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{{Component |
{{Component |
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− | |name = |
+ | | name = |
− | |image = PaxSeeker.png |
+ | | image = PaxSeeker.png |
+ | | tradable = t |
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⚫ | |||
+ | | tax = 8,000 |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | | introduced = |
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+ | | rarity = Rare |
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⚫ | |||
⚫ | |||
==Effect== |
==Effect== |
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==Acquisition== |
==Acquisition== |
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− | Can be bought from [[Rude Zuud]] for {{sc|10,000}} |
+ | Can be bought from [[Rude Zuud]] for {{sc|10,000}} per arcane upon reaching the rank of '''Old Mate'''. Like all arcanes, Pax arcanes come fully built from the vendor. |
==Notes== |
==Notes== |
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+ | *In order to activate the effect of {{PAGENAME}}, the enemy must be headshot killed by the Kitgun, and not any damage-over-time [[Status|status effect]] such as {{Icon|Proc|Slash|Text}}. |
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+ | *These homing projectiles deal a considerable amount of damage, which can help in killing a group of enemies. |
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+ | **Damage for individual projectile seems to depend on mods equipped on the Kitgun, including [[Multishot]] mods, damage mods, elemental mods and [[Critical Hit]] mods. |
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+ | **Projectile damage benefits from buff abilities, like {{WF|Rhino}}'s {{A|Roar}}, {{WF|Mirage}}'s {{A|Eclipse}} and {{WF|Harrow}}'s {{A|Covenant}}. |
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+ | **While a Kitgun may gain 50% extra damage when shot through {{WF|Volt}}'s {{A|Electric Shield}}, however, damage for the resulting projectile is '''not''' affected, meaning it will be equal to those of a shot without Electric Shield. |
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+ | *A projectile can be controlled using {{WF|Ivara}}'s {{A|Navigator}}. |
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+ | *Kills made by these projectiles count as Pistol kills, which can be used to complete [[Nightwave]] Tasks. |
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+ | **The projectiles also aims for the head, which can be used for Riven Challenges and Nightwave Tasks. |
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+ | *Homing projectiles can target and damage enemies across the material plane and [[Rift Plane]]. |
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+ | ==Tips== |
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+ | *As Pax Seeker's projectiles always aim for the head, it greatly benefits from {{WF|Harrow}}'s {{A|Covenant}}, which grants a x4 critical chance bonus for headshots (additive 200% ''flat'' critical chance at maximum). |
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+ | **However, headshot kills by Pax Seeker's projectiles won't count for {{M|Lasting Covenant}}. |
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+ | **{{WF|Harrow}}'s {{A|Thurible}} also gains energy from projectiles' kills as if they're non-headshot. |
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+ | ==Trivia== |
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+ | *Inscription on {{PAGENAME}} is [[Solari Language]], reading "Seek". |
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+ | |||
+ | ==Patch History== |
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+ | {{Scrollbox/Article| |
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+ | {{ver|28.2.1}} |
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+ | *Fixed Pax Seeker not triggering on equipped Primary Kitguns. |
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+ | |||
+ | {{ver|28.1}} |
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+ | *Fixed Pax Seeker being able to be activated by weapons/abilities other than the Kitgun it's installed on (sometimes resulting in a script error). |
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+ | |||
+ | {{ver|25.1.1}} |
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+ | *Fixed Pax Seeker bolts appearing default Energy colour for Clients. |
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+ | |||
+ | {{ver|24.1.2}} |
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+ | *Fixed Pax Seeker activating on Warframe Exalted Ability Weapons (i.e. Titania Razorwing, Mesa Regulators). |
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+ | *Fixed Pax Seeker projectiles and Phantasma’s Alt Fire ignoring Nullifier bubbles. |
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+ | |||
+ | {{ver|24.1}} |
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+ | *Changed the Pax Seeker Arcane projectile from 100% Impact Damage to 50% Puncture/50% Slash. This also fixes the Pax Seeker's projectile taking Damage Mods into account twice. |
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+ | |||
+ | {{ver|24}} |
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+ | *Introduced. |
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+ | }}{{ver/Lu|24.7}} |
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{{ArcaneNav}} |
{{ArcaneNav}} |
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__NOTOC__ |
__NOTOC__ |
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+ | [[de:Pax: Sucher]] |
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+ | [[es:Buscador de Pax]] |
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[[Category:Arcane Enhancements]] |
[[Category:Arcane Enhancements]] |
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[[Category:Update 24]] |
[[Category:Update 24]] |
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+ | [[Category:Kitgun]] |
Revision as of 17:06, 1 August 2020
Pax Seeker is an Arcane Enhancement for kitguns that, on headshot kill, releases homing projectiles that inflicts 50% Script error: The function "Proc" does not exist. and 50% Script error: The function "Proc" does not exist. damage.
Effect
Rank | Chance | Bolts |
---|---|---|
0 | 25% | 1 |
1 | 50% | 2 |
2 | 75% | 3 |
3 | 100% | 4 |
Acquisition
Can be bought from Rude Zuud for 10,000 per arcane upon reaching the rank of Old Mate. Like all arcanes, Pax arcanes come fully built from the vendor.
Notes
- In order to activate the effect of Pax Seeker, the enemy must be headshot killed by the Kitgun, and not any damage-over-time status effect such as Script error: The function "Proc" does not exist..
- These homing projectiles deal a considerable amount of damage, which can help in killing a group of enemies.
- Damage for individual projectile seems to depend on mods equipped on the Kitgun, including Multishot mods, damage mods, elemental mods and Critical Hit mods.
- Projectile damage benefits from buff abilities, like Rhino's Roar, Mirage's Eclipse and Harrow's Covenant.
- While a Kitgun may gain 50% extra damage when shot through Volt's Electric Shield, however, damage for the resulting projectile is not affected, meaning it will be equal to those of a shot without Electric Shield.
- A projectile can be controlled using Ivara's Navigator.
- Kills made by these projectiles count as Pistol kills, which can be used to complete Nightwave Tasks.
- The projectiles also aims for the head, which can be used for Riven Challenges and Nightwave Tasks.
- Homing projectiles can target and damage enemies across the material plane and Rift Plane.
Tips
- As Pax Seeker's projectiles always aim for the head, it greatly benefits from Harrow's Covenant, which grants a x4 critical chance bonus for headshots (additive 200% flat critical chance at maximum).
- However, headshot kills by Pax Seeker's projectiles won't count for Lasting Covenant.
- Harrow's Thurible also gains energy from projectiles' kills as if they're non-headshot.
Trivia
- Inscription on Pax Seeker is Solari Language, reading "Seek".
Patch History
Hotfix 28.2.1 (2020-08-01)
- Fixed Pax Seeker not triggering on equipped Primary Kitguns.
Update 28.1 (2020-07-08)
- Fixed Pax Seeker being able to be activated by weapons/abilities other than the Kitgun it's installed on (sometimes resulting in a script error).
Hotfix 25.1.1 (2019-06-06)
- Fixed Pax Seeker bolts appearing default Energy colour for Clients.
Hotfix 24.1.2 (2018-11-29)
- Fixed Pax Seeker activating on Warframe Exalted Ability Weapons (i.e. Titania Razorwing, Mesa Regulators).
- Fixed Pax Seeker projectiles and Phantasma’s Alt Fire ignoring Nullifier bubbles.
Update 24.1 (2018-11-22)
- Changed the Pax Seeker Arcane projectile from 100% Impact Damage to 50% Puncture/50% Slash. This also fixes the Pax Seeker's projectile taking Damage Mods into account twice.
Update 24.0 (2018-11-08)
- Introduced.
Last updated: Update 24.7 (2019-04-10)