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Parry is a mod that increases the chance to counter incoming melee attacks, opening an enemy to a melee finisher, when blocking while channeling.

StatsEdit

Rank Effect Cost
0 +16% 2
1 +32% 3
2 +48% 4
3 +64% 5
4 +80% 6
5 +96% 7

TipsEdit

  • Certain melee weapons block more damage than others, increasing a Warframe's survivability while parrying.
  • If getting close to a ranged enemy, they will most likely melee hit you with their weapon to defend themselves, this maneuver can be parried and the player can perform a counter attack finisher on the enemy.
  • Finisher attacks triggered by Parry are affected by TrueDmg b True damage.
  • Unlike Melee 2.0, triggering the counter does not require the user to equip Parry or to block manually, but does still require channeling and also requires aiming the automatic block zone toward the enemy.
    • Equipping a fully ranked Parry will increase the chance to counter such that it will rarely fail from RNG.
  • Disarming enemies' ranged weapons (with effects like Loki's RadialDisarm130xDark Radial Disarm) will force foes to switch to melee attacks that can be parried.
  • Certain special attacks can not be parried or trigger a counterattack finisher, though they will be blocked.
    • Grappling hook attacks (such as from the Grineer Scorpion or Infested Ancient Disruptor) will be blocked but not parried.
    • Normal knockback and knockdown rules for blocking still apply. Heavy enemy attacks like Seismic Shockwave or the Shield Lancer's charge will still trigger knockback but will not knock down a blocking player.

BugsEdit

GalleryEdit

Patch HistoryEdit

Update 17.0
  • The counterattack maneuver can now be performed manually by channeling immediately before blocking an attack. Before this version, the Parry mod was the only way to stagger for a counterattack finisher.

Update 13.0

  • The Parry mod will only work if one is channeling while blocking against melee attacks. When successful, a counterattack will be initiated, which momentarily stuns an enemy and allows them to be killed using a melee attack prompt similar to Stealth Attacks.

Update 10.4

  • Can no longer deal parry-reflection damage when AFK

Update 10.0

  • Introduced.
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