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Primed Regen allows a Sentinel to regenerate some or all of its health three times per mission if killed. The Sentinel will also gain invulnerability for 1 + mod rank seconds after regenerating.

Primed Regen is the Primed version of Regen.

Stats

Rank Regen Count HP Regen Invuln Period Cost
0 1 50% 1s 4
1 1 55% 2s 5
2 1 60% 3s 6
3 1 65% 4s 7
4 1 70% 5s 8
5 1 75% 6s 9
6 2 80% 7s 10
7 2 85% 8s 11
8 2 90% 9s 12
9 3 95% 10s 13
10 3 100% 11s 14

Tips

  • Regen is a universal mod for both aggro-attracting sentinels (Dethcube) along with utility sentinels (Carrier and Shade) as they are able to be caught within line of fire from area-of-effect attacks.
  • Regen synergizes well with the Sentinel's Enhanced Vitality, as the modified maximum health is recognized as the current maximum health for the Regen ability to provide.

Notes

  • Gives the Sentinel 100 affinity for activating this ability.
  • This mod does not actually revive the Sentinel, but instead it automatically heals the Sentinel a certain percent depending on the fusion rank when it reaches 0 health.
  • Because the amount of health restored is scaled across all ranks, and given the higher base cost of Primed Regen, Regen is always a better choice up to rank 5. However, above rank 5, Primed Regen adds additional revives that Regen does not.

Patch History

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See also

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