |
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+ | Prisma Grinlok (2).png |
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+ | Prisma Grinlok (3).png |
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⚫ | |||
+ | |||
+ | <gallery widths="300" position="center" spacing="small"> |
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Grinlok Dipped In Prisma! How Much Better Is It? (Side-By-Side Tests) |
Grinlok Dipped In Prisma! How Much Better Is It? (Side-By-Side Tests) |
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+ | Prisma Grinlok Build 2021 (Guide) - The Flintlock Repeater - Warframe |
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</gallery> |
</gallery> |
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[[Category:Update 24]] |
[[Category:Update 24]] |
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[[Category:Semi-Automatic]] |
[[Category:Semi-Automatic]] |
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+ | [[Category:Grineer Weapons]] |
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+ | [[uk:Ґрінлок-призма]] |
Latest revision as of 08:22, 1 June 2023
The Prisma Grinlok is the Prisma variant of the Grinlok semi-automatic rifle featuring higher critical chance, critical multiplier, status chance, magazine, and different damage distribution, but lower accuracy.
Characteristics[]
- This weapon deals primarily Slash damage.
- Can equip the Grinlok-exclusive Deadly Sequence and Grinloked (Conclave only) mods.
- Innate polarity.
Advantages over other Primary weapons (excluding modular weapons):
- Tied with Grinlok for the second highest base damage of all semi-automatic rifles, behind Kuva Chakkhurr.
- Second highest critical multiplier of all semi-automatic rifles, behind Tiberon Prime.
- Second highest status chance of all semi-automatic rifles, behind Nagantaka.
- Little to no vertical recoil.
- Very small spread.
- Excellent ammo efficiency.
- Normal Attack (wiki attack index 1)
- High reload speed (1.70 s)
- Above average total damage (187)
- Above average ammo max (540)
- Very high status chance (37.00%)
- Very high crit multiplier (2.90x)
Disadvantages over other Primary weapons (excluding modular weapons):
- Tied with Grinlok for the second slowest fire rate of all semi-automatic rifles, after Kuva Chakkhurr.
- Normal Attack (wiki attack index 1)
- Low fire rate (1.670 attacks/sec)
Comparisons:
- Prisma Grinlok (Normal Attack), compared to Grinlok (Normal Attack):
- Equal base damage
- Higher base critical chance (21.00% vs. 15.00%)
- Higher base critical multiplier (2.90x vs. 2.50x)
- Higher base status chance (37.00% vs. 35.00%)
- Higher average damage per tap (261.61 vs. 229.07)
- Higher burst DPS (436.89 vs. 382.55)
- Higher sustained DPS (384.86 vs. 290.81)
- Larger magazine (21 vs. 9)
- Less accurate (32 vs. 44.4)
- Tighter first-shot spread (0.25° vs. 1.50°)
- Wider maximum spread (6.00° vs. 3.00°)
- Higher Mastery Rank required (11 vs. 7)
- Lower disposition (●●●●○ (1.25x) vs. ●●●●○ (1.30x))
Acquisition[]
The Prisma Grinlok is potentially sold by Baro Ki'Teer in the Concourse section of the Tenno Relay for 220,000 and 500. Note that Baro Ki'Teer's stock changes with each appearance, and this weapon may not be available on a succeeding appearance.
The weapon can be traded, but only for unranked copies without Forma and Orokin Catalyst installed. The trading recipient must also have a Mastery Rank of at least 11.
Media[]
Prisma Grinlok Skins
Patch History[]
Update 24.4 (2019-03-08)
- Introduced.
Last updated: Update 24.4 (2019-03-08)