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Pilfering Swarm is a HydroidIcon272.png Hydroid Warframe Augment Mod that grants TentacleSwarm130xDark.png Tentacle Swarm a chance to yield additional loot from enemies killed while they're ensnared by the tentacles.


Stats[]

Rank Effect Cost
0 25% 6
1 50% 7
2 75% 8
3 100% 9

Acquisition[]

  • This mod can be acquired by attaining the rank of Genius under Cephalon Suda, or the rank of Flawless under New Loka, and spending ReputationBlackx64.png 25,000 to purchase.

Notes[]

  • Enemies held by Pilfering Swarm tentacles and killed by any sources have a chance to drop additional loot.
    • If the enemies are unabled to be picked up by the tentacles (e.g. enemies affected by Petrify130xDark.png Petrify or immune to crowd control), they need to be killed by the tentacles to drop additional loot.
  • Works against Ospreys and other flying enemies.
  • Applies to tentacles formed by Hydroid's passive.
  • Stacks with other loot abilities that loot while alive (IvaraIcon272.png Ivara's Prowl130xDark.png Prowl), loot while petrified (AtlasIcon272.png Atlas's Mod TT 20px.png Ore Gaze), and loot corpse (NekrosIcon272.png Nekros's Desecrate130xDark.png Desecrate and Chesa Kubrow's Mod TT 20px.png Retrieve). However, it does not stack with other loot on death abilities (HydroidIcon272.png Hydroid's Mod TT 20px.png Pilfering Swarm, KhoraIcon272.png Khora's Mod TT 20px.png Pilfering Strangledome, and WukongIcon272.png Wukong's Monkey Luck passive).

Tips[]

Trivia[]

  • When this augment was first introduced, additional loot would only be generated if the enemies were killed by Tentacle Swarm, making this augment less effective at higher levels due to enemy health and armor scaling. Hotfix 17.0.4 (2015-08-06) changed this to its current effect, in exchange for the additional loot chance no longer being affected by Ability Strength.
  • Up until Update 21.4 (2017-08-10), this augment's mod image was identical to Tentacle Swarm's.

Media[]

Patch History[]

Hotfix 31.5.6 (2022-05-04)

  • Fixed Hydroid's Pilfering Swarm affecting Vitoplast drop amounts from enemies in Void Flood missions.
    • This was the original design intention, as was mentioned in the pre-launch sponsored videos on Void Flood missions. Its core design encourages the use of your parkour skills as the primary way to collect scattered Vitoplast around the tileset, with enemy drops being secondary.

Hotfix 31.5.4 (2022-05-02)

  • Fixed Hydroid’s Pilfering Swarm being able to duplicate Voidplume Pinion and Arcane drops from Void Manifestation fights.
    • Restored these to match Khora’s Pilfering Strangledome and Atlas’ Ore Gaze Augment mods intentionally not applying their loot bonuses on Void Manifestations.

Update 25.8 (2019-10-01)

Warframe Looting Ability Changes:

Warframe Loot Abilities will again be able to yield multiple-drops from already looted corpses. A single enemy can be looted by at most one Ability from each group - which is how it worked before, this just clarifies it. Warframe Looting Abilities have been split into separate functionality groups for clarity:

  1. Loot while alive: Ivara
  2. Loot petrified: Atlas
  3. Loot on death: Wukong, Khora, Hydroid. An enemy can only be killed once, they can’t ‘die’ multiple times.
  4. Loot corpse: Nekros, Chesa

These changes stem from a bigger conversation that was addressed yesterday regarding not providing closure on the Loot Frame changes from The Jovian Concord. All the information can be found here: https://forums.warframe.com/topic/1131506-the-mod-booster-and-free-to-play/

Update 25.0 (2019-05-22)

  • Fixed Chesa/Desecrate double dipping with Hydroid/Khora.
    • Added info: When we added the Nightwave challenge for the Silver Grove, we encouraged a return to content that normally would have been fine. A small handful of players found an exploit and as we looked into things, we thought we fixed the issue with the new Chesa behavior that could lead to problems. We didn't. We decided to cut a bit deeper. Ivara's looting ability is now the only one that stacks with other looting because it works while alive. If a target is dead, a successful loot now happens once, no matter the source. However, multiple can attempt to loot the same body. Yes... this is different from how it previously behaved, but this is the new intended behavior.

Hotfix 17.0.4 (2015-08-06)

  • The drop rates from the Pilfering Swarm Augment Mod will no longer be affected by Power Strength.
  • The Pilfering Swarm Augment Mod will now generate drops for enemies that are slain being held by tentacles, not just dying from the tentacle’s appearing. In short, enemies don't need to be killed by the tentacles to have an added drop chance.

Update 15.16 (2015-02-25)

  • Introduced.
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