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{{ModBox
 
{{ModBox
| name = Peaceful Provocation
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| image = PeacefulProvocation2.png
| image = PeacefulProvocation.png
 
 
| polarity = {{Icon|Pol|Ability}}
 
| polarity = {{Icon|Pol|Ability}}
 
| rarity = Rare
 
| rarity = Rare
 
| transmutable = false
| droppedby = [[Arbiters of Hexis]]<br> [[New Loka]]
 
  +
| autoDrops = auto
|transmutable = false
 
 
}}
 
}}
<section begin=intro />'''Peaceful Provocation''' is a [[Warframe Augment Mod]] for [[Equinox]] that increases the effectiveness of [[Pacify & Provoke]]. Pacify converts damage done to Equinox and her allies into an aura that slows enemies by up to 40%. Provoke converts damage done to enemies within the aura into up to 15% bonus Ability Strength.<section end=intro />
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<section begin=intro />'''Peaceful Provocation''' is a [[Warframe Augment Mod]] for {{WF|Equinox}} that increases the effectiveness of {{A|Pacify & Provoke}}. Pacify converts damage done to Equinox and her allies into an aura that slows enemies by up to 40%. Provoke converts damage done to enemies within the aura into up to 15% bonus Ability Strength.<section end=intro />
   
 
==Stats==
 
==Stats==
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==Notes==
 
==Notes==
* Pacify maximum slow and Provoke maximum bonus Ability Strength percentages are affected by [[Ability Strength]].
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* Pacify's maximum slow and Provoke's maximum bonus Ability Strength percentages are affected by [[Ability Strength]].
* The conversion for Provoke is +2% Ability Strength bonus for every enemy killed within Provoke's range.
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* The conversion for Provoke is +2% Ability Strength bonus for every enemy killed within Provoke's range. 
 
* The maximum extra Ability Strength bonus from Peaceful Provocation is '''30%''', bringing the maximum total Ability Strength bonus from both Provoke and Peaceful Provocation to '''80%'''.
 
* The maximum extra Ability Strength bonus from Peaceful Provocation is '''30%''', bringing the maximum total Ability Strength bonus from both Provoke and Peaceful Provocation to '''80%'''.
* The maximum extra Ability Strength bonus of Provoke is calculated with respect to the Equinox's Ability Strength. For example, an Equinox with:
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* The maximum extra Ability Strength bonus of Provoke is calculated with respect to Equinox's Ability Strength. For example, an Equinox with:
 
** 140% Ability Strength can provide (140% × 0.15) = 21% extra Ability Strength bonus.
 
** 140% Ability Strength can provide (140% × 0.15) = 21% extra Ability Strength bonus.
 
** 200% Ability Strength can provide (200% × 0.15) = 30% extra Ability Strength bonus.
 
** 200% Ability Strength can provide (200% × 0.15) = 30% extra Ability Strength bonus.
* The conversion for Pacify is +1% enemy movement and attack speed reduction per ? damage received by Equinox and allies in range.
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* The conversion for Pacify is +0.25% enemy movement and attack speed reduction for every 1% of an individual's maximum health and shields lost by Equinox and allies within Pacify's range. 
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** Conversion for damage taken to movement slow is affected by Ability Strength and cannot exceed +0.25% movement slow for 1% of health or shield lost. 
 
** The maximum movement and attack speed reduction cannot exceed '''80%'''.
 
** The maximum movement and attack speed reduction cannot exceed '''80%'''.
** Self-damage from explosive weapons such as [[Castanas]], [[Stug]], and throwable secondaries equipped with {{M|Concealed Explosives}} can accumulate the Pacify movement and attack speed reduction.
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** Self-damage from explosive weapons such as {{Weapon|Castanas}}, {{Weapon|Stug}}, and throwable secondaries equipped with {{M|Concealed Explosives}} can accumulate the Pacify movement and attack speed reduction.
* Equinox retains Peaceful Provocation's effects as long as Pacify or Provoke remains active. Switching between forms will reset the bonus, however.
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* Equinox retains Peaceful Provocation's effects as long as Pacify or Provoke remains active. Switching between forms will reset the bonus, however.
 
* Peaceful Provocation's current percentages are displayed beside Equinox's shield and health indicators.
 
* Peaceful Provocation's current percentages are displayed beside Equinox's shield and health indicators.
   
== Maximization ==
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==Maximization==
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{{WFmax|equinox|equinox3_aug}}
{{Maximization/augment|PEACEFUL PROVOCATION}}
 
   
 
{{AugmentNav}}
 
{{AugmentNav}}
 
__NOTOC__
 
__NOTOC__
 
[[de:Friedliche Provokation]]
 
[[de:Friedliche Provokation]]
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[[es:Provocación pacífica]]
 
[[Category:Zenurik Mods]]
 
[[Category:Zenurik Mods]]
[[Category:Augmented Mods]]
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[[Category:Augment Mods]]
 
[[Category:Rare Mods]]
 
[[Category:Rare Mods]]
 
[[Category:Warframe Mods]]
 
[[Category:Warframe Mods]]

Revision as of 07:58, 20 September 2019

Peaceful Provocation is a Warframe Augment Mod for EquinoxIcon272 Equinox that increases the effectiveness of PacifyProvoke130xWhite Pacify & Provoke. Pacify converts damage done to Equinox and her allies into an aura that slows enemies by up to 40%. Provoke converts damage done to enemies within the aura into up to 15% bonus Ability Strength.

Stats

Rank Pacify Slow Effect Provoke Ability Strength Cost
0 20% +6% 6
1 30% +9% 7
2 35% +12% 8
3 40% +15% 9

Acquisition

  • This mod can be acquired by attaining the rank of Maxim under the Arbiters of Hexis, or the rank of Flawless under New Loka, and spending ReputationLarge 25,000 to purchase.

Notes

  • Pacify's maximum slow and Provoke's maximum bonus Ability Strength percentages are affected by Ability Strength.
  • The conversion for Provoke is +2% Ability Strength bonus for every enemy killed within Provoke's range. 
  • The maximum extra Ability Strength bonus from Peaceful Provocation is 30%, bringing the maximum total Ability Strength bonus from both Provoke and Peaceful Provocation to 80%.
  • The maximum extra Ability Strength bonus of Provoke is calculated with respect to Equinox's Ability Strength. For example, an Equinox with:
    • 140% Ability Strength can provide (140% × 0.15) = 21% extra Ability Strength bonus.
    • 200% Ability Strength can provide (200% × 0.15) = 30% extra Ability Strength bonus.
  • The conversion for Pacify is +0.25% enemy movement and attack speed reduction for every 1% of an individual's maximum health and shields lost by Equinox and allies within Pacify's range. 
    • Conversion for damage taken to movement slow is affected by Ability Strength and cannot exceed +0.25% movement slow for 1% of health or shield lost. 
    • The maximum movement and attack speed reduction cannot exceed 80%.
    • Self-damage from explosive weapons such as Castanas Castanas, Stug Stug, and throwable secondaries equipped with Mod TT 20px Concealed Explosives can accumulate the Pacify movement and attack speed reduction.
  • Equinox retains Peaceful Provocation's effects as long as Pacify or Provoke remains active. Switching between forms will reset the bonus, however.
  • Peaceful Provocation's current percentages are displayed beside Equinox's shield and health indicators.

Maximization

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