WARFRAME Wiki
Advertisement
WARFRAME Wiki
“Market forces dictate that you need to evolve or die.”
Panthera Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.

The max-velocity saw-launcher perfected. Features a larger magazine, faster fire rate, and a radial, slashing ricochet.

The Panthera Prime is the Prime variant of the  Panthera with increased critical chance, status chance, fire rate, and magazine size, at some expense to accuracy, reload speed, and max ammo capacity. The primary fire sawblades gain explosive properties, while still being able to ricochet off surfaces. Panthera Prime was released alongside  Inaros Prime and  Karyst Prime.

Characteristics[]

  • This weapon deals primarily  Slash damage.
  • Primary fire shoots bouncing miniature saws in full automatic that explode in a 1.6 meter radius on impact with a surface or enemy, consuming 2 ammo per shot.
    • Initial hit and explosion apply status separately.
    • Explosion does not need direct line of sight to deal damage and will penetrate walls.
    • Explosion has linear damage falloff from 100% to 80% from central impact.
  • Alternate Fire deploys a single levitating sawblade 8 meters away that deals continuous damage and staggers enemies, only consuming ammo when dealing damage.
    • Can be deployed without consequence when no targets exist.
    • Considered as beam, the range can be extended with Beam Length mods like  Sinister Reach.
    • When modded for Punch Through, each individual targets hit consume additional ammo.
  • Can use the Panthera-exclusive  Disarming Purity Augment mod.

Advantages over other Primary weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • High magazine (80)
    • Above average status chance (30.00%)
  • Radial Attack (wiki attack index 2)
    • Above average magazine (80)
    • Above average fire rate (3.67 attacks/sec)
    • Above average status chance (30.00%)
  • Alt-Fire (wiki attack index 3)
    • Above average magazine (80)
    • Above average ammo max (320)
    • Above average status chance (38.00%)

Disadvantages over other Primary weapons (excluding modular weapons):

  • Primary Fire:
    • Explosion inflicts self-stagger.
    • Explosion has a headshot multiplier of 1x and cannot trigger headshot conditions.
    • Explosion has linear Damage Falloff from 100% to 80% from central impact.
  • Normal Attack (wiki attack index 1)
    • Below average crit chance (18.00%)
    • Low reload speed (2.40 s)
  • Radial Attack (wiki attack index 2)
    • Below average active falloff slope (8.0m/%)
    • Low crit chance (18.00%)
    • Very low maximum falloff distance (1.6 m)
    • Below average reload speed (2.40 s)
    • Very low total damage (20)
    • Low crit multiplier (2.00x)
  • Alt-Fire (wiki attack index 3)
    • Low reload speed (2.40 s)
    • Below average total damage (100)
    • Low crit multiplier (2.00x)

See WARFRAME Wiki:Stat Comparison/Percentiles for more details.


Comparisons:

Acquisition[]

Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Panthera Prime's Relic Drops
Stock Barrel  Blueprint Receiver
 Axi M2 Uncommon (V)
 Axi S10 Uncommon (V)
 Lith G3 Uncommon (V)
 Lith V10 Uncommon (V)
 Meso G3 Uncommon (V)
 Meso N10 Uncommon (V)
 Meso T5 Uncommon (V)
 Lith P3 Rare (V)
 Lith P4 Rare (V)
 Meso P12 Rare (V)
 Meso P4 Rare (V)
 Meso P7 Rare (V)
 Axi C5 Common (V)
 Axi I1 Common (V)
 Axi I3 Common (V)
 Axi O5 Common (V)
 Axi S11 Common (V)
 Axi Z1 Common (V)
 Neo K4 Common (V)
 Neo P3 Common (V)
 Meso P2 Rare (V)
 Meso P5 Rare (V)
 Neo A10 Uncommon (V)


Manufacturing Requirements
📝 Edit blueprint requirements

20,000

1

1

1
 Orokin Cell
10
Time: 12 Hour(s)
Rush: 50
 Market Price: N/A  Blueprints Price:N/A

Vaultings[]

Trivia[]

  • Tied with  Panthera and  Zhuge for the highest base damage of all fully automatic rifles.
  • Tied with  Attica for the second slowest fire rate of all fully automatic weapons, after  Panthera.

Media[]

Panthera Prime Skins

Edit

Patch History[]

Update 32.0 (2022-09-07)

Headshot Damage Changes

During playtesting, the ammo changes alone weren’t enough to significantly change things for AoE weapons. So instead of tightening these values to be overly restrictive, we chose to address other factors that make these weapons so strong, such as headshot damage.

Our approach here is two-fold, to reduce the impact of headshots for AOE weapons, but to also make precision headshots pack a larger punch overall.

  • Radial damage no longer gains extra headshot damage or triggers headshot conditions.
    • This is primarily targeted at the Ignis Wraith - as a “flamethrower” weapon, it’s hard to imagine a blanket of elements being precise enough to target weak points specifically. Explosive projectiles themselves can still land headshots, so there is still a reason to aim with most weapons for maximum damage.

Hotfix 29.6.3 (2020-12-22)

  • Fixed performance issues associated with the Panthera Prime and certain Mod combinations.

Hotfix 28.2.1 (2020-08-01)

  • Fixed incorrect Riven Dispositions for Panthera Prime. They are at the correct Riven Disposition of 0.5.

Update 28.2 (2020-07-14)

  • Introduced.

See Also[]

Advertisement