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(update 25.7 made it so that old status effects will now run its normal duration while petrified)
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*Using Petrify on an enemy that is currently solidified will '''not''' refresh the stone duration. Once the enemy breaks free, it can be petrified once again.
 
*Using Petrify on an enemy that is currently solidified will '''not''' refresh the stone duration. Once the enemy breaks free, it can be petrified once again.
 
*Casting Petrify will interrupt Atlas' actions and movement.
 
*Casting Petrify will interrupt Atlas' actions and movement.
  +
*As with {{ver|25.7}}, [[Status Effect]] can be applied to petrified enemies and run it cause normally.
  +
**On the other hand, Petrify will no longer freeze the Status Effect already applied to enemies.
 
|augment =
 
|augment =
 
[[File:OreGaze.png|200px|left]]
 
[[File:OreGaze.png|200px|left]]

Revision as of 06:21, September 25, 2019

Petrify PetrifyIcon
ENERGY
75
KEY
3
Petrify
Atlas' hardened gaze will fossilize foes, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.
Strength:100% (Rumbler heal)
Duration:5 / 10 / 15 / 20 s
Range:10 / 11 / 12 / 14 m (cone length)
Misc:60° (FOV)
+50% (damage vulnerability)
1 (Rubble dropped per enemy)
Expand


See Also

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