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{{Codex| Devastate free-space enemies with Phaedra, the Soma's big-sister.}}
 
{{Codex| Devastate free-space enemies with Phaedra, the Soma's big-sister.}}
 
The '''Phaedra''' is a large-caliber [[Arch-gun]] that shares design aesthetics and mechanics with the {{Weapon|Soma}}.
 
The '''Phaedra''' is a large-caliber [[Arch-gun]] that shares design aesthetics and mechanics with the {{Weapon|Soma}}.
 
{{BuildRequire
 
|buildtime = 12
 
|buildrush = 50
 
|market = 220
 
|blueprint = 35,000
 
|towers = false
 
|buildcredits = 45,000
 
|build1 = [[File:GenericGunBarrel.png|50px|Barrel]]
 
|build1amount =1
 
|build2 = [[File:GenericGunReceiver.png|50px|Receiver]]
 
|build2amount =1
 
|build3 = [[File:GenericGunStock.png|50px|Stock]]
 
|build3amount =1
 
|build4 = Tellurium
 
|build4amount = 2
 
 
|blueprintmission= Market
 
|build1mission = [[Arbiters of Hexis]] Offering<br/>'''Authentic''' {{sc|20,000}}
 
|build2mission = [[Archwing]] Exterminate (5.64%)<br />[[The Perrin Sequence]] Offering<br/>'''Senior Associate''' {{sc|20,000}}
 
|build3mission = [[New Loka]] Offering<br/>'''Bountiful''' {{sc|20,000}}
 
|blueprintmissionps4 = Market
 
|build1missionps4 = [[Arbiters of Hexis]] Offering<br/>'''Authentic''' {{sc|20,000}}
 
|build2missionps4 = [[Archwing]] Exterminate (5.64%)<br />[[The Perrin Sequence]] Offering<br/>'''Senior Associate''' {{sc|20,000}}
 
|build3missionps4 = [[New Loka]] Offering<br/>'''Bountiful''' {{sc|20,000}}
 
|blueprintmissionxb1 = Market
 
|build1missionxb1 = [[Arbiters of Hexis]] Offering<br/>'''Authentic''' {{sc|20,000}}
 
|build2missionxb1 = [[Archwing]] Exterminate (5.64%)<br />[[The Perrin Sequence]] Offering<br/>'''Senior Associate''' {{sc|20,000}}
 
|build3missionxb1 = [[New Loka]] Offering<br/>'''Bountiful''' {{sc|20,000}}
 
}}
 
   
 
==Characteristics==
 
==Characteristics==
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*Low {{Icon|Proc|Slash|Text}} damage &ndash; less effective against [[health]].
 
*Low {{Icon|Proc|Slash|Text}} damage &ndash; less effective against [[health]].
 
*Archwing:
 
*Archwing:
**Has linear damage falloff from 100% to ?% from 100m to 350m target distance (distances are affected by [[projectile flight speed]]).
+
**Has linear damage falloff from 100% to ?% from 100m to 350m target distance (distances are affected by [[Projectile Speed]]).
 
**Extremely slow [[reload speed]].
 
**Extremely slow [[reload speed]].
 
*Requires a short period of time to reach optimal [[fire rate]].
 
*Requires a short period of time to reach optimal [[fire rate]].
  +
  +
==Acquisition==
  +
The Phaedra's blueprint can be purchased from the [[Market]]. Its parts can be purchased from various [[Syndicate]]s. All parts, except for the blueprint, are [[Trading|tradeable]].
  +
  +
{| class="wikitable" style="text-align:center;"
  +
|-
  +
! Item || Location
  +
|-
  +
| Blueprint || [[Market]]
  +
|-
 
| [[File:GenericGunBarrel.png|40px]] Barrel || [[Arbiters of Hexis]] Offering<br/>'''Authentic''' {{sc|20,000}}
  +
|-
 
| [[File:GenericGunReceiver.png|40px]] Receiver || [[Archwing]] Exterminate (5.64%)<br />[[The Perrin Sequence]] Offering<br/>'''Senior Associate''' {{sc|20,000}}
  +
|-
 
| [[File:GenericGunStock.png|40px]] Stock || [[New Loka]] Offering<br/>'''Bountiful''' {{sc|20,000}}
  +
|-
 
|}
  +
  +
{{BuildAutomatic|type=Weapon}}
   
 
==Notes==
 
==Notes==
 
*Similar to the {{Weapon|Soma}}, the Phaedra has a short wind-up time before it reaches its full fire rate. Though the Arsenal lists a fire rate of 12.5, this is the fire rate before spool-up. Once fully spooled, the Phaedra has a maximum fire rate of '''25''' rounds per second, 100% above its Arsenal value. The fire rate listed in this page is the average of its initial fire rate and its maximum fire rate.
 
*Similar to the {{Weapon|Soma}}, the Phaedra has a short wind-up time before it reaches its full fire rate. Though the Arsenal lists a fire rate of 12.5, this is the fire rate before spool-up. Once fully spooled, the Phaedra has a maximum fire rate of '''25''' rounds per second, 100% above its Arsenal value. The fire rate listed in this page is the average of its initial fire rate and its maximum fire rate.
 
**In contrast to the Soma, Phaedra has stats that favor [[status chance]], instead of utilizing [[critical chance]] and [[critical multiplier]]. A trait the Soma is known for.
 
**In contrast to the Soma, Phaedra has stats that favor [[status chance]], instead of utilizing [[critical chance]] and [[critical multiplier]]. A trait the Soma is known for.
  +
  +
==Tips==
  +
{{WeaponBuildSection}}
   
 
==Trivia==
 
==Trivia==
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Warframe - All Arch-Guns (Heavy Weapons) - Animations & Sounds (2014 - 2019)
 
Warframe - All Arch-Guns (Heavy Weapons) - Animations & Sounds (2014 - 2019)
 
</gallery>
 
</gallery>
  +
   
 
==Patch History==
 
==Patch History==
{{Scrollbox/Article|
+
{{Scrollbox/Article|{{ver|29.0.7}}
 
*Fixed missing Phaedra Magazine when used as a Heavy Weapon.
{{ver|29.0.7}}
 
*Fixed missing Phaedra Magazine when used as a Heavy Heaven.
 
   
 
{{ver|29.0.6}}
 
{{ver|29.0.6}}
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{{ver|17.5}}
 
{{ver|17.5}}
*Introduced.
+
*Introduced.}}
}}
 
 
{{ArchwingNav}}
 
{{ArchwingNav}}
 
{{WeaponNav}}
 
{{WeaponNav}}

Revision as of 08:14, 23 November 2020

Devastate free-space enemies with Phaedra, the Soma's big-sister.

The Phaedra is a large-caliber Arch-gun that shares design aesthetics and mechanics with the Soma Soma.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. and good Script error: The function "Proc" does not exist. damage – effective against armor and shields.
  • Very high status chance.
  • Very high fire rate once fully spooled.
  • Good ammo efficiency, generating relatively small cooldown for the Archgun Deployer for every second fired.
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. damage – less effective against health.
  • Archwing:
    • Has linear damage falloff from 100% to ?% from 100m to 350m target distance (distances are affected by Projectile Speed).
    • Extremely slow reload speed.
  • Requires a short period of time to reach optimal fire rate.

Acquisition

The Phaedra's blueprint can be purchased from the Market. Its parts can be purchased from various Syndicates. All parts, except for the blueprint, are tradeable.

Item Location
Blueprint Market
GenericGunBarrel Barrel Arbiters of Hexis Offering
Authentic ReputationLarge 20,000
GenericGunReceiver Receiver Archwing Exterminate (5.64%)
The Perrin Sequence Offering
Senior Associate ReputationLarge 20,000
GenericGunStock Stock New Loka Offering
Bountiful ReputationLarge 20,000


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
45,000
Barrel
1
Receiver
1
Stock
1
Tellurium
2
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge 220 Blueprint2 Blueprints Price:Credits35,000

Notes

  • Similar to the Soma Soma, the Phaedra has a short wind-up time before it reaches its full fire rate. Though the Arsenal lists a fire rate of 12.5, this is the fire rate before spool-up. Once fully spooled, the Phaedra has a maximum fire rate of 25 rounds per second, 100% above its Arsenal value. The fire rate listed in this page is the average of its initial fire rate and its maximum fire rate.

Tips

Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Trivia

  • Phaedra is a character in Greek Mythology best known for her role in Euripides' play, Hippolytus. Phaedra's name derives from the Greek word φαιδρός (phaidros), which meant "bright".
  • It appears that the Phaedra's UI icon is missing its barrel-like magazine. This can also be seen on the KarakWraith Karak Wraith.

Gallery

Media


Patch History

Hotfix 29.0.7 (2020-09-03)

  • Fixed missing Phaedra Magazine when used as a Heavy Weapon.

Hotfix 29.0.6 (2020-09-01)

  • Fixed Phaedra missing its Magazine component.

Update 27.4 (2020-05-01)

  • Archwing Gun stats normalized - space combat now uses ground “Heavy Weapon” stats.
  • Phaedra accuracy increased.

Hotfix 24.2.6 (2018-12-20)

  • Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.
  • Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts.
  • Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.
  • Fixed Chroma not playing Arch-Gun equip/charged fire animations.

Hotfix 24.2.5 (2018-12-20)

  • Changed the Arch-Gun Deployer cooldown timer to scale based on remaining Atmosphere Arch-Guns Ammo pool upon unequipping.
  • Removed unintentional ability to summon Arch-Gun in Melee Only Sorties.

Hotfix 24.2.4 (2018-12-19)

  • Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.
  • Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10.
  • Fixed Clients not hearing the Atmosphere Arch-Gun equip sound.

Hotfix 24.2.1 (2018-12-18)

  • Removed the dissolve FX when equipping your Atmosphere Arch-Gun.

Update 24.2 (2018-12-18)
‘ATMOSPHERE’ ARCH-GUN WEAPONS
It’s time we equipped some serious floor firepower! All Arch-Guns can be used on the ground - or as we like to call it ‘Atmosphere’ - with the use of a ‘Gravimag’. Gravimag is obtained from Clan Research, or as a one-time reward from the Orb Heist Phase 3 Bounty, and can be installed on any Arch-Gun (with an Orokin Catalyst installed) via the Upgrade Arsenal - similar to installing a Catalyst.

Comparable to the Archwing and K-Drive Launchers, a respective Gear item known as the Archweapon Deployer is required to activate your Atmosphere Arch-Gun. The Archweapon Deployer can be obtained by completing the Orb Heist Phase 3 Bounty.

Atmosphere Arch-Gun General Changes:

  • Atmosphere Arch-Guns consume Ammo as opposed to unlimited Ammo/Battery in Archwing. Specifically new Heavy Ammo Drops which can be found from Corpus enemies in Orb Heist missions. Heavy Ammo Drops also reset the 10 minute cool-down when picked up, or replenish Ammo if needed.
  • Atmosphere Arch-Gun can be summoned in normal missions with the Archweapon Deployer, but once Ammo has been depleted there is a 10 minute cool-down until you can summon again. The intent here is to allow you moments of beefy damage output, and not become just another Primary/Secondary weapon. 

All stat changes are for Atmosphere Arch-Gun mode, Mastery Rank changes are global:

  • Mastery Rank from 0 to 3.
  • Damage increased from 45 to 56.
  • Critical Chance increased from 10% to 14%.
  • Status Chance increased from 25% to 30%.
  • Magazine size decreased from 250 to 240.
  • Ammo Capacity set at 480.
  • Reload speed set at 2 seconds.

Update 17.5 (2015-10-01)

  • Introduced.