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PacifyProvoke PacifyProvokeIcon
ENERGY
10
KEY
3
Pacify & Provoke
In Night Form reduces damage inflicted by nearby enemies. In Day Form increases Ability Strength of nearby allies.
Energy Drain Per Enemy: 1.5 / 1.25 / 1 / 0.5 s-1
Energy Drain Per Power: 5 / 4.33 / 3.66 / 3

Pacify
Strength:20% / 33% / 43% / 50% (damage reduction)
Duration:N/A
Range:10 / 12 / 14 / 16 m

Provoke
Strength:5% / 10% / 15% / 20% (Ability Strength bonus)
Duration:N/A
Range:10 / 12 / 14 / 16 m

Info
  • Equinox emits a crippling or empowering aura with a radius of 10 / 12 / 14 / 16 meters. Pacify & Provoke will remain active indefinitely until deactivated by casting Metamorphosis, by running out of energy, or by pressing the ability key again (default 3 ).
  • Equinox utilizes different versions of the ability depending on her current form:

Night form
  • Night Equinox emits a crippling aura that affects all enemies within range, reducing their damage up to 20% / 33% / 43% / 50% the closer they are to Equinox. While Pacify is active, 1.5 / 1.25 / 1 / 0.5 energy is drained per second for each enemy within the aura.
    • The damage reduction falls-off with distance.
      • The aura is itself divided into 4 subsequent "rings", each with 1/4 of the total radius of the ability.
      • The inner most ring grants the listed damage reduction, while the outermost aura grants (where the damage reduction reaches its smallest value) grants half of that value.
    • Damage reduction is affected by Ability Strength.
    • The maximum value of damage reduction is calculated through the following formula:
      Modified Damage Reduction = 1 − [Base Damage Reduction ÷ (1 + Ability Strength)].
      • With a rank-3 Pacify, and with a maxed Intensify, Equinox reduces enemy damage in the inner most ring by 1 − [0.5 ÷ (1 + 0.3)] = 61.5%, and by ~62% ÷ 2 = ~31% in the outer most.
    • Energy drain per enemy is affected by Ability Efficiency.
    • Energy Siphon is not deactivated while enemies are within Pacify's aura.
    • Energy can still be gained from Energy Orbs, Limbo's Rift Plane, Trinity's Energy Vampire, and Energy Restores while enemies are within the aura.
  • Enemies in range are highlighted in Equinox's energy color. Color intensity scales with distance from Equinox, with the nearest enemies glowing the brightest.

Day form
  • Day Equinox emits an empowering aura that grants Equinox and all ally Warframes within range an additional 5% / 10% / 15% / 20% Ability Strength. While Provoke is active, 5 / 4.33 / 3.66 / 3 energy is drained for each Warframe ability cast within the aura.
    • Unlike Pacify, the Ability Strength bonus does not fall-off with distance
    • Ability Strength bonus is affected by Ability Strength and cannot exceed 50% unless Peaceful Provocation is equipped. Different instances of Provoke auras do not stack, only the strongest bonus will be applied.
    • Provoke, after being affected by equipped Ability Strength mods, stacks additively with Ability Strength bonuses when applied to other abilities (e.g., with a maxed Intensify, Equinox's abilities will gain 0.3 + 0.2 × 1.3 = 56% Ability Strength when cast while a rank-3 Provoke is active).
    • In order to acquire the Ability Strength bonus from Provoke, allies only have to cast their abilities while inside the aura.
    • Energy cost per ability is affected by Ability Efficiency.
    • The additional energy cost is only applied when abilities are activated within the aura, including Equinox's abilities. The energy cost is not applied for energy drains.
  • While switching to Night Form will deactivate Provoke, the armor and shield bonuses from Metamorphosis will gain additional Ability Strength. As such, the additional energy cost will be applied.

  • Aura radius is visibly determined by wave-like strings of energy orbiting Equinox.
  • Cast delay of 1.25 seconds is affected by Natural Talent.

Augment
PeacefulProvocation
Main article: Peaceful Provocation

Peaceful Provocation is a Warframe Augment Mod for Equinox that increases the effectiveness of Pacify & Provoke. Pacify converts damage done to Equinox and her allies into an aura that slows enemies by up to 40%. Provoke converts damage done to enemies within the aura into up to 15% bonus Ability Strength.

Rank Pacify Slow Effect Provoke Ability Strength Cost
0 20% +6% 6
1 30% +9% 7
2 35% +12% 8
3 40% +15% 9

Tips & Tricks
  • An ability strength of 250% is required to reach Provoke's maximum ability strength buff of 50%.

Maximization

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Night form
  • Maximized Ability Duration has no positive effects on this ability.
    • aura radius to 5.44 meters, and "sub"-aura radius to 1.36 meters.
  • Maximized Ability Efficiency reduces activation cost to 2.5 energy and drain per enemy to 0.13 energy per second.
    • Has no negative effects on this ability.
  • Maximized Ability Range increases aura radius to 44.8 meters, and "sub"-aura radius to 11.2 meters.
    • Increases enemy damage by a maximum of 25% (inner aura) and a minimum of 12.5% (outer aura).
  • Maximized Ability Strength increases enemy damage reduction by a maximum of 87.86% (inner aura) and a minimum of 43.93% (outer aura).
    • Without Energy Conversion and Growing Power, increases enemy damage reduction by a maximum of 85.16% (inner aura), and a minimum of 42.58% (outer aura).
    • Increases activation cost to 15.5 energy and drain per enemy to 0.78 energy per second.

Day form


See AlsoEdit