Paris Incarnon Genesis is an item that is used to add Incarnon upgrades to the Paris, Paris Prime, or MK1-Paris.
Acquisition[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn Paris Incarnon Genesis from The Circuit's Steel Path to place on their Paris with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Incarnon Genesis[]
Evolutions[]
- Installing the Paris Incarnon Genesis requires 20 Pathos Clamps, 60 Rune Marrow, and 60 Silphsela.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Weakpoint hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.
- Sacrifice silence for increased projectile size and Heat Damage.
- Incarnon Form fires a wide projectile that deals Heat damage, with significantly increased base damage, Critical Chance, and Critical Multiplier, and infinite body Punch Through. However, it no longer deals Puncture or Slash damage, has a headshot multiplier of 1x, and has slightly slower charge time.
- Mode switching is not instantaneous and has an animation equal to the weapon's reload speed.
- Incarnon Form is activated by filling the Incarnon Transmutation gauge that appears under the reticule by achieving weakpoint hits and then pressing the Alternate Fire button. 4 weakpoints will completely fill the gauge. A full gauge is not required to activate Incarnon Form.
- Charges do not generate on the backpacks of most MOA variants, or vulnerability spots generated by Sonar or Detect Vulnerability in places other than actual weakpoints.
- Weakpoints on corpses or Invulnerable targets do not build charges.
- Individual Multishot bullets can build charges.
- Instead of drawing ammunition from its reserves, the Paris's Incarnon Form uses a separate "magazine" with each charge producing 5 rounds to a maximum of 20. Once all ammunition is expended, the Paris reverts to its normal form.
- Incarnon Form's magazine is not affected by mods.
- Incarnon Form is not affected by Ammo Efficiency (such as Energized Munitions).
- Charges and Incarnon Form persists through all activities, such as holstering, bleedout, or being disarmed. However, charges and Incarnon Form are removed upon death.
Evolution II[]
- Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Deadly Pace:
- Increase Damage by +40 (Paris) / +50 (MK1) / +20 (Prime).
- With Sprint Speed 1.2 or Higher: +80% Fire Rate.
- The fire rate bonus stacks additively with fire mods such as Speed Trigger.
- The Sprint Speed requirement is affected by movement speed modifiers such as Dispatch Overdrive and Hobbled Dragon Key, as well as sprint speed modifiers such as Amalgam Serration and Infested Mobility.
- Doesn't benefit from the 2x effect like fire rate mods.
- Perk 2: Guardian's Might:
- Increase Damage by +40 (Paris) / +50 (MK1) / +20 (Prime).
- With Overshields: Increase Damage by +52 (Paris) / +40 (MK1) / +74 (Prime).
Evolution III[]
- Unlock Challenge: Kill 100 enemies with this weapon's Incarnon Form.
- Perk 1: Ardent Trigger:
- On Punch Through Hit: +40% Fire Rate for 6s.
- The fire rate bonus stacks additively with fire mods such as Speed Trigger.
- The bonus does not apply when hitting multiple enemies with the Incarnon form.
- However, it does apply by adding punch through with mods such as Metal Auger and hitting enemies through obstacles.
- Doesn't benefit from the 2x effect like fire rate mods.
- On Punch Through Hit: +40% Fire Rate for 6s.
- Perk 2: Markman's Focus:
- -30% Zoom.
- Perk 3: Swift Deliverance:
- +60% Projectile Speed.
Evolution IV[]
- Unlock Challenge: Kill 60 enemies while being at least 4m above them.
- Perk 1: Vicious Promise:
- Increase Critical Chance by +40% on undamaged enemies.
- Increase Critical Damage Multiplier by +2x on undamaged enemies.
- Enemies are undamaged as long as their health and shield have not been damaged.
- Damaging Overguard is not taken into account.
- Enemies are undamaged as long as their health and shield have not been damaged.
- Perk 2: Elemental Balance:
- Increase Status Chance by +60%.
- Perk 3: Striking Succession:
- On Hit: Increase Damage by +15 for 3s. Stacks up to 4x.
- When the buff times out, one stack is lost and the buff duration resets.
- On Hit: Increase Damage by +15 for 3s. Stacks up to 4x.
Known Bugs[]
- Galvanized Aptitude is multiplicative to base damage sources on Incarnon Form direct hits.
Trivia[]
- Despite Paris originally being a silent weapon, shots from its Incarnon form are not silent, causing foes to enter an alerted state and turn towards the player.
Patch History[]
Hotfix 37.0.4 (2024-10-10)
- Updated the following Incarnon Evolution descriptions to specify “Weakpoint Hits” instead of “Headshots”:
- “X% Critical Chance on Weakpoint Hits”
- “Weakpoint Hits charge Incarnon Transmutation; Alt Fire transmutes. Switching back will expend any remaining charge.”
- “On Consecutive Weakpoint Hits.”
Update 36.0 (2024-06-18)
- Fixed weapons in Incarnon Mode (notably Paris Prime Incarnon) dealing less damage to enemies trapped in Zephyr’s Tornadoes.
Update 35.5 (2024-03-27)
- Fixed multiple Primary Incarnon HUD buffs (Paris) using a generic icon instead of their own.
Update 33.5 (2023-06-21)
- Fixed a redundant hit effect from the Paris’ Incarnon mode by removing it.
- The projectile on the Paris’ Incarnon mode had an unnecessary passthrough effect that would still trigger every time it hit a target, which was not needed!
Hotfix 33.0.13 (2023-05-26)
- Fixed arrows shot from Incarnon Genesis Bows (Paris) not disappearing until they are out of their Incarnon Form.
- Fixed Clients Incarnon Genesis Bow quivers (Paris) not changing back to their default appearance after they are out of their Incarnon form.
Hotfix 33.0.5 (2023-05-03)
- Fixed arrow facing the wrong way when using any skin on the Paris’ Incarnon Mode.
Update 33.0 (2023-04-26)
- Introduced.
Incarnon | ||
---|---|---|
Zariman | Felarx • Innodem • Laetum • Phenmor • Praedos | |
Sanctum Anatomica | Onos • Ruvox | |
The Circuit (Incarnon Genesis) |
Week 1 | Braton • Lato • Skana • Paris • Kunai |
Week 2 | Boar • Gammacor • Angstrum • Gorgon • Anku | |
Week 3 | Bo • Latron • Furis • Furax • Strun | |
Week 4 | Lex • Magistar • Boltor • Bronco • Ceramic Dagger | |
Week 5 | Torid • Dual Toxocyst • Dual Ichor • Miter • Atomos | |
Week 6 | Ack & Brunt • Soma • Vasto • Nami Solo • Burston | |
Week 7 | Zylok • Sibear • Dread • Despair • Hate | |
Week 8 | Dera • Sybaris • Cestra • Sicarus • Okina |