WARFRAME Wiki
Advertisement
WARFRAME Wiki

As infestations spread across the Solar System, Orokin Ships were unable to make the jump to the Void and locked down Vault rooms to preserve the valuable artifacts within. A number of these Orokin Vaults have been located in the Orokin Derelicts.

The Orokin Vaults, also known as Dragon Key Vaults and "The Golden Door" by the Ostrons[1], are special vaults found in the Orokin Derelict tileset on Deimos missions which require a unique void key to unlock, called a Dragon Key.


Unlocking the Vault[]

The Excalibur Prime statue over the Corrupted Artifact

Opening an Orokin Vault requires the player have one of four Dragon Keys equipped in one of their Gear slots, and only the player that opened the vault will have their key consumed. All Deimos missions, except for Defense, Assassination, and Landscape, always contain exactly one vault, with the required key to open it being randomized.

Dragon Key Blueprints are obtained through the Clan Dojo's Orokin Lab, and are reusable. When carried in the gear, the key produces a debuff to the player's Warframe. It is possible to equip all four keys simultaneously but all their debuffs will stack. It is generally easier to play with a full squad where each Tenno carries an individual key, as certain Warframes have stats or abilities that allow them to circumvent or even negate the penalties.

Inside these vaults appears a very large, all-white, and aged Excalibur PrimeIcon272.png Excalibur Prime statue that resides on the far wall with hands outstretched, between which is a Corrupted Artifact. Only one person needs to interact with the Corrupted Artifact, rewarding the entire squad with a random Corrupted Mod upon extraction. However, the player who retrieved the Artifact will receive a random Dragon Key penalty until the mission is completed, which can stack with any other existing Dragon Key(s) in tow including the debuff of the same type. Furthermore, all newly spawned enemies are replaced by the Corrupted, who will attempt to stop the Tenno from leaving with the Artifact.


Corrupted Mods[]

Main article: Category:Corrupted Mods
FleetingExpertiseModU145.png

Corrupted Mods are a class of rare mods that affect one stat positively and another negatively. Those available for Warframes are characterized by extremely high bonuses outweighed by major penalties. Those available for weapons provide bonuses of a similar strength to their standard mod analogues, while still also having a penalty. Corrupted mods can be obtained from the Orokin Derelict using special Dragon Keys to unlock Orokin Vaults located within. They are untransmutable. Visually, they do not have a clearly distinguishing mark.

  • Corrupted mods that provide a bonus to Critical Chance (e.g. Mod TT 20px.png Critical Delay) are a notable exception to the general pattern of nonstandard mods in that they cannot be stacked with their standard analogues.
  • Each Corrupted Mod has an equal chance to drop (4.3478%).

Name Description Polarity Rarity
Mod TT 20px.png Blind Rage Increases ability strength
Reduces ability efficiency
Madurai Pol.svg Rare
Mod TT 20px.png Fleeting Expertise Increases ability efficiency
Reduces ability duration
Naramon Pol.svg Rare
Mod TT 20px.png Narrow Minded Increases ability duration
Reduces ability range
Vazarin Pol.svg Rare
Mod TT 20px.png Overextended Increases ability range
Reduces ability strength
Vazarin Pol.svg Rare
Mod TT 20px.png Transient Fortitude Increases ability strength
Reduces ability duration
Madurai Pol.svg Rare

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px.png Critical Delay Increases Critical Hit Chance
Reduces Fire Rate
Naramon Pol.svg Rare Rifle
Mod TT 20px.png Heavy Caliber Increases Damage
Reduces Accuracy
Madurai Pol.svg Rare Rifle
Mod TT 20px.png Vile Precision Reduces Recoil
Reduces Fire Rate
Naramon Pol.svg Rare Rifle
Mod TT 20px.png Tainted Mag Increases Magazine Capacity
Decreases Reload Speed
Naramon Pol.svg Rare Rifle
Mod TT 20px.png Vile Acceleration Increases Fire Rate
Reduces Damage
Naramon Pol.svg Rare Rifle
Mod TT 20px.png Depleted Reload Increases Reload Speed
Reduces Magazine Capacity
Naramon Pol.svg Rare Sniper
Mod TT 20px.png Burdened Magazine Increases Magazine Capacity
Decreases Reload Speed
Naramon Pol.svg Rare Shotgun
Mod TT 20px.png Vicious Spread Increases Damage
Increases Shotgun Spread
Madurai Pol.svg Rare Shotgun
Mod TT 20px.png Tainted Shell Reduces Shotgun Spread
Reduces Fire Rate
Vazarin Pol.svg Rare Shotgun
Mod TT 20px.png Frail Momentum Increases Fire Rate
Reduces Damage
Madurai Pol.svg Rare Shotgun
Mod TT 20px.png Critical Deceleration Increases Critical Hit Chance
Reduces Fire Rate
Madurai Pol.svg Rare Shotgun

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px.png Anemic Agility Increases Fire Rate
Reduces Damage
Naramon Pol.svg Rare Any
Mod TT 20px.png Creeping Bullseye Increases Critical Hit Chance
Reduces Fire Rate
Naramon Pol.svg Rare Any
Mod TT 20px.png Hollow Point Increases Critical Hit Damage
Reduces Damage
Naramon Pol.svg Rare Any
Mod TT 20px.png Magnum Force Increases Damage
Reduces Accuracy
Madurai Pol.svg Rare Any
Mod TT 20px.png Tainted Clip Increases Magazine Capacity
Reduces Reload Speed
Naramon Pol.svg Rare Any

Name Description Polarity Rarity Weapon Subcategory
Mod TT 20px.png Spoiled Strike Increases Damage
Reduces Attack Speed
Madurai Pol.svg Rare Any
Mod TT 20px.png Corrupt Charge Increases Intial Combo
Reduces Combo Duration
Madurai Pol.svg Rare Any

References[]

Patch History[]

Update 10.3 (2013-10-09)

  • Introduced.
Advertisement