Launch energy discs that ricochet off victims and surfaces, vectoring toward a new target with each strike.

—In-game Description

The Phahd Scaffold is a scaffold used in Amp construction, that allows the weapon to perform an alternate secondary fire function (default Mouse 3 ). When fired, the Phahd fires an energy glaive that automatically homes in and bends towards its target. Allowing multiple targets to be hit, up to 4 times.

The blueprint is sold by the Quills for ReputationLargeBlack10,000 at Instrument rank or higher. It is also a possible rank-up reward upon advancing to Instrument rank with the Quills.

Manufacturing Requirements
Time: 1 hrs
Rush: Platinum64 10
MarketIcon Market Price: N/A Blueprint2 Blueprints Price: ReputationBlackx6410,000


This weapon deals exclusively VoidTearIcon b Void damage.


  • Very high base damage.
  • Projectiles can bounce up to 10 times, and hit up to 4 enemies with a single shot.
  • Projectiles have a slight homing effect.
  • Projectiles detonate after last bounce dealing area damage in a 5 meter radius. 
  • Projectiles have a guaranteed knockdown.
  • Very high critical chance and critical multiplier.
  • Does not use ammo pickups; energy regenerates over time.
    • Has a 2 second delay after the weapon stops firing before regenerating energy.
      • Regenerates 30 energy per second; takes 3.33 seconds to regenerate a fully depleted energy meter.
      • Can regenerate 3 energy between each shot if built with Plaga Brace.


  • Innate VoidTearIcon b Void damage – less effective against Cloned FleshMachinery, and Fossilized.
  • Projectiles have travel time.
  • Low status chance.
  • Can cause self-knockdown if the projectile hits nearby.
  • The homing mechanic sometimes doesn't work even when aiming directly at the enemies (Possible Bug).
  • The disc sometimes does not bounce to the next enemy in range (Possible Bug).
  • Fast energy consumption, consumes 33.4 energy/second at base fire rate.
  • Has a 0.6 second delay of re-entering Void Mode after firing is stopped.


  • The projectile does not bounce to nearby Eidolon limbs, only applying damage once.
    • This also means that damage caused by the projectile's explosion will not be dealt to Eidolon limbs.


  • This scaffold was unintentionally released in Update 22.18 and was removed in the subsequent hotfix. Amps built with the Phahd Scaffold at the time stayed in players' inventories. [1]

Patch HistoryEdit

Update 23.5
  • Fixed a crash when firing the Phahd Scaffold Alt Fire.
  • Fixed lingering FX from the Phahd Scaffold Alt Fire.

Hotfix 23.4.2

  • Fixed the Phahd Scaffold projectiles not passing through Volt’s Electric Shield.
  • Fixed the projectile only bouncing 3 times for the Host and 20 for Clients by adjusting to 10 max bounces for both Hosts and Clients.
  • Fixed receiving an unintended boost to Damage, Crit Chance, Crit Damage and status chance. Adjusted to its intended (Gilded) stats of:
    • 3000 Damage on Impact.
    • 5 meter 3100 radial Damage with no fall off on detonation/last bounce.
    • Knock Down added to radial Damage.
    • 12% status chance.
    • 34% Critical Chance.
    • 2.6x Critical Damage.

Update 23.4

  • Introduced.

Last updated: Update 23.5


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