The Pennant is a Two-Handed Nikana used by Railjack crews during the Old War, featuring high critical chance and critical multiplier. The Pennant gains increased attack speed after killing an enemy with a Heavy Attack.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High Script error: The function "Proc" does not exist. damage – effective against armor.
- Very high critical chance.
- High critical multiplier.
- Heavy Attack kills increases the weapon's attack speed by 50% for 2 to 46 seconds, scaling with Combo Multiplier.
- This effect stacks with each kill.
- Each stack has its own duration and will wear off separately, similar to Berserker.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against health and shields.
- Low status chance.
- Below average base attack speed.
Acquisition
The Pennant's main blueprint can be obtained from defeating Blite Captain, Glacik Commander, Lektro Commander, or Pyr Captain in Empyrean missions (at Kasio's Rest on Saturn Proxima, Flexa in Veil Proxima, or sometimes Korms Belt in Earth Proxima). The blueprint pickup is shared across the entire squad and can be traded between players.
Item | Source | Chance | Expected | Nearly Guaranteed |
---|---|---|---|---|
Blueprint | Pyr Captain | 7.31% | ~ 13 Kills | 91 ± 30 Kills |
Blueprint | Blite Captain | 7.31% | ~ 13 Kills | 91 ± 30 Kills |
Blueprint | Lektro Commander | 7.31% | ~ 13 Kills | 91 ± 30 Kills |
Blueprint | Glacik Commander | 7.31% | ~ 13 Kills | 91 ± 30 Kills |
All drop rates data is obtained from DE's official drop tables.
See Mission Rewards#Standard Missions for definitions on reward table rotations.
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Manufacturing Requirements | |||||
---|---|---|---|---|---|
30,000 |
2 |
2,100 |
1,550 |
5,300 |
Time: 1 Day(s) |
Rush: 35 | |||||
Market Price: 275 | Blueprints Price:N/A |
Notes
- Upon killing an enemy with a heavy attack, Pennant's attack speed rises by 50%, indicated via an icon and timer next to the health bar. The buff duration is dependent on the combo multiplier at the time of the heavy attack, beginning at 2 seconds with no combo counter and increasing by 4 seconds for each combo multi; Duration = 4s × (Combo Multi - 1) + 2s. This gives a maximum duration of 46 seconds at a 12x combo multi.
- Making multiple heavy attack kills within the buff's duration will grant additional buffs, each having their own duration.
- Multiple buffs stack additively with each other.
Tips
Pennant Skins
Patch History
Hotfix 27.3.8 (2020-04-02)
- Fixed Pennant sounds not playing correctly for Melee Stance Combos.
Hotfix 27.0.11 (2020-01-16)
- Fixed Pennant not using all attacks/features of Wise Razor Stance. As reported here: https://forums.warframe.com/topic/1152222-is-pennant-wise-razor-combo-working-correctly/
Hotfix 27.0.9 (2020-01-09)
- The Pennant has been removed from Conclave.
Hotfix 27.0.6 (2019-12-18)
- Pennant and Quellor Blueprints are now shared pickups; no longer required for all players to manually collect the pickup! Thanks for your patience as we work toward the rest of the on-foot items being picked up.
Update 27.0 (2019-12-13)
- Introduced.
Last updated: Hotfix 27.0.11 (2020-01-16)
See Also
- Quellor, the primary counterpart of this weapon.