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Pointed Wind is a stance mod for daggers that specializes in high damage, sweeping slashes and jumping strikes.

Can be equipped on:

✓ denotes weapon with matching Stance polarity


Combos

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Parting Edge
(While Not Moving)
Default Melee Attack
 200%
Default Melee Attack
360° Attack 100% DmgSlashSmall64.png
 300%
Default Melee Attack
 300%
 300% DmgImpactSmall64.png
774.2%/s 1.6s PointedWindCombo0.gif
Viper's Bite
(While Moving)
Default Melee Attack
 100%
Default Melee Attack
 300%
Default Melee Attack
360° Attack 200%
Default Melee Attack
 100%
560.0%/s 1.2s PointedWindCombo1.gif
Viper's Bite
(While Blocking & Moving)
Default Melee Attack
 100%
Default Melee Attack
 300%
Default Melee Attack
360° Attack 200%
Default Melee Attack
 100%
560.0%/s 1.2s PointedWindCombo1.gif
Parting Edge
(While Blocking)
Default Melee Attack
 200%
Default Melee Attack
360° Attack 100% DmgSlashSmall64.png
 300%
Default Melee Attack
 300%
 300% DmgImpactSmall64.png
774.2%/s 1.6s PointedWindCombo0.gif
Butterfly Slash
(Heavy Attack)
Heavy Attack
 250% DmgImpactSmall64.pngDmgSlashSmall64.png
 250% Finisher b.png
Heavy Attack
 250% DmgImpactSmall64.pngDmgSlashSmall64.png
 250% Knockdown b.png
0.0%/s N/A DaggerComboHeavy.gif
Splitting Brush
(While Sliding)
Default Melee Attack
360° Attack 200% DmgImpactSmall64.png
377.4%/s 0.5s DaggerComboSlide.gif
Scorpion Fall
(While In Air)
Default Melee Attack
 200% DmgImpactSmall64.png
Default Melee Attack
 100% DmgSlashSmall64.png
0.0%/s N/A DaggerComboAir.gif
Fanning Sting
(While Wall Latching)
Default Melee Attack
 300% DmgImpactSmall64.png
0.0%/s N/A DaggerComboWall.gif
Relentless Point
(On Knocked Down Enemy)
Default Melee Attack
 2x 500% DmgSlashSmall64.png
0.0%/s N/A DaggerComboFinisherGround.gif
Slam Attack
(Looking At Ground While In Air)
Default Melee Attack
Direct 200%
Slam 100%
0.0%/s N/A DaggerComboSlam.gif
360° Attack 360°/Spin Attack • Slam Slam Attack • Ranged Ranged Attack • Thrust Thrust Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
 200%
 Attack does double damage 
Default Melee Attack
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 

*Combos that are shared across all stances of the weapon type.
Average Damage Multiplier per second only applies to single target DPS calculations. Note that hits marked as "Slam Attacks" will not apply at the epicenter of a single target hit so these will not be accounted for in avg dmg multi/s calculations.
Combo animation lengths are approximate and are only accurate within a few tenths of a second.

Notes[]

  • The first attack of Viper's Bite does 100% bonus DmgPunctureSmall64.png Puncture damage.
  • The second attack of Viper's Bite does 100% bonus DmgSlashSmall64.png Slash damage.
  • The last attack of Viper's Bite does 50% bonus DmgSlashSmall64.png Slash damage.
  • First attack of Butterfly Slash will open enemies up for finishers

Gallery[]

Media[]

Patch History[]

Update 29.10 (2021-03-19)

  • Removed the forced Impact proc on the first hit of Parting Edge's third attack.
  • Changed the forced knockdown on the second hit of Parting Edge's third attack to an Impact Proc.
  • Removed the forced Impact proc from the third attack of Viper's Bite.
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