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(1.5 is 150%)
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*Primal Rage has a bonus cap of +150% critical chance. At full stacks {{Weapon|Iron Staff}}'s critical chance will be {{Math|25% * (1+150%)|bf-a=y|p=y}}.
 
*Primal Rage has a bonus cap of +150% critical chance. At full stacks {{Weapon|Iron Staff}}'s critical chance will be {{Math|25% * (1+150%)|bf-a=y|p=y}}.
 
**This Augment ''only'' provides bonus critical chance to Iron Staff.
 
**This Augment ''only'' provides bonus critical chance to Iron Staff.
**The additional critical chance stacks with critical chance mods.
+
**The additional critical chance is additive with critical chance mods.
 
***For example, with a rank-5 {{M|True Steel}} equipped and Primal Fury's bonus at 150%, Iron Staff will have a critical chance of:<br />{{MathText|Base Critical Chance {{mul}} (1 + Critical Chance Mods + Primal Fury) {{eql}}}}<br />{{Math|25 {{mul}} (1 + 0.6 + 1.5)|round|3|mt = y}}
 
***For example, with a rank-5 {{M|True Steel}} equipped and Primal Fury's bonus at 150%, Iron Staff will have a critical chance of:<br />{{MathText|Base Critical Chance {{mul}} (1 + Critical Chance Mods + Primal Fury) {{eql}}}}<br />{{Math|25 {{mul}} (1 + 0.6 + 1.5)|round|3|mt = y}}
 
*Critical chance per kill scales with [[Ability Strength]] while the decay rate is affected by [[Ability Duration]].
 
*Critical chance per kill scales with [[Ability Strength]] while the decay rate is affected by [[Ability Duration]].

Revision as of 15:13, 28 August 2019

Primal Rage is a Warframe Augment Mod for WukongIcon272 Wukong that increases the critical chance of PrimalFury130xWhite Primal Fury with every kill, up to a maximum of 150%. The additional critical chance gradually falls off after Wukong stops killing for 5 seconds.


Stats

Rank Decay per second Critical Chance per kill Cost
0 -1% +8% 6
1 -1% +10% 7
2 -1% +12% 8
3 -1% +15% 9

Acquisition

  • This mod can be acquired by attaining the rank of Maxim under the Arbiters of Hexis, or the rank of Flawless under New Loka, and spending ReputationLarge 25,000 to purchase.

Notes

  • Primal Rage has a bonus cap of +150% critical chance. At full stacks IronStaff Iron Staff's critical chance will be 62.5%.
    • This Augment only provides bonus critical chance to Iron Staff.
    • The additional critical chance is additive with critical chance mods.
      • For example, with a rank-5 Mod TT 20px True Steel equipped and Primal Fury's bonus at 150%, Iron Staff will have a critical chance of:
        Base Critical Chance × (1 + Critical Chance Mods + Primal Fury) =
        25 × (1 + 0.6 + 1.5) = 77.5
  • Critical chance per kill scales with Ability Strength while the decay rate is affected by Ability Duration.
    • The maximum bonus critical chance cap of 150% is not affected by mods.
    • For example, with a rank-5 Mod TT 20px Intensify equipped, Iron Staff will gain:
      Base Critical Chance per Kill × (1 + Strength Mods) = 0.1 × (1 + 0.3) = 0.13 critical chance per kill.
    • With a rank-5 Mod TT 20px Continuity equipped, the critical chance decay rate becomes:
      Base Decay Rate × (1 ÷ (1 + Duration Mods)) = 1 × (1 ÷ (1 + 0.3)) = 0.769/sec
  • Wukong retains Primal Rage's effects as long as Primal Fury remains active, and the bonus will reset if Primal Fury is deactivated by any means.
  • Primal Rage's current percentages are displayed beside Wukong's shield and health indicators.

Maximization

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Media

Patch History

Update 25.2 (2019-06-19)

  • Increased cap from 100 to 150%, increased bonus per kill from 10% to 15%. Drain now scales with duration, so the higher Wukong’s duration, the slower it drains, and when Wukong gets a kill the drain stops for 5 seconds.

Hotfix 18.14.2 (2016-06-09)

  • Fixed a filepath appearing in the UI when Primal Rage Augment is in use.

Update 18.14 (2016-06-08)

  • Introduced
Last update: Update 25.2 (2019-06-19)