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Liset Mantis Nightwave Parallax Scimitar Skaut Xiphos
Liset Mantis Nightwave Parallax Scimitar Skaut Xiphos

The Parallax was designed for Zariman interplanetary research. It can deploy the advanced Orokin Eye air support, which would have allowed colonizers to study areas rich in rare resources before landing.
—In-game description

The Parallax is a Landing Craft, which can serve as an alternative transportation choice to the Liset. It comes with the Orokin Eye air support ability, scanning for rare resource within 150 meters.

The Parallax landed in Update 31.6 (2022-06-09).


Acquisition

A fully built Parallax can be purchased on the Market for Platinum64 150. Alternatively all component blueprints can be obtained from Zariman Ten Zero Rare Storage Containers, while the main blueprint can be purchased from the Market. All component blueprints are tradeable between players.Lua error: Module:Acquisition:194: t.buildTable(frame, ...): no wikitable rows made for "Parallax". See dropLocations: table#1 {

   ["Parallax"] = table#2 {
       ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \

stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"Parallax\"?</strong>",

       ["name"] = "",
   },
   ["Parallax Blueprint"] = table#3 {
       ["icon"] = "<strong class=\"error scribunto-error\" title=\"pp(func): source is nil. \

stack traceback:\ Module:Acquisition:104: in function 'chunk'\ mw.lua:527: in function mw.lua:507\ [C]: ?\">Where is \"Parallax\"?</strong>",

       ["isBP"] = true,
       ["name"] = "",
   },
   ["Parallax Chassis"] = table#4 {
       ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Chassis\" data-param2=\"Resources\">Chassis</span>",
       ["name"] = "Chassis",
   },
   ["Parallax Chassis Blueprint"] = table#5 {
       ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Chassis\" data-param2=\"Resources\">Chassis</span>",
       ["isBP"] = true,
       ["name"] = "Chassis",
   },
   ["Parallax Neuroptics"] = table#6 {
       ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Neuroptics\" data-param2=\"Resources\">Helmet</span>",
       ["name"] = "Neuroptics",
   },
   ["Parallax Neuroptics Blueprint"] = table#7 {
       ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Neuroptics\" data-param2=\"Resources\">Helmet</span>",
       ["isBP"] = true,
       ["name"] = "Neuroptics",
   },
   ["Parallax Systems"] = table#8 {
       ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Systems\" data-param2=\"Resources\">Systems</span>",
       ["name"] = "Systems",
   },
   ["Parallax Systems Blueprint"] = table#9 {
       ["icon"] = "<span class=\"tooltip tooltip-full \" data-param=\"Systems\" data-param2=\"Resources\">Systems</span>",
       ["isBP"] = true,
       ["name"] = "Systems",
   },

}. Building the Parallax requires the Landing Craft Foundry Segment.

Skins

Parallax Skins can be applied through the Equipment > Orbiter > Landing Craft > Livery option. These skins do not consume decoration capacity.

Media


Patch History

Update 31.6 (2022-06-09)

  • Introduced.
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