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Pax Charge is an Arcane Enhancement for Kitguns that changes the Magazine type to a rechargeable battery, like that of the Cycron.png Cycron. Each rank of the enhancement reduces the recharge delay before ammo can regenerate.


Rank Recharge Delay
0 12.5%
1 25%
2 37.5%
3 50%


Can be bought from Rude Zuud for ReputationBlackx64.png 10,000 per arcane upon reaching the rank of Old Mate. As with all arcanes, Pax arcanes come fully built from the vendor.


  • Similar to Arch-guns and the Cycron.png Cycron, base recharge delay is equal to the reload time displayed on the weapon.
    • Reduced reload time (recharge delay) can actually be seen in the Arsenal upon equipping Pax Charge.
    • Recharge delay is further reduced (stack additively) by reload speed mods like Mod TT 20px.png Quickdraw and Mod TT 20px.png Stunning Speed.
  • Reduces the recharge delay by increasing reload speed. At max rank, it increases the reload speed by 50%, which reduces the recharge delay by 33.3%. See Reload Speed for the details.
    • For example, with a Kitgun that has a reload time of 2.1 seconds:
      • Unranked Pax Charge will result in a recharge delay of seconds, a reduction of 11.1%.
      • Rank 3 Pax Charge will result in a recharge delay of seconds, a reduction of 33.3%.
  • Recharge rate for chambers will not be affected by mods:
  • Prevents the weapon from receiving benefit from reload-triggered mods or Arcanes such as Mod TT 20px.png Pressurized Magazine or ArcaneAwakening.png Arcane Awakening.


  • Pax Charge is useful for prolonged missions due to never requiring actual ammunition, however this also means you are limited to essentially your original magazine size of ammo before having to recharge.
    • Carrier sentinel, equipped with Mod TT 20px.png Ammo Case, is an alternative to keep ammo reserves up in missions, although this requires picking up of ammo and the sentinel to be alive.
    • Mod TT 20px.png Pistol Ammo Mutation (Mod TT 20px.png Primed) or Mod TT 20px.png Pistol Scavenger can be used as alternative as well, at a cost of a mod slot and capacity in a Kitgun or an aura slot in a Warframe, respectively.
  • Pax Charge can be used in conjunction with Mod TT 20px.png Synth Charge to reload only the last shot in the magazine, however it will often reload multiple shots before the player is able to fire them with semi-auto kitguns.
  • A Kitgun equipped with Pax Charge always requires a longer time to fully recharge the magazine than the actual normal reload of the weapon.
    • With rank 3 Pax Charge:
      • Rattleguts pairing with Deepbreath needs ~2.47 seconds in total to fully recharge the magazine of 67 ammo, while normal reload only take 1.7 seconds.
      • Tombfinger pairing with Zip needs ~0.93 seconds for the magazine of 9 ammo, while normal reload takes 0.9 seconds.
    • Kitguns with shorter reload time and smaller magazines are less penalized and recieve greater benefit. This is especially true for a Kitgun with higher damage per ammo.
  • Recharge delay can be reduced by abilities that affect reload speed, but recharge rate will not be affected. Recharge delay is affected by:


  • Inscription on Pax Charge is Solari Language, reading "CHUHD" forming the sound "Charge".

Patch History[]

Hotfix 29.6.6 (2021-01-12)

  • Fixed charging sounds not working when using Pax Charge with certain Kitgun Skins.

Hotfix 27.0.7 (2019-12-20)

  • Fixed Kitguns with the 'Gaze' Chamber type and Pax Charge Arcane not recharging correctly.

Hotfix 25.8.1 (2019-10-09)

  • Fixed Pax Recharge sounds not playing properly.

Update 24.2 (2018-12-18)

  • Increased the recharge rate of Pax Charge when used with all Chambers apart from Catchmoon.

Update 24.0 (2018-11-08)

  • Introduced.