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Revision as of 12:12, September 28, 2019

Devastate free-space enemies with Phaedra, the Soma's big-sister.

The Phaedra is a large-caliber Arch-gun that shares design aesthetics and mechanics to the U10DesignCouncilTennoAR Soma.

Manufacturing Requirements
Credits64
45,000
GenericGunBarrel
1
GenericGunReceiver
1
GenericGunStock
1
Tellurium64
2
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64220 Blueprint2 Blueprints Price: Credits6435,000
Drop Locations

BlueprintMarket
GenericGunBarrelArbiters of Hexis Offering
Authentic ReputationLargeBlack20,000
GenericGunReceiverArchwing Exterminate (5.64%)
The Perrin Sequence Offering
Senior Associate ReputationLargeBlack20,000
GenericGunStockNew Loka Offering
Bountiful ReputationLargeBlack20,000

BlueprintMarket
GenericGunBarrelArbiters of Hexis Offering
Authentic ReputationLargeBlack20,000
GenericGunReceiverArchwing Exterminate (5.64%)
The Perrin Sequence Offering
Senior Associate ReputationLargeBlack20,000
GenericGunStockNew Loka Offering
Bountiful ReputationLargeBlack20,000

BlueprintMarket
GenericGunBarrelArbiters of Hexis Offering
Authentic ReputationLargeBlack20,000
GenericGunReceiverArchwing Exterminate (5.64%)
The Perrin Sequence Offering
Senior Associate ReputationLargeBlack20,000
GenericGunStockNew Loka Offering
Bountiful ReputationLargeBlack20,000

Characteristics

This weapon deals primarily Puncture b Puncture damage.

Advantages:

Disadvantages:

Notes

  • Similar to the U10DesignCouncilTennoAR Soma, the Phaedra has a short wind-up time before it reaches its full fire rate. Though the Arsenal lists a fire rate of 12.5, this is the fire rate before spool-up. Once fully spooled, the Phaedra has a maximum fire rate of 25 rounds per second, 100% above its Arsenal value. The fire rate listed in this page is the average of its initial fire rate and its maximum fire rate.
  • Phaedra Receiver drops from Archwing Exterminate missions on Syrtis, Mars and Montes, Venus.

Trivia

  • Phaedra is a character in Greek Mythology best known for her role in Euripides' play, Hippolytus. Phaedra's name derives from the Greek word φαιδρός (phaidros), which meant "bright".
  • It appears that the Phaedra's UI icon is missing its barrel-like magazine. This can also be seen on the KarakWraith Karak Wraith.

Media

  • The Phaedra
  • Color customization for the Phaedra

Patch History

Hotfix 24.2.6
  • Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.
  • Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts.
  • Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.
  • Fixed Chroma not playing Arch-Gun equip/charged fire animations.

Hotfix 24.2.5

  • Changed the Arch-Gun Deployer cooldown timer to scale based on remaining Atmosphere Arch-Guns Ammo pool upon unequipping.
  • Removed unintentional ability to summon Arch-Gun in Melee Only Sorties.

Hotfix 24.2.4

  • Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.
  • Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10.
  • Fixed Clients not hearing the Atmosphere Arch-Gun equip sound.

Hotfix 24.2.1

  • Removed the dissolve FX when equipping your Atmosphere Arch-Gun.

Update 24.2
‘ATMOSPHERE’ ARCH-GUN WEAPONS
It’s time we equipped some serious floor firepower! All Arch-Guns can be used on the ground - or as we like to call it ‘Atmosphere’ - with the use of a ‘Gravimag’. Gravimag is obtained from Clan Research, or as a one-time reward from the Orb Heist Phase 3 Bounty, and can be installed on any Arch-Gun (with an Orokin Catalyst installed) via the Upgrade Arsenal - similar to installing a Catalyst.

Comparable to the Archwing and K-Drive Launchers, a respective Gear item known as the Archweapon Deployer is required to activate your Atmosphere Arch-Gun. The Archweapon Deployer can be obtained by completing the Orb Heist Phase 3 Bounty.

Atmosphere Arch-Gun General Changes:

  • Atmosphere Arch-Guns consume Ammo as opposed to unlimited Ammo/Battery in Archwing. Specifically new Heavy Ammo Drops which can be found from Corpus enemies in Orb Heist missions. Heavy Ammo Drops also reset the 10 minute cool-down when picked up, or replenish Ammo if needed.
  • Atmosphere Arch-Gun can be summoned in normal missions with the Archweapon Deployer, but once Ammo has been depleted there is a 10 minute cool-down until you can summon again. The intent here is to allow you moments of beefy damage output, and not become just another Primary/Secondary weapon. 

All stat changes are for Atmosphere Arch-Gun mode, Mastery Rank changes are global:

  • Mastery Rank from 0 to 3.
  • Damage increased from 45 to 56.
  • Critical Chance increased from 10% to 14%.
  • Status Chance increased from 25% to 30%.
  • Magazine size decreased from 250 to 240.
  • Ammo Capacity set at 480.
  • Reload speed set at 2 seconds.

Update 17.5

  • Introduced.
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