Pointed Wind is a stance mod for daggers that specializes in high damage, sweeping slashes and jumping strikes.
Can be equipped on:
✓ denotes weapon with matching Stance polarity
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
The Circuit | Tier 6 The Circuit (Normal) | A | 1.03% | 1 | 0.0103 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 4 The Circuit (Normal) | A | 1.49% | 1 | 0.0149 |
Accessed through Duviri's The Circuit gamemode |
Weekly Conclave Challenge Reward | Weekly Conclave Challenge Reward | A | 2.27% | 1 | 0.0227 |
Complete all weekly Conclave challenges to get this reward in your in-game inbox:
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Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Axio Shockwave MOA | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Orm Shockwave MOA | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Shockwave MOA | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Taro Shockwave MOA | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Test MOA | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Vapos Shockwave MOA | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Vorac Shockwave MOA | 3% | 1.01% | 0.0303% | 3300 | 1 | 0.000303 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Combos
Combo/Attack | Name | Attack Multipliers and Forced Procs | Avg Dmg Multi/s | Length @ 1.0 Attack Speed |
Animation | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral (While Not Moving) |
Parting Edge | 774.2%/s | 1.6s | ||||||||||||||||||||||
Forward (While Moving) |
Viper's Bite | 560.0%/s | 1.2s | ||||||||||||||||||||||
Forward Block (While Blocking & Moving) |
Viper's Bite | 560.0%/s | 1.2s | ||||||||||||||||||||||
Block (While Blocking) |
Parting Edge | 774.2%/s | 1.6s | ||||||||||||||||||||||
Heavy (Heavy Attack) |
Butterfly Slash* | N / A | N / A | ||||||||||||||||||||||
Slide (While Sliding) |
Splitting Brush* | 377.4%/s | 0.5s | ||||||||||||||||||||||
Aerial (While In Air) |
Scorpion Fall* | N / A | N / A | ||||||||||||||||||||||
Wall (While Wall Latching) |
Fanning Sting* | N / A | N / A | ||||||||||||||||||||||
Finisher (On Knocked Down Enemy) |
Relentless Point* | N / A | N / A | ||||||||||||||||||||||
Slam (Looking At Ground While In Air) |
Slam Attack* | N / A | N / A | ||||||||||||||||||||||
Default "Sweep" Attack • 360°/Spin Attack • Direct and Radial Slam Attack • Ranged Attack • "Thrust" Attack
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Notes[]
- The first attack of Viper's Bite does 100% bonus Puncture damage.
- The second attack of Viper's Bite does 100% bonus Slash damage.
- The last attack of Viper's Bite does 50% bonus Slash damage.
- First attack of Butterfly Slash will open enemies up for finishers
Gallery[]
Media[]
Patch History[]
Update 29.10 (2021-03-19)
- Removed the forced Impact proc on the first hit of Parting Edge's third attack.
- Changed the forced knockdown on the second hit of Parting Edge's third attack to an Impact Proc.
- Removed the forced Impact proc from the third attack of Viper's Bite.
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)