The Parazon is a bladed tool used by Warframes for a variety of functions. It is primarily used for Hacking enemy electronics but is also strong enough to be wielded as an assassination weapon. The weapon is normally hidden when not in use and can be materialized on the Warframe's right wrist when needed. It also comes with a tether that allows the Warframe to throw the Parazon out and then retrieve it afterward.
The Parazon appears as a weapon in the Arsenal that is permanently equipped on all Warframes. It possesses three Parazon Mod slots, which can be used to enhance its abilities. As with all Warframe weapons, the Parazon can also be color customized as the player desires.
Aside from hacking, the Parazon can also be used to perform a lethal Finisher called Mercy, which has more elaborate kill animations compared to normal finishers. Mercy kills can be performed on any enemy with a red Parazon symbol above them accompanied by a unique sound cue, which has a chance to occur when the enemy drops below 5% of its total health. Impact procs increases the chance of enabling a Mercy by 10% per stack. Successful Mercy kills can grant combat bonuses to the player depending on the Parazon mods they have equipped. The window for executing using Mercy expires in 10 seconds; the Parazon symbol blinks with three seconds left.
Normal Stealth killscannot be performed by the Parazon, regardless if the player has a Melee weapon equipped or not.
It can also be used to instantly kill Gokstad Crewship pilots and hijack their ships, regardless of the pilots health.
Vanquishing or converting a Kuva Lich requires a Parazon with Requiem Mods equipped. These mods are acquired from Requiem Void Fissure missions, and do not provide any combat bonuses inherently but are instead an essential aspect in defeating Kuva Liches in combat to sever their Continuity.
The Parazon has three Requiem mod slots in addition to its normal slots, which are unlocked upon the player acquiring their first Requiem Mod.
Mercy kills against Kuva Lich Thralls however do not count as Finishers for the purposes of said challenges.
When doing a mercy kill, the player will be temporarily be considered a lower threat than they normally are. As such, any Sentinel the player has will be targeted directly instead and may cause them to be damaged or destroyed.
Operators cannot use the Parazon, and thus will not benefit from Parazon Mods, particularly those that affect Hacking. They will also be unable to perform Mercy finishers.
Fixed a case where a Kuva Lich could appear to change ownership or identity during a mission, possibly resulting in the Parazon check being incorrect, and/or counting towards a different player's history.
Fixed Kuva Liches falling off the level during the Parazon check animation, causing them to sometimes die and break the final choice cinematic.
Fixed a case where your Kuva Lich would not level up after failing Parazon Mod order.
Instead of ending in a knockdown or ragdoll, accumulating 5+ Impact Effects will now result in a "big stagger" with smaller staggers leading up to it, which has a random chance to activate a Parazon Finisher if the enemy is under the Health threshold. Each Impact Status adds 10% chance for the Parazon Finisher to be available.
Railjack Changes & Fixes
Fixed being equipped with your Parazon or completely unarmed if you use the Crafting Forge in your Railjack while your Omni Tool or Scanner is equipped.
Kuva Lich Changes & Fixes
Requiem Murmurs from failing a Kuva Lich Parazon stab will now again be shared with the entire squad!
If we take a trip down memory lane, we’ll arrive at The Old Blood: Hotfix 26.0.5, where we fixed all players receiving Kuva Lich Requiem Murmur progress whenever someone in the squad failed to kill their Kuva Lich. Our intentions to have the Kuva Lich tied exclusively to the respective player were genuine, but the feedback has shone light on what is a worthwhile feature for the Kuva Lich system given its pace towards success. We have bigger plans for Liches for connecting them to other Systems, but this change is the only one ready for Mainline!
Fixed Clients unable to use the ESC pause menu after Parazon stabbing a Kuva Lich.
Known Requiem/attempts now also appear in your Parazon Upgrade screen!
Kuva Liches can no longer be Parazon stabbed as they are escaping. This resulted in invisible animations, and the UI unveiling if your *Requiem Mod guess was correct but not registering it, thus not ranking up your Kuva Lich.
Fixed Clients being left wielding their Parazon after Vanquishing their Kuva Lich.
Fixed Out of Sight Blind mechanic not functioning if the Mercy kill animation doesn’t play due to the target being awkwardly placed (close to a wall, etc). Out of Sight will now trigger if the Mercy animation doesn't play due to those restrictions.
Fixed Blood for Ammo Parazon Mod not working if you don't have both a primary and secondary weapon equipped.
Fixed ability to equip Taxed Mods that were displayed as new to your Inventory on your Parazon. After this Hotfix you’ll see them vanish as they’ve been properly Taxed by your Lich from which you must get them back!