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(Changed magazine size to reflect patch)
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{{Top|(default)|Archwing|Archwing|Weapon|Weapons|Weapons|Tenno|Tenno|Tenno}}
 
{{Top|(default)|Archwing|Archwing|Weapon|Weapons|Weapons|Tenno|Tenno|Tenno}}
{{WeaponInfoboxAutomatic
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<div style="float:right; padding:0 0 0 15px; width:270px;" class="tabbertab-borderless"><tabber>
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Archwing = {{WeaponInfoboxAutomatic
 
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
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|name =
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|users =
 
|users =
 
|introduced =
 
|introduced =
}}
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}}{{clr}}
{{Codex| Devastate free-space enemies with Phaedra, the Soma's big-sister. }}
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|-|Atmosphere = {{WeaponInfoboxAutomatic|name=Phaedra (Atmosphere)}}{{clr}}
The '''Phaedra''' is a large-caliber [[Archwing]] rifle that shares design aesthetics and mechanics to the [[Soma]]. It was released in {{ver|17.5}}.
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</tabber></div>
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{{Codex| Devastate free-space enemies with Phaedra, the Soma's big-sister.}}
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The '''Phaedra''' is a large-caliber [[Arch-gun]] that shares design aesthetics and mechanics to the {{Weapon|Soma}}.
   
 
{{BuildRequire
 
{{BuildRequire
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'''Advantages:'''
 
'''Advantages:'''
*High {{Icon|Proc|Puncture|Text}} damage &ndash; effective against [[armor]].
+
*High {{Icon|Proc|Puncture|Text}} and good {{Icon|Proc|Impact|Text}} damage &ndash; effective against [[armor]] and [[shield]]s.
*Has a {{Icon|Pol|V}} polarity slot.
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*Atmosphere:
  +
**Good [[critical chance]].
  +
**Good ammo efficiency, generating relatively small cooldown for the [[Archgun Deployer]] for every second fired.
  +
*Very high [[status chance]].
 
*Very high [[fire rate]] once fully spooled.
 
*Very high [[fire rate]] once fully spooled.
*High [[status chance]] for an Archwing gun.
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*Innate {{Icon|Pol|V}} polarity.
*Good base damage.
 
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
*Damage drops off over distance.
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*Low {{Icon|Proc|Slash|Text}} damage &ndash; less effective against [[health]].
  +
*Archwing:
  +
**Has linear damage falloff from 100% to ?% from 100m to 350m target distance (distances are affected by [[projectile flight speed]]).
  +
**Low [[critical chance]].
  +
**Extremely slow [[reload speed]].
 
*Requires a short period of time to reach optimal [[fire rate]].
 
*Requires a short period of time to reach optimal [[fire rate]].
*Low accuracy makes it harder to hit enemies past 300 meters.
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*Low [[accuracy]].
*High [[fire rate]] drains magazine fairly quickly.
 
   
 
==Notes==
 
==Notes==
*Similar to the [[Soma]], the Phaedra has a short wind-up time before it reaches its full fire rate. Though the Arsenal lists a fire rate of 12.5, this is the fire rate before spool-up. Once fully spooled, the Phaedra has a maximum fire rate of '''25''' rounds per second, 100% above its Arsenal value. The fire rate listed in this page is the average of its initial fire rate and its maximum fire rate.
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*Similar to the {{Weapon|Soma}}, the Phaedra has a short wind-up time before it reaches its full fire rate. Though the Arsenal lists a fire rate of 12.5, this is the fire rate before spool-up. Once fully spooled, the Phaedra has a maximum fire rate of '''25''' rounds per second, 100% above its Arsenal value. The fire rate listed in this page is the average of its initial fire rate and its maximum fire rate.
*Though it's described as "the [[Soma]]'s big-sister", it's more-so due to the aesthetic design, and not the actual stats of the weapon.
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**In contrast to the Soma, Phaedra has stats that favor [[status chance]], instead of utilizing [[critical chance]] and [[critical multiplier]] that the Soma is known for.
*'''Phaedra Receiver''' drops from Archwing Exterminate missions on Syrtis, Mars and Montes, Venus 
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*'''Phaedra Receiver''' drops from Archwing Exterminate missions on Syrtis, Mars and Montes, Venus.
   
 
==Trivia==
 
==Trivia==
 
*''[[wikipedia:Phaedra (mythology)|Phaedra]]'' is a character in Greek Mythology best known for her role in [[wikipedia:Euripides|Euripides']] play, ''[[wikipedia:Hippolytus (play)|Hippolytus]]''. Phaedra's name derives from the Greek word φαιδρός (phaidros), which meant "bright".
 
*''[[wikipedia:Phaedra (mythology)|Phaedra]]'' is a character in Greek Mythology best known for her role in [[wikipedia:Euripides|Euripides']] play, ''[[wikipedia:Hippolytus (play)|Hippolytus]]''. Phaedra's name derives from the Greek word φαιδρός (phaidros), which meant "bright".
*It appears that the Phaedra's UI icon is missing its barrel-like magazine. This can also be seen on the [[Karak Wraith]].
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*It appears that the Phaedra's UI icon is missing its barrel-like magazine. This can also be seen on the {{Weapon|Karak Wraith}}.
   
 
==Media==
 
==Media==
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PhaedraColorCustomization.PNG|Color customization for the Phaedra
 
PhaedraColorCustomization.PNG|Color customization for the Phaedra
 
</gallery>
 
</gallery>
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<gallery hideaddbutton="true" widths="300" position="center" spacing="small">
 
<gallery hideaddbutton="true" widths="300" position="center" spacing="small">
 
Warframe - The Jordas Precept - Highlights Update 17.5
 
Warframe - The Jordas Precept - Highlights Update 17.5
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</gallery>
 
</gallery>
   
{{WeaponNav}}
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==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|24.2.6}}
  +
*Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.
  +
*Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts.
  +
*Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.
  +
*Fixed Chroma not playing Arch-Gun equip/charged fire animations.
  +
  +
{{ver|24.2.5}}
  +
*Changed the Arch-Gun Deployer cooldown timer to scale based on remaining Atmosphere Arch-Guns Ammo pool upon unequipping.
  +
*Removed unintentional ability to summon Arch-Gun in Melee Only Sorties.
  +
  +
{{ver|24.2.4}}
  +
*Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.
  +
*Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10.
  +
*Fixed Clients not hearing the Atmosphere Arch-Gun equip sound.
  +
  +
{{Ver|24.2.1}}
  +
*Removed the dissolve FX when equipping your Atmosphere Arch-Gun.
  +
  +
{{ver|24.2.0}}<br/>
  +
'''‘ATMOSPHERE’ ARCH-GUN WEAPONS'''<br/>
  +
It’s time we equipped some serious floor firepower! All Arch-Guns can be used on the ground - or as we like to call it ‘Atmosphere’ - with the use of a ‘Gravimag’. Gravimag is obtained from Clan Research, or as a one-time reward from the Orb Heist Phase 3 Bounty, and can be installed on any Arch-Gun (with an Orokin Catalyst installed) via the Upgrade Arsenal - similar to installing a Catalyst.
  +
  +
Comparable to the Archwing and K-Drive Launchers, a respective Gear item known as the Archweapon Deployer is required to activate your Atmosphere Arch-Gun. The Archweapon Deployer can be obtained by completing the Orb Heist Phase 3 Bounty.
  +
  +
'''Atmosphere Arch-Gun General Changes:'''
  +
  +
*Atmosphere Arch-Guns consume Ammo as opposed to unlimited Ammo/Battery in Archwing. Specifically new Heavy Ammo Drops which can be found from Corpus enemies in Orb Heist missions. Heavy Ammo Drops also reset the 10 minute cool-down when picked up, or replenish Ammo if needed.
  +
*Atmosphere Arch-Gun can be summoned in normal missions with the Archweapon Deployer, but once Ammo has been depleted there is a 10 minute cool-down until you can summon again. The intent here is to allow you moments of beefy damage output, and not become just another Primary/Secondary weapon. 
  +
  +
'''All stat changes are for Atmosphere Arch-Gun mode, Mastery Rank changes are global:'''
  +
  +
*Mastery Rank from 0 to 3.
  +
*Damage increased from 45 to 56.
  +
*Critical Chance increased from 10% to 14%.
  +
*Status Chance increased from 25% to 30%.
  +
*Magazine size decreased from 250 to 240.
  +
*Ammo Capacity set at 480.
  +
*Reload speed set at 2 seconds.
  +
  +
{{ver|17.5}}
  +
*Introduced.
  +
}}
 
{{ArchwingNav}}
 
{{ArchwingNav}}
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{{WeaponNav}}
 
[[es:Phaedra]]
 
[[es:Phaedra]]
 
[[Category:Update 17]]
 
[[Category:Update 17]]
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[[Category:Tenno]]
 
[[Category:Tenno]]
 
[[Category:Puncture Damage Weapons]]
 
[[Category:Puncture Damage Weapons]]
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[[Category:Pages that may be outdated]]

Revision as of 18:13, July 27, 2019

Devastate free-space enemies with Phaedra, the Soma's big-sister.

The Phaedra is a large-caliber Arch-gun that shares design aesthetics and mechanics to the U10DesignCouncilTennoAR Soma.

Manufacturing Requirements
Credits64
45,000
GenericGunBarrel
1
GenericGunReceiver
1
GenericGunStock
1
Tellurium64
2
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64220 Blueprint2 Blueprints Price: Credits6435,000
Drop Locations

BlueprintMarket
GenericGunBarrelArbiters of Hexis Offering
Authentic ReputationLargeBlack20,000
GenericGunReceiverArchwing Exterminate (5.64%)
The Perrin Sequence Offering
Senior Associate ReputationLargeBlack20,000
GenericGunStockNew Loka Offering
Bountiful ReputationLargeBlack20,000

BlueprintMarket
GenericGunBarrelArbiters of Hexis Offering
Authentic ReputationLargeBlack20,000
GenericGunReceiverArchwing Exterminate (5.64%)
The Perrin Sequence Offering
Senior Associate ReputationLargeBlack20,000
GenericGunStockNew Loka Offering
Bountiful ReputationLargeBlack20,000

BlueprintMarket
GenericGunBarrelArbiters of Hexis Offering
Authentic ReputationLargeBlack20,000
GenericGunReceiverArchwing Exterminate (5.64%)
The Perrin Sequence Offering
Senior Associate ReputationLargeBlack20,000
GenericGunStockNew Loka Offering
Bountiful ReputationLargeBlack20,000

Characteristics

This weapon deals primarily Puncture b Puncture damage.

Advantages:

Disadvantages:

Notes

  • Similar to the U10DesignCouncilTennoAR Soma, the Phaedra has a short wind-up time before it reaches its full fire rate. Though the Arsenal lists a fire rate of 12.5, this is the fire rate before spool-up. Once fully spooled, the Phaedra has a maximum fire rate of 25 rounds per second, 100% above its Arsenal value. The fire rate listed in this page is the average of its initial fire rate and its maximum fire rate.
  • Phaedra Receiver drops from Archwing Exterminate missions on Syrtis, Mars and Montes, Venus.

Trivia

  • Phaedra is a character in Greek Mythology best known for her role in Euripides' play, Hippolytus. Phaedra's name derives from the Greek word φαιδρός (phaidros), which meant "bright".
  • It appears that the Phaedra's UI icon is missing its barrel-like magazine. This can also be seen on the KarakWraith Karak Wraith.

Media

  • The Phaedra
  • Color customization for the Phaedra

Patch History

Hotfix 24.2.6
  • Shared Affinity gain now applies to Atmosphere Arch-Guns but only while equipped in the main hand.
  • Fixed not having a Arch-Gun equipped by default (if they own an Archwing primary weapon with the Gravimag installed) when changing Loadouts.
  • Fixed an issue where players with Arch-Guns in their loadout couldn't Wall Latch.
  • Fixed Chroma not playing Arch-Gun equip/charged fire animations.

Hotfix 24.2.5

  • Changed the Arch-Gun Deployer cooldown timer to scale based on remaining Atmosphere Arch-Guns Ammo pool upon unequipping.
  • Removed unintentional ability to summon Arch-Gun in Melee Only Sorties.

Hotfix 24.2.4

  • Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.
  • Arch-Gun Deployer cooldown has been reduced to 5 minutes instead of 10.
  • Fixed Clients not hearing the Atmosphere Arch-Gun equip sound.

Hotfix 24.2.1

  • Removed the dissolve FX when equipping your Atmosphere Arch-Gun.

Update 24.2
‘ATMOSPHERE’ ARCH-GUN WEAPONS
It’s time we equipped some serious floor firepower! All Arch-Guns can be used on the ground - or as we like to call it ‘Atmosphere’ - with the use of a ‘Gravimag’. Gravimag is obtained from Clan Research, or as a one-time reward from the Orb Heist Phase 3 Bounty, and can be installed on any Arch-Gun (with an Orokin Catalyst installed) via the Upgrade Arsenal - similar to installing a Catalyst.

Comparable to the Archwing and K-Drive Launchers, a respective Gear item known as the Archweapon Deployer is required to activate your Atmosphere Arch-Gun. The Archweapon Deployer can be obtained by completing the Orb Heist Phase 3 Bounty.

Atmosphere Arch-Gun General Changes:

  • Atmosphere Arch-Guns consume Ammo as opposed to unlimited Ammo/Battery in Archwing. Specifically new Heavy Ammo Drops which can be found from Corpus enemies in Orb Heist missions. Heavy Ammo Drops also reset the 10 minute cool-down when picked up, or replenish Ammo if needed.
  • Atmosphere Arch-Gun can be summoned in normal missions with the Archweapon Deployer, but once Ammo has been depleted there is a 10 minute cool-down until you can summon again. The intent here is to allow you moments of beefy damage output, and not become just another Primary/Secondary weapon. 

All stat changes are for Atmosphere Arch-Gun mode, Mastery Rank changes are global:

  • Mastery Rank from 0 to 3.
  • Damage increased from 45 to 56.
  • Critical Chance increased from 10% to 14%.
  • Status Chance increased from 25% to 30%.
  • Magazine size decreased from 250 to 240.
  • Ammo Capacity set at 480.
  • Reload speed set at 2 seconds.

Update 17.5

  • Introduced.
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