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Pressure Point increases damage on melee weapons by 20% per rank, at a maximum of 120% at rank 5.

Stats[]

Normal
Rank Effect Cost
0 +20% 4
1 +40% 5
2 +60% 6
3 +80% 7
4 +100% 8
5 +120% 9


Flawed
Rank Effect Cost
0 +20% 4
1 +40% 5
2 +60% 6
3 +80% 7

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Capture Capture A 0.34% 1 0.0034
Cetus Bounty Cetus Bounty Lvl 5-15 Stage 1 B 20% 1 0.2
Cetus Bounty Cetus Bounty Lvl 5-15 Stage 2 B 15.49% 1 0.1549
Defense Dark Sector Defense A 1.01% 1 0.0101
Defense Dark Sector Defense B 8.43% 1 0.0843
Defense Tier 1 Defense A 9.09% 1 0.0909
Spy Tier 2 Spy A 9.09% 1 0.0909

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Ambulas 80% 75.88% 60.704% 2 1 0.60704
Arid Hellion 3% 37.94% 1.1382% 88 1 0.011382
Arid Lancer 3% 37.94% 1.1382% 88 1 0.011382
Aurax Baculus 3% 25.29% 0.7587% 132 1 0.007587
Bailiff 3% 75.88% 2.2764% 44 1 0.022764
Bailiff Defector 3% 75.88% 2.2764% 44 1 0.022764
Butcher 3% 18.97% 0.5691% 176 1 0.005691
Coildrive 3% 37.94% 1.1382% 88 1 0.011382
Deimos Venin Mutalist 3% 37.94% 1.1382% 88 1 0.011382
Drahk Master 3% 18.97% 0.5691% 176 1 0.005691
Drekar Butcher 3% 18.97% 0.5691% 176 1 0.005691
Drekar Elite Lancer 3% 37.94% 1.1382% 88 1 0.011382
Drekar Heavy Gunner 3% 38.72% 1.1616% 86 1 0.011616
Drekar Lancer 3% 37.94% 1.1382% 88 1 0.011382
Drekar Manic 3% 18.97% 0.5691% 176 1 0.005691
Drekar Scorpion 3% 37.94% 1.1382% 88 1 0.011382
Frontier Bailiff 3% 18.97% 0.5691% 176 1 0.005691
Frontier Hellion 3% 37.94% 1.1382% 88 1 0.011382
Frontier Lancer 3% 37.94% 1.1382% 88 1 0.011382
General Sargas Ruk 100% 37.94% 37.94% 3 1 0.3794
Ghoul Devourer 10% 25.29% 2.529% 40 1 0.02529
Ghoul Rictus 10% 18.97% 1.897% 53 1 0.01897
Grineer Manic 33% 18.97% 6.2601% 16 1 0.062601
Guardsman 3% 25.29% 0.7587% 132 1 0.007587
Hellion 3% 37.94% 1.1382% 88 1 0.011382
Hyekka Master 3% 25.29% 0.7587% 132 1 0.007587
J3 Jordas Golem 100% 37.94% 37.94% 3 1 0.3794
Jordas Golem 100% 37.94% 37.94% 3 1 0.3794
Juno Jactus Osprey 3% 37.94% 1.1382% 88 1 0.011382
Kuva Butcher 3% 18.97% 0.5691% 176 1 0.005691
Kuva Drahk Master 3% 18.97% 0.5691% 176 1 0.005691
Kuva Hellion 3% 37.94% 1.1382% 88 1 0.011382
Kuva Hyekka Master 3% 25.29% 0.7587% 132 1 0.007587
Kuva Lancer 3% 37.94% 1.1382% 88 1 0.011382
Lancer 3% 37.94% 1.1382% 88 1 0.011382
Lephantis (Head) 100% 38.72% 38.72% 3 1 0.3872
Lobber Crawler 3% 18.97% 0.5691% 176 1 0.005691
Mine Osprey 3% 37.94% 1.1382% 88 1 0.011382
Mutalist Osprey 3% 37.94% 1.1382% 88 1 0.011382
Narmer Commander 3% 37.94% 1.1382% 88 1 0.011382
Narmer Hellion 3% 37.94% 1.1382% 88 1 0.011382
Narmer Lancer 3% 37.94% 1.1382% 88 1 0.011382
Narmer Mine Osprey 3% 37.94% 1.1382% 88 1 0.011382
Nightwatch Reaver 3% 37.94% 1.1382% 88 1 0.011382
Sikula 3% 37.94% 1.1382% 88 1 0.011382
Toxic Crawler 3% 18.97% 0.5691% 176 1 0.005691
Tusk Butcher 3% 18.97% 0.5691% 176 1 0.005691
Tusk Hellion 3% 37.94% 1.1382% 88 1 0.011382
Tusk Lancer 3% 37.94% 1.1382% 88 1 0.011382
Tusk Reaver 3% 37.94% 1.1382% 88 1 0.011382

Sourced from official drop table repository.

Notes[]

  • Affects base damage which is applied before every other damage type. Therefore, every other damage increasing mod is benefiting from Pressure Point as well.
    • Affects damage dealt by regular attacks, slide attacks, wall attacks and jump attacks (not to be confused with the AoE damage that is dealt simultaneously with a jump attack which is considered slam damage).
  • Stacks with Mod TT 20px Spoiled Strike for +220% attack damage.

Tips[]

  • Pressure Point is very useful for making weapons with low damage but high attack rates more useful.
    • This mod also makes weapons, such as the Amphis Amphis, compare more with other heavy weapons, like the Fragor Fragor, in respect to damage.

Trivia[]

Gallery[]

Patch History[]

Update 9.0 (2013-07-13)

  • Mod TT 20px Pressure Point mod buff (20% base).

Vanilla (2012-10-25)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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