(Aura can be received from Europa Junction) Tags: Visual edit apiedit |
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** Since most Warframes have a base health between 75 and 150, each Physique aura in the squad will only give between '''13''' and '''27''' hp. |
** Since most Warframes have a base health between 75 and 150, each Physique aura in the squad will only give between '''13''' and '''27''' hp. |
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* This can be stacked with other teammates' to increase the team's health by '''72% '''of their base health. |
* This can be stacked with other teammates' to increase the team's health by '''72% '''of their base health. |
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− | * If this aura were stacked up to the absolute maximum number of players possible in any given mission – 8 players in a Raid – it would increase the team's health by '''144%''' of their base health. |
+ | * If this aura were stacked up to the absolute maximum number of players possible in any given mission – 8 players in a Raid – it would increase the team's health by '''144%''' of their base health. |
− | ** Be warned, however, that this would require the loss of the utility provided by other Aura mods, such as [[Corrosive Projection]], [[Energy Siphon]], [[Steel Charge]], [[Rifle Amp]], ''etc.'', and would likely result in a mission failure. |
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==Trivia== |
==Trivia== |
Revision as of 18:47, 10 February 2017
Physique is an Aura that increases maximum health.
Stats
Rank | Effect | Cost | Conclave |
---|---|---|---|
0 | +3% | -2* | C8 |
1 | +6% | -3* | C8 |
2 | +9% | -4* | C11 |
3 | +12% | -5* | C14 |
4 | +15% | -6* | C17 |
5 | +18% | -7* | C20 |
* Aura mods increase the amount of Mod Power
Notes
- This mod only increases base Health (i.e. +18% of 100 Health; a meager 18 Health), not the overall health values of the entire team in an additive basis, making it only a viable additive for Defense Polarity slots on Warframes.
- Compared to Vitality, this gives much less Health.
- Since most Warframes have a base health between 75 and 150, each Physique aura in the squad will only give between 13 and 27 hp.
- This can be stacked with other teammates' to increase the team's health by 72% of their base health.
- If this aura were stacked up to the absolute maximum number of players possible in any given mission – 8 players in a Raid – it would increase the team's health by 144% of their base health.
Trivia
- Prior to Update 12.0 (2014-02-05), this mod provided 60% at max rank.
Patch History
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See also
Auras | |
---|---|
Madurai (Offensive) |
Dead Eye • Growing Power • Melee Guidance • Pistol Amp • Power Donation • Rifle Amp • Shotgun Amp • Steel Charge • Swift Momentum |
Vazarin (Defensive) |
Aerodynamic • Combat Discipline • EMP Aura • Infested Impedance • Physique • Ready Steel • Rejuvenation • Shepherd • Stand United • Toxin Resistance |
Naramon (Utility) |
Corrosive Projection • Enemy Radar • Energy Siphon • Empowered Blades • Holster Amp • Loot Detector • Mecha Empowered • Pistol Scavenger • Rifle Scavenger • Shield Disruption • Shotgun Scavenger • Sniper Scavenger • Sprint Boost |
Zenurik | Brief Respite |
Universal | Dreamer's Bond |
Unreleased | Affinity Amp • Electrical Resistance • Fire Resistance • Frost Insulation • Laser Deflection |