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PacifyProvokeModx256 PacifyProvoke130xWhite
3
EnergyOrb10
+0.5/s/enemy
+3/ability
Pacify & Provoke

In Night Form reduces damage inflicted by nearby enemies. In Day Form increases Ability Strength of nearby allies.


Introduced in Update 17.0 (2015-07-31)

Strength: 20% / 33% / 43% / 50% (damage reduction)
Duration: N/A
Range: 10 / 12 / 14 / 16 m

Strength: 5% / 10% / 15% / 20% (Ability Strength bonus)
Duration: N/A
Range: 10 / 12 / 14 / 16 m

Info

  • Equinox emits a crippling or empowering aura with a radius of AbilityRangeBuff10 / 12 / 14 / 16 meters. Pacify & Provoke will remain active indefinitely until deactivated by casting Metamorphosis130xWhite Metamorphosis, by running out of Energy, or by pressing the ability key again (default 3 ).
  • Equinox utilizes different versions of the ability depending on her current form:

Night form
  • Night Equinox emits a crippling aura that affects all enemies within range, reducing their damage up to AbilityStrengthBuff20% / 33% / 43% / 50% the closer they are to Equinox. While Pacify is active, EnergyOrb1.5 / 1.25 / 1 / 0.5 Energy is drained per second for each enemy within the aura.
    • The damage reduction falls-off with distance.
      • The aura is divided into 4 subsequent "rings", each with 1/4 of the total radius of the ability.
        • The first inner ring grants 100% of the listed damage reduction.
        • The second ring grants 83.33% of the listed damage reduction.
        • The third ring grants 66.67% of the listed damage reduction.
        • The fourth ring grants 50% of the listed damage reduction.
    • The maximum value of damage reduction is calculated through the following formula:
      Modified Damage Reduction = 1 − [Base Damage Reduction ÷ (1 + Ability Strength)].
      • For example: With a rank-3 Pacify, and with a maxed Mod TT 20px Intensify, Equinox reduces enemy damage by 1 − [0.5 ÷ (1 + 0.3)] = 61.5385%.
        • The first inner ring will reduce enemy damage by 61.5385% × 100% = 61.5385%.
        • The second ring will reduce enemy damage by 61.5385% × 83.33% = 51.28%.
        • The third ring will reduce enemy damage by 61.5385% × 66.67% = 41.0277%.
        • The fourth ring will reduce enemy damage by 61.5385% × 50% = 30.7693%.
    • Despite being a channeled ability, this does not interrupt energy regeneration from Mod TT 20px Energy Siphon, Mod TT 20px Energy Nexus, Mod TT 20px Dreamer's Bond, and/or FocusEnergizingDash Wellspring and it is unaffected by AbilityDurationBuff Ability Duration.
    • Neither Pacify nor Provoke can activate channeling-based Incarnon Genesis perk bonuses.
  • Enemies in range are highlighted in Equinox's energy color. Color intensity scales with distance from Equinox, with the nearest enemies glowing the brightest.

Day Form
  • Day Equinox emits an empowering aura that grants Equinox and all ally Warframes within range an additional AbilityStrengthBuff5% / 10% / 15% / 20% AbilityStrengthBuff Ability Strength. While Provoke is active, EnergyOrb5 / 4.33 / 3.66 / 3 Energy is drained for each Warframe ability cast within the aura.
    • Unlike Pacify, the Ability Strength bonus does not fall-off with distance
    • Ability Strength bonus cannot exceed 50% unless Mod TT 20px Peaceful Provocation is equipped. Different instances of Provoke auras do not stack, only the strongest bonus will be applied.
    • Provoke, after being affected by equipped Ability Strength mods, stacks additively with Ability Strength bonuses when applied to other abilities (e.g., with a maxed Mod TT 20px Intensify, Equinox's abilities will gain 0.3 + 0.2 × 1.3 = 56% Ability Strength when cast while a rank-3 Provoke is active).
    • In order to acquire the Ability Strength bonus from Provoke, allies only have to cast their abilities while inside the aura.
    • Despite being a channeled ability, this does not interrupt energy regeneration from Mod TT 20px Energy Siphon, Mod TT 20px Energy Nexus, Mod TT 20px Dreamer's Bond, and/or FocusEnergizingDash Wellspring and it is unaffected by AbilityDurationBuff Ability Duration.
    • The additional energy cost is only applied when abilities are activated within the aura, including Equinox's abilities. The energy cost is not applied for energy drains.
    • Neither Pacify nor Provoke can activate channeling-based Incarnon Genesis perk bonuses.
  • While switching to Night Form will deactivate Provoke, the armor and shield bonuses from Metamorphosis130xWhite Metamorphosis will gain additional Ability Strength. As such, the additional energy cost will be applied.


  • Aura radius is visibly determined by wave-like strings of energy orbiting Equinox.

Augment

PeacefulProvocationMod
Main article: Peaceful Provocation

Peaceful Provocation is a Warframe Augment Mod for EquinoxIcon272 Equinox that increases the effectiveness of PacifyProvoke130xWhite Pacify & Provoke. Pacify converts damage done to Equinox and her allies into an aura that slows enemies by up to 40%. Provoke converts damage done to enemies within the aura into up to 15% bonus Ability Strength.

Peaceful Provocation

Tips & Tricks

  • An ability strength of 250% is required to reach Provoke's maximum ability strength buff of 50%.

Maximization

Lotusiconsmall
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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See Also[]

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