Primary Plated Round is an Arcane Enhancement for primary weapons that increases primary weapon damage for a short duration when reloading a depleted magazine from the equipped primary weapon.
Effect[]
Rank | Duration |
---|---|
0 | 3s |
1 | 4s |
2 | 5s |
3 | 6s |
4 | 8s |
5 | 10s |
Acquisition
Primary Plated Round can be obtained from Mirror Defense as a Rotation B reward. Alternatively it can be purchased from Otak for 60 Belric Crystal Fragment and Rania Crystal Fragment each, for a total of 1,260 of each for max rank.
Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
Mirror Defense / B | 5.70% | ~ 17 B Rotations | 117 ± 39 B Rotations |
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
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Notes[]
- Only activates upon refilling of the primary weapon magazine.
- Some reloads replenish their magazine before the reload time is finished, where the arcane may prematurely activate. For example Prisma Gorgon refills at ~4/5 of its reload time, where it may lose about 0.5 seconds of the arcane's duration before it can even fire.
- Cannot activate off of weapons with battery magazines such as Flux Rifle, Bubonico or Kitguns equipped with Pax Charge.
- Maximum damage bonus is calculated by: Magazine0.5 x 33% or ().
- Bonus is additive to base damage such as Serration.
- Some example results are:
- 33% bonus from a 1-round magazine.
- 75% bonus from a 5-round magazine.
- 88.6% bonus from a 7-round magazine, almost matching either Point Blank or Vicious Spread at max rank.
- Weapon that consume 1 ammo per shot must have at least 0.7 Fire Rate to make use of 10-second buff on all shots in continuous fire. For continuous weapons, which fire 0.5 ammo per shot, at least 1.4 Fire Rate instead.
- 100% bonus from a 9-round magazine.
- 150% bonus from a 20-round magazine.
- 165% bonus from a 25-round magazine, matching either Serration, Heavy Caliber, or Primed Point Blank at max rank.
- Weapon that consume 1 ammo per shot must have at least 2.5 Fire Rate to make use of 10-second buff on all shots in continuous fire. For 0.5 ammo per shot weapons, at least 5.0 Fire Rate instead.
- 200% bonus from a 36-round magazine.
- 300% bonus from a 80-round magazine, matching Arcane Primary Charger at max rank.
- Weapon that consume 1 ammo per shot must have at least 8.0 Fire Rate to make use of 10-second buff on all shots in continuous fire. For 0.5 ammo per shot weapons, at least 16.0 Fire Rate instead.
- 360% bonus from a 116-round magazine, matching Primary Deadhead, Primary Dexterity, and Primary Merciless at max stacks at max rank.
- Weapon that consume 1 ammo per shot must have at least 11.6 Fire Rate to make use of 10-second buff on all shots in continuous fire. For 0.5 ammo per shot weapons, at least 23.2 Fire Rate instead.
- 400% bonus from a 143-round magazine.
- 600% bonus from a 321-round magazine.
- 800% bonus from a 571-round magazine.
- 1000% bonus from a 892-round magazine.
- Partial reloads of a magazine will only grant the % of missing magazine as % of the full potential bonus of that magazine.
- For example, reloading only 18 bullets of a 36 magazine (50% of the magazine) will grant 100% bonus damage (50% of the bonus).
- On weapons or mods that can reload while holstered, the buff will constantly reset until the magazine is fully loaded, then the buff can expire normally.
- Can be equipped on Bows, but will not have any effect.
- Can be equipped on 1-round magazines such as Tonkor.
- Mods such as Tactical Reload and Synth Mods will cause this arcane to lose most of its effect if the weapon gets holstered.
- The holstered reload provides only a weak, rapidly-occurring buff based on the partial reload of a single round. Holstering a weapon that has an active buff will cause that buff to be overwritten at the much lower partial reload value.
Tips[]
- Unlike other Arcanes that require an active target or even a kill to trigger, Primary Plated Round's activation is entirely within the player's control and can be prepared in advance of an engagement such as boss fights.
- Performs best on weapons with above-average magazine sizes (120 rounds or more) that also consume the magazine quickly enough to benefit from the bonus during its brief, 10-second duration. This strategy is very tolling on a weapon's ammunition, so ammo pickups should be considered.
- Ammo Mutation and Scavenger mods are recommended, as is Ammo Case.
- Kohm (with 245 rounds) and Kuva Kohm (with 209 rounds) have only average fire rates (roughly 3.67 and 4.17 respectively when fully spooled), but consume 4 ammo per shot at full spool. Shotguns also have the strongest magazine bonus available with Primed Ammo Stock, but the ammo pickup for both guns is only 40, making it difficult to sustain without using Squad Ammo Restores or abilities such as Dispensary.
- Quellor's primary fire mode (6.00) is slow to unload its 300-round magazine, but the Alternate Fire will consume 50 ammo per shot at a rate of 0.45 shots/sec, depleting the magazine in 13.2 seconds without modding fire rate.
- Similarly, Trumna's 200-round magazine is hindered by its slow primary fire rate of 4.67, but can prepare a reload for a devastating alt-fire attack.
- Prisma Grakata has 120 rounds in the magazine and a very high fire rate of 21.67. Wild Frenzy also helps the Prisma Grakata empty out its magazine very quickly, and the damage boost from this Arcane makes it easy to trigger the augment's ammo refund.
- A Primary Rattleguts kitgun with the Macro Arcroid loader (providing 153 rounds) can be crafted with either the Shrewd (14), Palmaris (15.5), or Brash (17) grips, emptying the magazine in 10 seconds on average.
- See Weapon Comparison/Primary for a complete list of primary weapons, sortable by magazine size.
- See Fire Rate#Sources of Fire Rate Bonus for ways to increase weapon fire rate so that the weapon can make full use of the 10-second damage buff.
Patch History[]
Hotfix 32.3.6 (2023-03-15)
- Updated the description for the Primary Plated Round Arcane to be more accurate to its function.
- On Reload: Deal increased damage per round loaded based on max magazine size. Lasts for 10s.
Update 32.3 (2023-02-15)
- Introduced.