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The steel flag of Old War Railjack crews, the Pennant was invaluable in repelling boarders. With each heavy attack kill the Pennant's speed of attack increases.

The Pennant is a Two-Handed Nikana used by Railjack crews during the Old War, featuring high critical chance and critical multiplier. The Pennant gains increased attack speed after killing an enemy with a Heavy Attack.


This weapon deals primarily DmgPunctureSmall64.png Puncture damage.




The Pennant's main blueprint can be obtained from defeating Blite Captain, Glacik Commander, Lektro Commander, or Pyr Captain in Empyrean missions (at Kasio's Rest on Saturn Proxima, Flexa in Veil Proxima, or sometimes Korms Belt in Earth Proxima). The blueprint pickup is shared across the entire squad and can be traded between players.

Item Source Chance Expected Nearly Guaranteed
Pennant.png Blueprint Pyr Captain 7.31% ~ 13 Kills 91 ± 30 Kills
Pennant.png Blueprint Blite Captain 7.31% ~ 13 Kills 91 ± 30 Kills
Pennant.png Blueprint Lektro Commander 7.31% ~ 13 Kills 91 ± 30 Kills
Pennant.png Blueprint Glacik Commander 7.31% ~ 13 Kills 91 ± 30 Kills

All drop rates data is obtained from DE's official drop tables. See Mission Rewards#Standard Missions for definitions on reward table rotations. Drop chances are rounded to two decimal places, following the official drop tables repository.
Expected means a player can expect to obtain at least one of a drop every N attempts on average.
Nearly Guaranteed refers to the total number of attempts a player needs to obtain a 1 in 10^2,3, and 4 probability not to have recieved a single drop (99%, 99.9%, and 99.99% probability to have received at least one drop).
The combined probability of multiple drops is 1 - ((1-A%) * (1-B%) * ...) (add drops in same rotation)

For more detailed definitions and information, visit here.

Manufacturing Requirements
Time: 24 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 275 Blueprint2.svg Blueprints Price:N/A


  • Upon killing an enemy with a heavy attack, Pennant's attack speed rises by 50%, indicated via an icon and timer next to the health bar. The buff duration is dependent on the combo multiplier at the time of the heavy attack, beginning at 2 seconds with no combo counter and increasing by 4 seconds for each combo multi; Duration = 4s × (Combo Multi - 1) + 2s. This gives a maximum duration of 46 seconds at a 12x combo multi.
    • Making multiple heavy attack kills within the buff's duration will grant additional buffs, each having their own duration.
    • Multiple buffs stack additively with each other.

Pennant Skins Edit

Patch History[]

Update 31.1 (2022-02-09)

  • Fixed enemy teleporting while performing a stealth kill with a Two-Handed Nikana (Tatsu, Pennant, etc.).

Hotfix 27.3.8 (2020-04-02)

  • Fixed Pennant sounds not playing correctly for Melee Stance Combos.

Hotfix 27.0.11 (2020-01-16)

Hotfix 27.0.9 (2020-01-09)

  • The Pennant has been removed from Conclave.

Hotfix 27.0.6 (2019-12-18)

  • Pennant and Quellor Blueprints are now shared pickups; no longer required for all players to manually collect the pickup! Thanks for your patience as we work toward the rest of the on-foot items being picked up.

Update 27.0 (2019-12-13)

  • Introduced.

Last updated: Hotfix 27.0.11 (2020-01-16)

See Also[]

  • Quellor.png Quellor, the primary counterpart of this weapon.