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WARFRAME Wiki
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==Notes==
 
==Notes==
 
*When the buff times out, one stack is lost and the buff duration resets.
 
*When the buff times out, one stack is lost and the buff duration resets.
  +
*Most useful on weapons that can already kill groups of enemies quickly, such as most explosive weapons or weapons that chain between targets. Less useful on slow firing weapons that rely on status effects to kill their targets like single shot rifles.
   
 
==Patch History==
 
==Patch History==

Revision as of 03:13, 22 July 2021

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This page is actively being worked on and may not be completely correct. Please assist in making this page accurate.
U30.5 changes; CTRL+F https://forums.warframe.com/topic/1269749-update-305-sisters-of-parvos/ for specifics 02:36, 7 July 2021 (UTC)


Primary Merciless is a Primary Arcane Enhancement that on kill increases damage for 4 seconds and stacks up to 12 times. At max rank, it also passively increases reload speed and ammo maximum.

Can be sold for Credits64.png 1,000.

Effect

Rank Damage per Stack Total at 12 stacks Reload Speed Ammo Maximum
0 5% 60% - -
1 10% 120% - -
2 15% 180% - -
3 20% 240% - -
4 25% 300% - -
5 30% 360% 30% 100%

Acquisition

Awarded for defeating Acolytes in The Steel Path.

Drop Chance Expected Nearly Guaranteed
Arcane 16.67% 5 – 6 kills 38 ± 13 kills

All drop rates data is obtained from DE's official droptables.

Expected refers to total number of attempts a player can expect to need in order to receive at least one of each drop associated with the respective values.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 99%, 99.9%, and 99.99% probability to receive at least one of each drop associated with the respective values.

For more detailed definitions and information on how these number were obtained, visit here.


Notes

  • When the buff times out, one stack is lost and the buff duration resets.
  • Most useful on weapons that can already kill groups of enemies quickly, such as most explosive weapons or weapons that chain between targets. Less useful on slow firing weapons that rely on status effects to kill their targets like single shot rifles.

Patch History

Update 30.5 (2021-07-06)

  • Introduced.