Based on one of the world's oldest weapon designs, this Tenno-crafted weapon can be used both in stealth and in open combat. The Paris uses a chargeable magnetic field to launch arrows capable of impaling enemies to walls.

The Paris is a Tenno bow that focuses on Puncture b.svg Puncture damage.

This weapon can be sold for Credits64.png7,500.

Characteristics[edit | edit source]

This weapon deals primarily Puncture b.svg Puncture damage.

Advantages:

  • High Puncture b.svg Puncture damage – effective against armor.
  • Good critical chance.
  • Charged shots have innate 1 meter punch through.
  • Pinpoint accuracy when aiming (RMB ).
  • Silent.
  • On kill, bodies will follow the arrow that killed them, damaging anyone in their path and pinning the corpse to walls.
  • Innate Naramon Pol.svg polarity.
  • Can use the bow-exclusive Mod TT 20px.pngThunderbolt mod.
  • Fire rate mods apply double their bonuses.

Disadvantages:

Comparisons:

Acquisition[edit | edit source]

The Paris's blueprint can be purchased from the Market.

Manufacturing Requirements
Credits64.png
15,000
Morphics64.png
3
Plastids64.png
600
PolymerBundle64.png
700
NanoSpores64.png
2,000
Time: 12 hrs
Rush: Platinum64.png 45
MarketIcon.png Market Price: Platinum64.png 225 Blueprint2.svg Blueprints Price:Credits64.png20,000

Weapon Loadouts[edit source]

Notes[edit | edit source]

  • Enemies will notice missed arrows but arrows that hit are silent.
  • Arrows have a large amount of momentum, allowing players to pin enemies to walls. However, a dead body will not lose its momentum if it hits a closed door, so the body will fly through it as soon as the door opens.

Tips[edit | edit source]

  • Lead targets both horizontally and vertically at greater distances in order to compensate for projectile travel time.
  • Maintaining a charge at all times can make engaging a group of enemies easier.
    • Charging can be cancelled without releasing the arrow using the reload button (Press the reload button while holding fire).
    • All "charge weapons" (except CorpusHandRocket.png Angstrum and CrpBFG.png Opticor) are capable of holding their charge during a sprint.
    • As long as the user starts charging a shot, they are able to finish charging while they are still sprinting.
    • Using elevators and opening co-op doors does not cancel the charge, however hacking consoles and opening lockers will.
    • Sliding when you are about to hit the ground (from any height) is very useful for keeping your charge instead of losing it by rolling.
  • A rank 1 Mod TT 20px.pngArrow Mutation is usually more than enough to keep ammo topped off.
  • Use Mod TT 20px.pngSpeed Trigger to increase responsiveness when you get used to charged shots with bows. It is more effective than Mod TT 20px.pngFast Hands in terms of increasing DPS.
  • Enemies killed by Bows will be rag-dolled with the corpse acting as a projectile doing the same damage as the weapon. This can be used to kill multiple enemies with one shot.

Weapon Loadouts[edit source]

Bugs[edit | edit source]

  • As of Update 7.8, Headshots will not be counted at the end of missions, when using the Paris.  
  • After charging an arrow and firing it while zooming, the next arrow you fire will not be drawn from the quiver, and instead the Paris and your hand will jerk very slightly. The next shot will show the reloading animation correctly.

Trivia[edit | edit source]

  • Paris is most likely named for Paris of Troy in Homer's Iliad, who was a skilled archer and the one to have killed Achilles by firing an arrow into his heel.
  • The Paris is the only bow that does not have a tension spring, as the arrow is held in place and launched by magnetic induction rather than physical force.
  • The Paris is modeled after a decurve bow.

Media[edit | edit source]

Paris Skins

Patch History[edit | edit source]

Update 29.1

  • Fixed Paris bow 3D draw sound not cutting off when bow is fully drawn.

Update 25.7

  • Normalized quick shots to have the same critical chance/damage and status chance as charged shots.
  • While reviewing Bow stats the team has also refreshed all their FX (including the Lenz)!
  • Quick Shot increased from 120 to 160
  • Charged Shot increased from 180 to 320

Update 22.12

  • Mastery Rank increased from 0 to 3
  • Charge speed increased from 1 to 0.5 secs

Update 19.10

  • Paris model reworked.

Update 7.0

  • Introduced.

See also[edit | edit source]

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