WARFRAME Wiki
WARFRAME Wiki
m (Undo revision 1643492 by 175.158.225.0 (talk))
(Replacing mod links with Template:M, replaced: Iron Phoenix → {{M|Iron Phoenix}}, North Wind → {{M|North Wind}}, Rising Steel → {{M|Rising Steel}})
Line 190: Line 190:
 
*Jump attack has 100% chance to proc {{Icon|Proc|Electricity|Text}} status effect.
 
*Jump attack has 100% chance to proc {{Icon|Proc|Electricity|Text}} status effect.
 
*Once you find the blueprint, it's very easy to make (сrafted using easily obtainable resources aside from the Orokin Cell required to craft it).
 
*Once you find the blueprint, it's very easy to make (сrafted using easily obtainable resources aside from the Orokin Cell required to craft it).
*Stance slot has a {{Icon|Pol|Ward}} polarity, matching [[Iron Phoenix]] and [[Rising Steel]] stances.
+
*Stance slot has a {{Icon|Pol|Ward}} polarity, matching {{M|Iron Phoenix}} and {{M|Rising Steel}} stances.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
Line 203: Line 203:
 
*Has a good critical chance and good critical damage, can be worked toward crit-builds.
 
*Has a good critical chance and good critical damage, can be worked toward crit-builds.
 
*With Iron Phoenix stance, it will always proc {{Icon|Proc|Electricity|Text}} status effect at '''Taking Flight's '''final hit.
 
*With Iron Phoenix stance, it will always proc {{Icon|Proc|Electricity|Text}} status effect at '''Taking Flight's '''final hit.
*The forced {{Icon|Proc|Electricity|Text}} proc for its jump attack is a standalone element that is not affected by the element of the normal attack, ex. adding a [[North Wind]] mod to create {{Icon|Proc|Magnetic|Text}} element will still make the jump attack deal {{Icon|Proc|Electricity|Text}} proc.
+
*The forced {{Icon|Proc|Electricity|Text}} proc for its jump attack is a standalone element that is not affected by the element of the normal attack, ex. adding a {{M|North Wind}} mod to create {{Icon|Proc|Magnetic|Text}} element will still make the jump attack deal {{Icon|Proc|Electricity|Text}} proc.
   
 
==Trivia==
 
==Trivia==

Revision as of 15:32, 5 November 2017

An advanced blade that delivers high-damage attacks. Delivers a high percentage of critical strikes.

The Plasma Sword is a Tenno sword exclusive to Alert missions, specializing in Script error: The function "Proc" does not exist. damage.

This weapon can be sold for Credits64 5,000.

Manufacturing Requirements
Credits64
20,000
OrokinCell
1
Ferrite
500
Salvage
450
PolymerBundle
50
Time: 12 hrs
Rush: Platinum64 25
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: N/A

The Plasma Sword blueprint can only be acquired from Alert missions.

Characteristics

This weapon deals Script error: The function "Proc" does not exist. damage.

Advantages:

  • Innate Script error: The function "Proc" does not exist. damage, making it effective against Robotic and Machine enemies.
    • Electricity is a versatile element, and can create Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. to fight the Grineer, and Script error: The function "Proc" does not exist. to fight against the Corpus.
  • Good status chance.
  • Has a good base critical chance.
  • Jump attack has 100% chance to proc Script error: The function "Proc" does not exist. status effect.
  • Once you find the blueprint, it's very easy to make (сrafted using easily obtainable resources aside from the Orokin Cell required to craft it).
  • Stance slot has a Script error: The function "Pol" does not exist. polarity, matching Mod TT 20px Iron Phoenix and Mod TT 20px Rising Steel stances.

Disadvantages:

  • Slowest attack speed multiplier of all melee weapons, tied with Sheev.
  • Script error: The function "Proc" does not exist. damage suffers reduction versus Alloy Armor.
  • Low-end damage output with normal swings.
Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Notes

  • Jump attack animation is slightly slower than normal, after hitting the ground it takes a moment for you to swing it down. However, when it does, it can knock down a group of enemies in an average radius. 
  • Has a good critical chance and good critical damage, can be worked toward crit-builds.
  • With Iron Phoenix stance, it will always proc Script error: The function "Proc" does not exist. status effect at Taking Flight's final hit.
  • The forced Script error: The function "Proc" does not exist. proc for its jump attack is a standalone element that is not affected by the element of the normal attack, ex. adding a Mod TT 20px North Wind mod to create Script error: The function "Proc" does not exist. element will still make the jump attack deal Script error: The function "Proc" does not exist. proc.

Trivia

  • The plasma sword uses the smaller model of the pre-update 11 Gram but with a different color scheme.
  • Before Update 13.0 (2014-04-09), the Plasma Sword dealt Physical damage like most melee weapons. It now deals Script error: The function "Proc" does not exist. damage, making it the fourth melee weapon to do so after the Amphis, Prova, and Lecta.

Media

Plasma Sword Skins

Edit

Patch History

Update 17.2.4 (2015-08-26)

Conclave
  • The Plasma Sword now has had its Status chance increased to 100% and its damage reduced to compensate.

Update 17.2 (2015-08-19)

  • Plasma Sword can now be used in Conclave.

Update 10.3 (2013-10-09)

  • Fixed missing elemental FX for Plasma sword.

Update 5.0 (2012-12-18)

  • Plasma Sword introduced.

See also

  • Alert, the way you acquire the Plasma Sword.
  • Lecta, Electricity based whip.
  • Prova, Electricity based baton.
  • Serro, Electricity based polearm.